en-us	This occurs if the lock screen is activated on the computer. To solve the problem, go to the computer in question (using remote control software such as TeamViewer, for example) and exit the lock screen by clicking “Login”.
en	This occurs if the lock screen is activated on the computer. To solve the problem, go to the computer in question (using remote control software such as TeamViewer, for example) and exit the lock screen by clicking “Login”.

en-us	This occurs in warehouse games if a player initially does not see the scene or the start area in the expected location. This means that the headset is incorrectly calibrated.
en	This occurs in warehouse games if a player initially does not see the scene or the start area in the expected location. This means that the headset is incorrectly calibrated.

en-us	This occurs when the headset user accidentally presses a controller’s "Windows" button. To return to the application, in the headset, use the controller to aim at and click on the “SteamVR” window. To avoid this you can block the use of the button by changing a value in the Windows registry (or directly via the following utility [DisableWindowsButton](https://drive.google.com/file/d/10SpDuzsc0x4w2tehd_p1GUelfxRH0dNH/view?usp=sharing)).
en	This occurs when the headset user accidentally presses a controller’s "Windows" button. To return to the application, in the headset, use the controller to aim at and click on the “SteamVR” window. To avoid this you can block the use of the button by changing a value in the Windows registry (or directly via the following utility [DisableWindowsButton](https://drive.google.com/file/d/10SpDuzsc0x4w2tehd_p1GUelfxRH0dNH/view?usp=sharing)).

en-us	This occurs when the headset user accidentally presses a controller’s menu button. To return to the game, the user must click the “Back to application” button in virtual reality at the bottom of the “SteamVR settings” window.
en	This occurs when the headset user accidentally presses a controller’s menu button. To return to the game, the user must click the “Back to application” button in virtual reality at the bottom of the “SteamVR settings” window.

en-us	This page contains all the documentation related to Octopod:
en	This page contains all the documentation related to Octopod:

en-us	This page crashed.
en	This page crashed.

en-us	This site is intended to give all the information necessary to use Octopod.
en	This site is intended to give all the information necessary to use Octopod.

en-us	This user's manual will go into detail in every nook and cranny of the launcher, to explain its many features and options, all developed with one goal in mind: to simplify the operation of your VR center.
en	This user's manual will go into detail in every nook and cranny of the launcher, to explain its many features and options, all developed with one goal in mind: to simplify the operation of your VR center.

en-us	Title for link to heading
en	Title for link to heading

en-us	To connect to this account: **login** + password defined in a second step.
en	To connect to this account: **login** + password defined in a second step.

en-us	To do so, you just have **to scan** with your Google Lens application on Android, or directly from your camera on Apple smartphones, **the QR code** of your launcher.
en	To do so, you just have **to scan** with your Google Lens application on Android, or directly from your camera on Apple smartphones, **the QR code** of your launcher.

en-us	To easily access Octopod: Play later, the shortcut "Octopod - Launcher" has been automatically created on your desktop. An icon is also available in the Windows taskbar (bottom right in the hidden icons).
en	To easily access Octopod: Play later, the shortcut "Octopod - Launcher" has been automatically created on your desktop. An icon is also available in the Windows taskbar (bottom right in the hidden icons).

en-us	To exit standby mode, go to the computer in question (via TeamViewer if you do not have access to the screen), and click “Restart” in the mixed reality portal.
en	To exit standby mode, go to the computer in question (via TeamViewer if you do not have access to the screen), and click “Restart” in the mixed reality portal.

en-us	To extract a folder, you can use third-party software like WinRAR or WinZip. Otherwise, Windows 10 and 11 offer the option "Extract all".
en	To extract a folder, you can use third-party software like WinRAR or WinZip. Otherwise, Windows 10 and 11 offer the option "Extract all".

en-us	To launch games, please refer to the Games Guides available on your [Octopod:Insight](https://insight.octopodvr.com/page/guide_en) documentation space,  or on the Octopod **user manual**.
en	To launch games, please refer to the Games Guides available on your [Octopod:Insight](https://insight.octopodvr.com/page/guide_en) documentation space,  or on the Octopod **user manual**.

en-us	To log in to this account: your **email address** + password are defined the first time.
en	To log in to this account: your **email address** + password are defined the first time.

en-us	To move the games to another folder:
en	To move the games to another folder:

en-us	To operate, Octopod:Play does not need to be continuously connected to the internet.
en	To operate, Octopod:Play does not need to be continuously connected to the internet.

en-us	To reduce WAP-to-WAP and WAP-to-player signal interference, set each WAP to a different channel, and separate each WAP by at least one meter.
en	To reduce WAP-to-WAP and WAP-to-player signal interference, set each WAP to a different channel, and separate each WAP by at least one meter.

en-us	To retrieve the logs, the machines used during the game must be turned ON and they must appear in the Configuration tab of Octopod:Play.
en	To retrieve the logs, the machines used during the game must be turned ON and they must appear in the Configuration tab of Octopod:Play.

en-us	To save space on your disk, you can delete the oldest versions at each release, by clicking on the "Delete & Uninstall" button.
en	To save space on your disk, you can delete the oldest versions at each release, by clicking on the "Delete & Uninstall" button.

en-us	To start a game, go to the screen accessible from the "New Game" button on the top right, then click on the desired game.
en	To start a game, go to the screen accessible from the "New Game" button on the top right, then click on the desired game.

en-us	To start the game in roomscale, you have to set the option to "Player" which will have the effect to consider the location of the Player as the origin of the world when starting the tutorial.
en	To start the game in roomscale, you have to set the option to "Player" which will have the effect to consider the location of the Player as the origin of the world when starting the tutorial.

en-us	To stop the game during the game, use the button
en	To stop the game during the game, use the button

en-us	To summarize
en	To summarize

en-us	To uninstall Octopod: Play we recommend the following procedure:
en	To uninstall Octopod: Play we recommend the following procedure:

en-us	Toggle navigation bar
en	Toggle navigation bar

en-us	Toggle the collapsible sidebar category '{label}'
en	Toggle the collapsible sidebar category '{label}'

en-us	Toggle word wrap
en	Toggle word wrap

en-us	To prevent users from accidentally bumping into WAPs during play, make sure the WAPs are separated from users by a distance of at least one meter.
en	To prevent users from accidentally bumping into WAPs during play, make sure the WAPs are separated from users by a distance of at least one meter.

en-us	Try again
en	Try again

en-us	Try restarting them by holding down the Windows button on each controller to turn it off and then turn it on again. Then repeat the first step.
en	Try restarting them by holding down the Windows button on each controller to turn it off and then turn it on again. Then repeat the first step.

en-us	Try to disconnect (the button to the right of your launcher name) and reconnect.
en	Try to disconnect (the button to the right of your launcher name) and reconnect.

en-us	Try to exit the application. Check that your controllers are in the right hands in the Windows home, and restart the application.
en	Try to exit the application. Check that your controllers are in the right hands in the Windows home, and restart the application.

en-us	Try to move towards the middle of the room, turn your head in all directions and remove any obstructions so that you are clearly visible from the base stations. Also check that the base stations have not been moved and are still pointing towards the middle of the room.
en	Try to move towards the middle of the room, turn your head in all directions and remove any obstructions so that you are clearly visible from the base stations. Also check that the base stations have not been moved and are still pointing towards the middle of the room.

en-us	Turn off the launcher and the daemons
en	Turn off the launcher and the daemons

en-us	Turn on and off all the machines of your park with the buttons "Turn on the machines" and "Turn off the park" but also individually with the 3 logos turn
en	Turn on and off all the machines of your park with the buttons "Turn on the machines" and "Turn off the park" but also individually with the 3 logos turn

en-us	Tutorial
en	Tutorial

en-us	Twitter
en	Twitter

en-us	Two WiFi-6E WAPs set to separate 80 MHz channels
en	Two WiFi-6E WAPs set to separate 80 MHz channels

en-us	Two or three VBS players connected to each WAP
en	Two or three VBS players connected to each WAP

en-us	Télécharger l’archive
en	Télécharger l’archive

en-us	UPS (APC recommended).
en	UPS (APC recommended).

en-us	Ubiquiti equipment, Unifi range
en	Ubiquiti equipment, Unifi range

en-us	Ultim-8
en	Ultim-8

en-us	Une fois connecté, le launcher se synchronisera, il faudra attendre qu'il ait terminé sa synchro.
en	Une fois connecté, le launcher se synchronisera, il faudra attendre qu'il ait terminé sa synchro.

en-us	Une fois le daemon coupé, rendez vous dans le dossier suivant de votre ordinateur :
en	Une fois le daemon coupé, rendez vous dans le dossier suivant de votre ordinateur :

en-us	Une fois le dossier supprimé, vous lancez Octopod:play, vous devriez pouvoir vous connecter.
en	Une fois le dossier supprimé, vous lancez Octopod:play, vous devriez pouvoir vous connecter.

en-us	Une fois le launcher synchronisé, vous pouvez démarrer vos machines joueurs (ou redémarrer le daemon) une par une en attendant une nouvelle fois que la synchronisation soit terminée dans Octopod:play.
en	Une fois le launcher synchronisé, vous pouvez démarrer vos machines joueurs (ou redémarrer le daemon) une par une en attendant une nouvelle fois que la synchronisation soit terminée dans Octopod:play.

en-us	Une fois le programme service trouvé, faites un clic-droit dessus et sélectionnez “Fin de tâche”.
en	Une fois le programme service trouvé, faites un clic-droit dessus et sélectionnez “Fin de tâche”.

en-us	Une simple connexion journalière suffit. Ceci est très utile lors d’une coupure momentané d’internet ou lors d’un événement.
en	Une simple connexion journalière suffit. Ceci est très utile lors d’une coupure momentané d’internet ou lors d’un événement.

en-us	Unifi Access Point U6 Lite (**Model**: U6-Lite-EU – Recommended Price: €91 excl. VAT)
en	Unifi Access Point U6 Lite (**Model**: U6-Lite-EU – Recommended Price: €91 excl. VAT)

en-us	Unifi Access Point U6 Long-Range Wi-Fi Terminal **(Model: U6-LR-EU** – Recommended Price: €164 excl. VAT)
en	Unifi Access Point U6 Long-Range Wi-Fi Terminal **(Model: U6-LR-EU** – Recommended Price: €164 excl. VAT)

en-us	Unifi Access Point U6 Long-Range terminals are not roaming;
en	Unifi Access Point U6 Long-Range terminals are not roaming;

en-us	Unifi Access Point U6 Long-Range terminals do not offer the 2.4 GHz range;
en	Unifi Access Point U6 Long-Range terminals do not offer the 2.4 GHz range;

en-us	Unifi Switch 24/48 PoE (**Model:** USW-24-PoE – Recommended Price: €348 excl. VAT)
en	Unifi Switch 24/48 PoE (**Model:** USW-24-PoE – Recommended Price: €348 excl. VAT)

en-us	Unifi Switch Lite 16 PoE (**Model**: USW-Lite-16-PoE-EU – Recommended Price: €183 excl. VAT)
en	Unifi Switch Lite 16 PoE (**Model**: USW-Lite-16-PoE-EU – Recommended Price: €183 excl. VAT)

en-us	Unifi Switch Lite 8 PoE (**Model**: USW-Lite-8-PoE-EU – Recommended Price: €100 excl. VAT)
en	Unifi Switch Lite 8 PoE (**Model**: USW-Lite-8-PoE-EU – Recommended Price: €100 excl. VAT)

en-us	Uninstall Octopod:Play
en	Uninstall Octopod:Play

en-us	Uninstall Octopod:Play
en	Uninstall Octopod:Play

en-us	Uninstall Octopod:Play {#uninstall-octopodplay}
en	Uninstall Octopod:Play {#uninstall-octopodplay}

en-us	Uninstall Octopod:Play {#uninstall-octopodplay}
en	Uninstall Octopod:Play {#uninstall-octopodplay}

en-us	Use consistent, indirect lightings to illuminate the walls, ceiling, and floor. The environment should be bright enough for
en	Use consistent, indirect lightings to illuminate the walls, ceiling, and floor. The environment should be bright enough for

en-us	Use patterns of various sizes, and distribute them evenly throughout the environment. Smaller patterns help nearby users, and larger patterns help users that are far away.
en	Use patterns of various sizes, and distribute them evenly throughout the environment. Smaller patterns help nearby users, and larger patterns help users that are far away.

en-us	Use patterns with lots of intersecting lines and polygons.
en	Use patterns with lots of intersecting lines and polygons.

en-us	Use the multi-access point
en	Use the multi-access point

en-us	Use the multi-access point {#use-the-multi-access-point}
en	Use the multi-access point {#use-the-multi-access-point}

en-us	Use this guide to successfully install the Octopod VR ecosystem.
en	Use this guide to successfully install the Octopod VR ecosystem.

en-us	Used ports {#used-ports}
en	Used ports {#used-ports}

en-us	User manual
en	User manual

en-us	User's manual
en	User's manual

en-us	VIVE Business Streaming performance is affected by your computer's system settings whether you're using a USB or wireless connection to stream.
en	VIVE Business Streaming performance is affected by your computer's system settings whether you're using a USB or wireless connection to stream.

en-us	Version: {versionLabel}
en	Version: {versionLabel}

en-us	Versions
en	Versions

en-us	Videos and images (web & print)
en	Videos and images (web & print)

en-us	View All Tags
en	View All Tags

en-us	Votre launcher et votre daemon ne communique pas correctement
en	Votre launcher et votre daemon ne communique pas correctement

en-us	Vous pouvez arrêter le daemon, en cliquant sur l'icône Octopod (dans la barre de tâche windows). En faisant un clic-droit -> “Arrêter daemon”
en	Vous pouvez arrêter le daemon, en cliquant sur l'icône Octopod (dans la barre de tâche windows). En faisant un clic-droit -> “Arrêter daemon”

en-us	Vous pouvez suivre la méthode 2 présentée dans l’article suivant : https://www.dell.com/support/kbdoc/fr-fr/000186935/virtual-reality-vr-games-may-fail-to-run-on-alienware-aurora-r12-and-precision-3650-tower-with-intel-11th-generation-cpu
en	Vous pouvez suivre la méthode 2 présentée dans l’article suivant : https://www.dell.com/support/kbdoc/fr-fr/000186935/virtual-reality-vr-games-may-fail-to-run-on-alienware-aurora-r12-and-precision-3650-tower-with-intel-11th-generation-cpu

en-us	Vous rencontrez un problème de synchronisation de votre launcher.
en	Vous rencontrez un problème de synchronisation de votre launcher.

en-us	Vous rencontrez un problème lors de la connexion à Octopod:Play
en	Vous rencontrez un problème lors de la connexion à Octopod:Play

en-us	Vous voyez de plus une lumière verte clignoter au-dessus des lentilles du casque. Cela indique que le casque s’est mis en veille. Il ne pourra donc pas lancer d’application tant que c’est le cas.
en	Vous voyez de plus une lumière verte clignoter au-dessus des lentilles du casque. Cela indique que le casque s’est mis en veille. Il ne pourra donc pas lancer d’application tant que c’est le cas.

en-us	Vérifiez que les contrôleurs sont bien allumés (les LEDs sur les manettes doivent être blanches) et agitez les devant vous en portant le casque. La lumière blanche devient plus forte lorsque le casque reconnaît les contrôleurs.
en	Vérifiez que les contrôleurs sont bien allumés (les LEDs sur les manettes doivent être blanches) et agitez les devant vous en portant le casque. La lumière blanche devient plus forte lorsque le casque reconnaît les contrôleurs.

en-us	Vérifiez qu’il n’y a pas de problèmes de tracking (stations de base bien visibles) et que vos drivers graphiques sont bien à jour dans GeForce Experience..
en	Vérifiez qu’il n’y a pas de problèmes de tracking (stations de base bien visibles) et que vos drivers graphiques sont bien à jour dans GeForce Experience..

en-us	Vérifiez qu’un émulateur d’écran (en général dans le port miniDP ou HDMI) est bien branché à votre backpack en plus de votre casque.
en	Vérifiez qu’un émulateur d’écran (en général dans le port miniDP ou HDMI) est bien branché à votre backpack en plus de votre casque.

en-us	Vérifiez tout d’abord que le daemon est bien connecté. Cela est visible dans la page “Configuration” de Octopod Play.
en	Vérifiez tout d’abord que le daemon est bien connecté. Cela est visible dans la page “Configuration” de Octopod Play.

en-us	Vérifiez votre connexion internet. Puis supprimez le téléchargement, redémarrez le logiciel Octopod: Play, et réessayez l’installation.
en	Vérifiez votre connexion internet. Puis supprimez le téléchargement, redémarrez le logiciel Octopod: Play, et réessayez l’installation.

en-us	Vérifiez également que vos drivers graphiques sont à jour. Pour cela ouvrez GeForce Experience sur la machine en question (ou installez-le). Connectez-vous à votre compte si ce n’est pas fait.
en	Vérifiez également que vos drivers graphiques sont à jour. Pour cela ouvrez GeForce Experience sur la machine en question (ou installez-le). Connectez-vous à votre compte si ce n’est pas fait.

en-us	Wait for the update to complete.
en	Wait for the update to complete.

en-us	Wake-on-LAN (enabled in BIOS)
en	Wake-on-LAN (enabled in BIOS)

en-us	Wanadev intervenes after the network installation and validation of the specifications during the audit.
en	Wanadev intervenes after the network installation and validation of the specifications during the audit.

en-us	Wanadev/Octopod does not offer any network installation and configuration services;
en	Wanadev/Octopod does not offer any network installation and configuration services;

en-us	We also remind you that the prerequisites must be respected after the installation, and this, for the whole duration of your exploitation.
en	We also remind you that the prerequisites must be respected after the installation, and this, for the whole duration of your exploitation.

en-us	We could not find what you were looking for.
en	We could not find what you were looking for.

en-us	We discovered a major issue on Octopod:Play daemon `v1.2.9`. If you have any problems with this version, please follow steps described [in this section](#daemon-crashes-continuously).
en	We discovered a major issue on Octopod:Play daemon `v1.2.9`. If you have any problems with this version, please follow steps described [in this section](#daemon-crashes-continuously).

en-us	We recommend specialized providers for network installation (cable installation) and network hardware configuration;
en	We recommend specialized providers for network installation (cable installation) and network hardware configuration;

en-us	We recommend that no more than four players stream concurrently using a single wireless access point (WAP). Using a single WAP for more than four players may reduce streaming quality.
en	We recommend that no more than four players stream concurrently using a single wireless access point (WAP). Using a single WAP for more than four players may reduce streaming quality.

en-us	Website
en	Website

en-us	Welcome to [Octopod:Insight!](https://insight.octopodvr.com/) This very important tool will allow you to perform several actions and allows you to follow your monthly consumption.
en	Welcome to [Octopod:Insight!](https://insight.octopodvr.com/) This very important tool will allow you to perform several actions and allows you to follow your monthly consumption.

en-us	When I create a play session, the computer I want to select is not listed
en	When I create a play session, the computer I want to select is not listed

en-us	When I create a play session, the computer I want to select is not listed {#when-i-create-a-play-session-the-computer-i-want-to-select-is-not-listed}
en	When I create a play session, the computer I want to select is not listed {#when-i-create-a-play-session-the-computer-i-want-to-select-is-not-listed}

en-us	When I launch SteamVR Room Setup on a backpack, it does not open, or the window is completely white
en	When I launch SteamVR Room Setup on a backpack, it does not open, or the window is completely white

en-us	When I launch SteamVR Room Setup on a backpack, it does not open, or the window is completely white {#when-i-launch-steamvr-room-setup-on-a-backpack-it-does-not-open-or-the-window-is-completely-white}
en	When I launch SteamVR Room Setup on a backpack, it does not open, or the window is completely white {#when-i-launch-steamvr-room-setup-on-a-backpack-it-does-not-open-or-the-window-is-completely-white}

en-us	When I put on the headset, the screen remains black
en	When I put on the headset, the screen remains black

en-us	When I put on the headset, the screen remains black {#when-i-put-on-the-headset-the-screen-remains-black}
en	When I put on the headset, the screen remains black {#when-i-put-on-the-headset-the-screen-remains-black}

en-us	When finished, the bar will be green to indicate that the download is complete. You can click at any time on "Install on machines".
en	When finished, the bar will be green to indicate that the download is complete. You can click at any time on "Install on machines".

en-us	When playing, I sometimes go to the SteamVR Home in flashes (white or dark blue room)
en	When playing, I sometimes go to the SteamVR Home in flashes (white or dark blue room)

en-us	When playing, I sometimes go to the SteamVR Home in flashes (white or dark blue room) {#when-playing-i-sometimes-go-to-the-steamvr-home-in-flashes-white-or-dark-blue-room}
en	When playing, I sometimes go to the SteamVR Home in flashes (white or dark blue room) {#when-playing-i-sometimes-go-to-the-steamvr-home-in-flashes-white-or-dark-blue-room}

en-us	When using this option, for safety reasons, it is imperative that the players are far enough away from each other and from any obstacles (walls, posts) at the time of the launch and that they remain so until the tutorial has started.
en	When using this option, for safety reasons, it is imperative that the players are far enough away from each other and from any obstacles (walls, posts) at the time of the launch and that they remain so until the tutorial has started.

en-us	When you click on the "Configuration" tab, your machine park appears on the screen like this:
en	When you click on the "Configuration" tab, your machine park appears on the screen like this:

en-us	Windows 10 Pro
en	Windows 10 Pro

en-us	Windows 10 Pro (64 bit)
en	Windows 10 Pro (64 bit)

en-us	Windows 10 pro (No N version)
en	Windows 10 pro (No N version)

en-us	Windows MR headsets
en	Windows MR headsets

en-us	Windows MR headsets {#windows-mr-headsets}
en	Windows MR headsets {#windows-mr-headsets}

en-us	Windows Requisites:
en	Windows Requisites:

en-us	Wired network and hardware supporting Gigabit Ethernet
en	Wired network and hardware supporting Gigabit Ethernet

en-us	You also have the possibility to choose the password of your Octopod:Play account via an email sent to the same address.
en	You also have the possibility to choose the password of your Octopod:Play account via an email sent to the same address.

en-us	You also see a flashing green light above the headset lenses. This indicates that the headset is in standby mode. It cannot launch any application as long as this is the case.
en	You also see a flashing green light above the headset lenses. This indicates that the headset is in standby mode. It cannot launch any application as long as this is the case.

en-us	You can also access the **summaries**, line by line, of the **games played**, by clicking on the "Games" tab
en	You can also access the **summaries**, line by line, of the **games played**, by clicking on the "Games" tab

en-us	You can choose some configuration options for the game via the server settings (different for each game) via the button  next to the server menu. A window will appear with the game options.
en	You can choose some configuration options for the game via the server settings (different for each game) via the button  next to the server menu. A window will appear with the game options.

en-us	You can find the presentation of our partners in the following document: [The Octopod Partners](https://docs.google.com/presentation/d/1CFfI_zAJ3-hgooHBwv5lkwy3PKIQqVcrL8LtO6qAMuk/edit)
en	You can find the presentation of our partners in the following document: [The Octopod Partners](https://docs.google.com/presentation/d/1CFfI_zAJ3-hgooHBwv5lkwy3PKIQqVcrL8LtO6qAMuk/edit)

en-us	You can find the presentation of our partners in the following document: [The Octopod Partners](https://docs.google.com/presentation/d/e/2PACX-1vRxYqXtx7PXLWrBzeoR6HQOYGEV3E_FOcMggM7azd78g_vHdNN7pd9Sv3Cfn7m-rJlZHwiwwjKbsmNu/pub?start=false&loop=false&delayms=3000)
en	You can find the presentation of our partners in the following document: [The Octopod Partners](https://docs.google.com/presentation/d/e/2PACX-1vRxYqXtx7PXLWrBzeoR6HQOYGEV3E_FOcMggM7azd78g_vHdNN7pd9Sv3Cfn7m-rJlZHwiwwjKbsmNu/pub?start=false&loop=false&delayms=3000)

en-us	You can follow method 2 presented in the following article:
en	You can follow method 2 presented in the following article:

en-us	You can get it at: <a href="https://dl.vive.com/vbspc">Download Vive Business Streaming</a>.
en	You can get it at: <a href="https://dl.vive.com/vbspc">Download Vive Business Streaming</a>.

en-us	You can get it at: <a href="https://store.steampowered.com/app/250820/SteamVR/">Download SteamVR</a>.
en	You can get it at: <a href="https://store.steampowered.com/app/250820/SteamVR/">Download SteamVR</a>.

en-us	You can get it at: <a href="https://www.meta.com/fr/quest/setup/">Download Meta/Oculus Software</a>.
en	You can get it at: <a href="https://www.meta.com/fr/quest/setup/">Download Meta/Oculus Software</a>.

en-us	You can go to "Windows Defender Firewall with advanced security features", go to "Incoming traffic rules" and determine that there is no rule blocking the game communication.
en	You can go to "Windows Defender Firewall with advanced security features", go to "Incoming traffic rules" and determine that there is no rule blocking the game communication.

en-us	You can play it for 10 or 20 minutes, in box mode or free movement depending on your available space.
en	You can play it for 10 or 20 minutes, in box mode or free movement depending on your available space.

en-us	You can run many different game servers at the same time on the same machine. However, for player and spectator PCs, there can only be one process per machine.
en	You can run many different game servers at the same time on the same machine. However, for player and spectator PCs, there can only be one process per machine.

en-us	You can stop the daemon, by clicking on the Octopod icon (in the windows taskbar).
en	You can stop the daemon, by clicking on the Octopod icon (in the windows taskbar).

en-us	You can then click on "Download".
en	You can then click on "Download".

en-us	You can use these images as you wish to promote your events and your communication by **adding the logo or mentioning the name of the studio in your publications**.
en	You can use these images as you wish to promote your events and your communication by **adding the logo or mentioning the name of the studio in your publications**.

en-us	You encounter a problem when connecting to Octopod:Play
en	You encounter a problem when connecting to Octopod:Play

en-us	You encounter a problem when connecting to Octopod:Play {#you-encounter-a-problem-when-connecting-to-octopodplay}
en	You encounter a problem when connecting to Octopod:Play {#you-encounter-a-problem-when-connecting-to-octopodplay}

en-us	You have a database problem (corruption or game launch problem){#you-have-a-database-problem-corruption-or-game-launch-problem}
en	You have a database problem (corruption or game launch problem){#you-have-a-database-problem-corruption-or-game-launch-problem}

en-us	You have received an email with a link to activate your Octopod:Insight account and enter your password. If you did not receive it, please check your spam.
en	You have received an email with a link to activate your Octopod:Insight account and enter your password. If you did not receive it, please check your spam.

en-us	You have the possibility to browse month by month to check your consumption, as well as by game.
en	You have the possibility to browse month by month to check your consumption, as well as by game.

en-us	You know everything! Do not hesitate to [contact us](mailto:support@octopodvr.com) for more information.
en	You know everything! Do not hesitate to [contact us](mailto:support@octopodvr.com) for more information.

en-us	You may also need to download DirectX Runtime manually:  [DirectX Runtime installer](https://www.microsoft.com/en-us/download/details.aspx?id=35)
en	You may also need to download DirectX Runtime manually:  [DirectX Runtime installer](https://www.microsoft.com/en-us/download/details.aspx?id=35)

en-us	You must be relatively vigilant about the "third-party" software that you install on your various machines.
en	You must be relatively vigilant about the "third-party" software that you install on your various machines.

en-us	You must disconnect the headset, restart the backpack and then reconnect the headset.
en	You must disconnect the headset, restart the backpack and then reconnect the headset.

en-us	You must keep in mind that the VR ecosystem is relatively fragile and that its balance can be precarious following the installation of other software.
en	You must keep in mind that the VR ecosystem is relatively fragile and that its balance can be precarious following the installation of other software.

en-us	You must perform the same action for **each game you want to use**.
en	You must perform the same action for **each game you want to use**.

en-us	You must restart the headset.
en	You must restart the headset.

en-us	You must then check the Windows options and ensure that everything concerning passworded user connections, the standby screen and the locking screen is disabled.
en	You must then check the Windows options and ensure that everything concerning passworded user connections, the standby screen and the locking screen is disabled.

en-us	You must then exit the running VR application and re-import the initial calibration. To do so, use the Backpack Manager program available on the Launcher PC: select the computer in question and then click “Import”. Put the headset back on and check that the calibration seems correct in the mixed reality portal. Then restart the game on the computer and check that the player is located correctly.
en	You must then exit the running VR application and re-import the initial calibration. To do so, use the Backpack Manager program available on the Launcher PC: select the computer in question and then click “Import”. Put the headset back on and check that the calibration seems correct in the mixed reality portal. Then restart the game on the computer and check that the player is located correctly.

en-us	You need to put it in a shared folder or copy it to all your machines, then **run it from all your machines.**
en	You need to put it in a shared folder or copy it to all your machines, then **run it from all your machines.**

en-us	You should update manually daemon by following these steps on each player machines (machines where a daemon is running):
en	You should update manually daemon by following these steps on each player machines (machines where a daemon is running):

en-us	You will arrive at this page:
en	You will arrive at this page:

en-us	You will find all the answers to your questions.
en	You will find all the answers to your questions.

en-us	You will find your IP launcher address right next to the QR code:
en	You will find your IP launcher address right next to the QR code:

en-us	You will land on a game configuration screen (here Ragnarock):
en	You will land on a game configuration screen (here Ragnarock):

en-us	You will land on this screen with several options:
en	You will land on this screen with several options:

en-us	You will need to create and set up these accounts
en	You will need to create and set up these accounts

en-us	You will then have access to the list of created and finished games:
en	You will then have access to the list of created and finished games:

en-us	Your Launcher PC must be connected via an **Ethernet cable**. Before continuing with the installation, make sure that your Launcher machine has a **fixed IP** and will never change it because all machines will then try to connect to it. If the Launcher changes its IP, the machines will no longer be accessible for launching games.
en	Your Launcher PC must be connected via an **Ethernet cable**. Before continuing with the installation, make sure that your Launcher machine has a **fixed IP** and will never change it because all machines will then try to connect to it. If the Launcher changes its IP, the machines will no longer be accessible for launching games.

en-us	Your Octopod:Insight account has been successfully created.
en	Your Octopod:Insight account has been successfully created.

en-us	Your email has been added!
en	Your email has been added!

en-us	Your launcher and your daemon do not communicate properly
en	Your launcher and your daemon do not communicate properly

en-us	Your launcher and your daemon do not communicate properly {#your-launcher-and-your-daemon-do-not-communicate-properly}
en	Your launcher and your daemon do not communicate properly {#your-launcher-and-your-daemon-do-not-communicate-properly}

en-us	[Article - VR games fail to run](https://www.dell.com/support/kbdoc/en-us/000186935/virtual-reality-vr-games-may-fail-to-run-on-alienware-aurora-r12-and-precision-3650-tower-with-intel-11th-generation-cpu?lwp=rt)
en	[Article - VR games fail to run](https://www.dell.com/support/kbdoc/en-us/000186935/virtual-reality-vr-games-may-fail-to-run-on-alienware-aurora-r12-and-precision-3650-tower-with-intel-11th-generation-cpu?lwp=rt)

en-us	[Choose new default value](#choose-new-default-value)
en	[Choose new default value](#choose-new-default-value)

en-us	[Choose new default value](#choose-new-default-value) {#choose-new-default-value-1}
en	[Choose new default value](#choose-new-default-value) {#choose-new-default-value-1}

en-us	[How do I improve Vive Business Streaming performance?](
en	[How do I improve Vive Business Streaming performance?](

en-us	[OctopodFirewallCleaner.zip](https://insight.octopodvr.com/files/OctopodFirewallCleaner.zip)
en	[OctopodFirewallCleaner.zip](https://insight.octopodvr.com/files/OctopodFirewallCleaner.zip)

en-us	[Save your changes](#save-your-changes)
en	[Save your changes](#save-your-changes)

en-us	[Save your changes](#save-your-changes) {#save-your-changes-1}
en	[Save your changes](#save-your-changes) {#save-your-changes-1}

en-us	[“game name” or “launcher” or “equipment”] – [“bug” or “upgrade”]: [brief description of the problem]
en	[“game name” or “launcher” or “equipment”] – [“bug” or “upgrade”]: [brief description of the problem]

en-us	[“game name”] – [“bug” or “upgrade”]: [brief description of the problem]
en	[“game name”] – [“bug” or “upgrade”]: [brief description of the problem]

en-us	[“launcher”, "daemon", or “equipment”] – [“bug” or “upgrade”]: [brief description of the problem]
en	[“launcher”, "daemon", or “equipment”] – [“bug” or “upgrade”]: [brief description of the problem]

en-us	a. To find data path, go on your "launcher" in "Configuration"
en	a. To find data path, go on your "launcher" in "Configuration"

en-us	b. Edit machine concerned
en	b. Edit machine concerned

en-us	caution
en	caution

en-us	click on the **gearwheel**² of the computers for which you want to modify the path for installing the games, **check the current path** and go there.
en	click on the **gearwheel**² of the computers for which you want to modify the path for installing the games, **check the current path** and go there.

en-us	cliquer sur la roue crantée(2) des machines sur lesquelles vous souhaitez modifier
en	cliquer sur la roue crantée(2) des machines sur lesquelles vous souhaitez modifier

en-us	contact mail
en	contact mail

en-us	contact téléphone
en	contact téléphone

en-us	danger
en	danger

en-us	dark mode
en	dark mode

en-us	distributeur
en	distributeur

en-us	distributor
en	distributor

en-us	from 4242 to 4754
en	from 4242 to 4754

en-us	from 49152 to 65535
en	from 49152 to 65535

en-us	from 7777 to 8289
en	from 7777 to 8289

en-us	https://business.vive.com/us/support/vbs/category_howto/how-do-i-improve-vive-business-streaming-performance.html)
en	https://business.vive.com/us/support/vbs/category_howto/how-do-i-improve-vive-business-streaming-performance.html)

en-us	https://drive.google.com/file/d/13uxi23FqmzW0-jDuO5nHS0G6srN4rtLw/view
en	https://drive.google.com/file/d/13uxi23FqmzW0-jDuO5nHS0G6srN4rtLw/view

en-us	info
en	info

en-us	installation-guide
en	installation-guide

en-us	latest version
en	latest version

en-us	le chemin d'installation des jeux, vérifier le chemin actuel et vous y rendre.
en	le chemin d'installation des jeux, vérifier le chemin actuel et vous y rendre.

en-us	light mode
en	light mode

en-us	modifier le dossier d'installation des jeux.
en	modifier le dossier d'installation des jeux.

en-us	note
en	note

en-us	on, turn off, restart above each machine.
en	on, turn off, restart above each machine.

en-us	read the part "[Change the location of the games](/docs/support/common_problem#change-the-location-of-the-games-on-the-computers)" document in order not to lose your data.
en	read the part "[Change the location of the games](/docs/support/common_problem#change-the-location-of-the-games-on-the-computers)" document in order not to lose your data.

en-us	reading books. Avoid exposing the play area to direct sunlights.
en	reading books. Avoid exposing the play area to direct sunlights.

en-us	studio
en	studio

en-us	the installation of the game and the selected version.
en	the installation of the game and the selected version.

en-us	then click on the little green arrow next to each player and select the option "start the game" or "skip the tutorial" if you do not want to have a tutorial.
en	then click on the little green arrow next to each player and select the option "start the game" or "skip the tutorial" if you do not want to have a tutorial.

en-us	tip
en	tip

en-us	updater - Clic-droit - Executer en tant qu’administrateur
en	updater - Clic-droit - Executer en tant qu’administrateur

en-us	updater - Right-click - Run as administrator
en	updater - Right-click - Run as administrator

en-us	user-manual
en	user-manual

en-us	{
en	{

en-us	{
en	{

en-us	{count} items
en	{count} items

en-us	{nDocsTagged} with "{tagName}"
en	{nDocsTagged} with "{tagName}"

en-us	{nPosts} tagged with "{tagName}"
en	{nPosts} tagged with "{tagName}"

en-us	}
en	}

en-us	}
en	}

en-us	Étapes :
en	Étapes :

en-us	“Wrong Checksum” error when installing a new version
en	“Wrong Checksum” error when installing a new version

en-us	“Wrong Checksum” error when installing a new version {#wrong-checksum-error-when-installing-a-new-version}
en	“Wrong Checksum” error when installing a new version {#wrong-checksum-error-when-installing-a-new-version}

en-us	← Back to main menu
en	← Back to main menu

en-us	⚠️ By default, the networks offered by the HTC Vive Focus 3 headset do not immediately display 6 GHz frequencies in the list of available networks. The headset must already be connected to the device on a lower frequency (2.4 or 5 GHz) for the 6 GHz network to be suggested.
en	⚠️ By default, the networks offered by the HTC Vive Focus 3 headset do not immediately display 6 GHz frequencies in the list of available networks. The headset must already be connected to the device on a lower frequency (2.4 or 5 GHz) for the 6 GHz network to be suggested.

en-us	❓ Those recommendations are based on HTC Forum post, available [here](https://forum.htc.com/topic/12971-vbs-multiplayer-wireless-setup-guidelines/)
en	❓ Those recommendations are based on HTC Forum post, available [here](https://forum.htc.com/topic/12971-vbs-multiplayer-wireless-setup-guidelines/)

en-us	💡 The **6 GHz range** can help solve “**network congestion**” problems in dense areas (urban areas, commercial zones, etc.). Octopod therefore recommends this range, depending on the location of your center.
en	💡 The **6 GHz range** can help solve “**network congestion**” problems in dense areas (urban areas, commercial zones, etc.). Octopod therefore recommends this range, depending on the location of your center.

en-us	💡 The number of MU-MIMO is equivalent to the number of headsets connected to the terminal.**
en	💡 The number of MU-MIMO is equivalent to the number of headsets connected to the terminal.**

en-us	💡 We impose the hardware to be installed to facilitate the configuration of our tools.
en	💡 We impose the hardware to be installed to facilitate the configuration of our tools.

en-us	💡 We recommend subscribing to a Fiber Optic offer to improve the user experience.
en	💡 We recommend subscribing to a Fiber Optic offer to improve the user experience.

en-us	💡It allows connecting devices outside of headsets.
en	💡It allows connecting devices outside of headsets.

en-us	An account has been created. Your email is:
en	An account has been created. Your email is:

en-us	Creation of an Octopod:Play account
en	Creation of an Octopod:Play account

en-us	Creation of your Octopod:Insight account
en	Creation of your Octopod:Insight account

en-us	Following your request, this is your Octopod login:
en	Following your request, this is your Octopod login:

en-us	Hello
en	Hello

en-us	Hello,
en	Hello,

en-us	Initialize your password
en	Initialize your password

en-us	Issue to Octopod support
en	Issue to Octopod support

en-us	Message
en	Message

en-us	Priority
en	Priority

en-us	Retrieve your Octopod login
en	Retrieve your Octopod login

en-us	Set a password
en	Set a password

en-us	To assist you with the installation and configuration of the Octopod solution, you can now access the
en	To assist you with the installation and configuration of the Octopod solution, you can now access the

en-us	To finalize your register, please set a password. Then, you can authenticate you with your personal email
en	To finalize your register, please set a password. Then, you can authenticate you with your personal email

en-us	To finalize your registration, please enter a password. Once the procedure has been completed, you will be able to find all the information relating to your consumption directly in your Octopod: Insight account via your login %email%
en	To finalize your registration, please enter a password. Once the procedure has been completed, you will be able to find all the information relating to your consumption directly in your Octopod: Insight account via your login %email%

en-us	To finalize your registration, please enter a password. Once the procedure has been completed, you will be able to find all the information relating to your consumption directly in your Octopod: Insight account via your login email% email%
en	To finalize your registration, please enter a password. Once the procedure has been completed, you will be able to find all the information relating to your consumption directly in your Octopod: Insight account via your login email% email%

en-us	To help you to set up your Octopod, you can access to
en	To help you to set up your Octopod, you can access to

en-us	To reinitialize your password, follow this link
en	To reinitialize your password, follow this link

en-us	Your Octopod:Play account has been created. Your login is:
en	Your Octopod:Play account has been created. Your login is:

en-us	online documentation
en	online documentation

en-us	accordion.cta
en	Contact us

en-us	accordion.ctaTitle
en	More informations

en-us	accordion.item1.description
en	You do not know which hardware to choose to open a sustainable operation?

en-us	accordion.item1.title
en	Technical purposes

en-us	accordion.item2.description
en	You don't know how to set up your control and gaming software tools?

en-us	accordion.item2.title
en	Games installation

en-us	accordion.item3.description
en	You do not know how to organize your play areas and the related technical characteristics?

en-us	accordion.item3.title
en	Opening and layout

en-us	accordion.item4.description
en	You do not know how to create visuals and videos to attract and retain your customers?

en-us	accordion.item4.title
en	Customers loyalty

en-us	accordion.title
en	Do you already have a <br/>VR venue in operation?

en-us	aqualia.duration
en	20 minutes

en-us	aqualia.experience_required
en	Easy

en-us	aqualia.game_type
en	Family adventure

en-us	aqualia.info_block_1_content
en	Aqualia, Treasures of the Seas is an underwater exploration VR game in which groups, families, and friends go on a treasure hunt and harvest the wonders scattered in a rich and varied environment. Their goal? Have the highest score by collecting valuable items!

en-us	aqualia.info_block_1_title
en	Entertain your customers with a mainstream VR game

en-us	aqualia.info_block_2_content
en	The underwater universe discovered in the game is inhabited by colorful fish and corals of all shapes. This imaginary decor appeals to families, children, and parents, looking for an easy game accessible to all. Aqualia, treasures of the seas is the ideal game for the birthdays of the youngest. It is also intended for people who have never been in VR and who have little time to test it, at trade shows for example.

en-us	aqualia.info_block_2_title
en	Amaze young and old with a rich and colorful decor

en-us	aqualia.info_block_3_content
en	Players must cooperate to open chests laden with precious treasures. They communicate to divide up the areas to be discovered, each with its own theme, and to collect wonders!

en-us	aqualia.info_block_3_title
en	Cooperation essential to find the treasures of the game

en-us	aqualia.intro
en	Aqualia, Treasures of the Seas is an underwater exploration VR game in which groups, families, and friends go on a treasure hunt and harvest the wonders scattered in a rich and varied environment. Their goal? Have the highest score by collecting valuable items!

en-us	aqualia.languages
en	French, English

en-us	aqualia.subtitle
en	Entertain your customers with a mainstream VR game

en-us	aqualia.title
en	Aqualia

en-us	aqualia.universe
en	Underwater exploration

en-us	articles.head.description
en	Announcements concerning the partners, the project, and the novelties around Octopod VR.

en-us	articles.head.title
en	Octopod VR - news and press releases

en-us	articles.title
en	Octopod VR - news and press releases

en-us	battle-magic.duration
en	5 to 15 minutes

en-us	battle-magic.duration
en	5 to 15 minutes

en-us	battle-magic.experience_required
en	Easy

en-us	battle-magic.experience_required
en	Very accessible

en-us	battle-magic.game_type
en	PvP magic wand shooter

en-us	battle-magic.game_type
en	PvP magic wand shooter

en-us	battle-magic.info_block_1_content
en	From two to six players, Battle Magic invites players to choose a school of magic and an avatar and then follow a progressive apprenticeship over 3 levels. Players experiment with unknown powers, challenge their friends and become spell casters. Fun and action are the order of the day thanks to the attack mechanics and a number of defensive spells.

en-us	battle-magic.info_block_1_content
en	Inspired by the success of RevolVR 3, Battle Magic invites players to unleash extraordinary magical powers and transform into powerful wizards to battle and eliminate each other. Their goal? Win by killing other players as often as possible and casting spells in the air through a series of gestures.

en-us	battle-magic.info_block_1_title
en	Discover Battle Magic, the ideal multiplayer PvP magic wand shooter for groups!

en-us	battle-magic.info_block_1_title
en	Battle Magic, the ideal game for virtual reality arcade centers

en-us	battle-magic.info_block_2_content
en	From two to six players, Battle Magic invites players to choose a school of magic and an avatar and then follow a progressive apprenticeship over 3 levels. Players experiment with unknown powers, challenge their friends and become spell casters. Fun and action are the order of the day thanks to the attack mechanics and a number of defensive spells.

en-us	battle-magic.info_block_2_content
en	The player can enter his name, create or join a server, choose the length of the game turn, choose the main hand, skip the tutorial or replay the game. The game offers many possibilities with the character's choice of fifteen spells and different strategy options. NeverBored's experience has allowed them to develop a game that is quick and easy to launch and very simple to master.

en-us	battle-magic.info_block_2_title
en	Infinite freedom for the customer experience

en-us	battle-magic.info_block_2_title
en	Battle Magic, the ideal game for virtual reality arcade centers

en-us	battle-magic.info_block_3_content
en	The player can enter his name, create or join a server, choose the length of the game turn, choose the main hand, skip the tutorial or replay the game. The game offers many possibilities with the character's choice of fifteen spells and different strategy options. NeverBored's experience has allowed them to develop a game that is quick and easy to launch and very simple to master.

en-us	battle-magic.info_block_3_title
en	Infinite freedom for the customer experience

en-us	battle-magic.intro
en	Inspired by the success of RevolVR 3, Battle Magic invites players to unleash extraordinary magical powers and transform into powerful wizards to battle and eliminate each other. Their goal? Win by killing other players as often as possible and casting spells in the air through a series of gestures.

en-us	battle-magic.intro
en	Inspired by the success of RevolVR 3, Battle Magic invites players to unleash extraordinary magical powers and transform into powerful wizards to battle and eliminate each other. Their goal? Win by killing other players as often as possible and casting spells in the air through a series of gestures.

en-us	battle-magic.languages
en	English

en-us	battle-magic.languages
en	English

en-us	battle-magic.subtitle
en	Discover Battle Magic, the ideal multiplayer PvP magic wand shooter for groups!

en-us	battle-magic.subtitle
en	Discover Battle Magic, the ideal multiplayer PvP magic wand shooter for groups!

en-us	battle-magic.title
en	Battle Magic

en-us	battle-magic.title
en	Battle Magic

en-us	battle-magic.universe
en	Futuristic Magic

en-us	battle-magic.universe
en	Futuristic Magic

en-us	block1.cta
en	Learn more about how to distribute my game on Octopod

en-us	block1.cta
en	Become an Octopod distributor

en-us	block1.cta1
en	I'm opening my LBE VR

en-us	block1.cta2
en	Develop a custom VR game

en-us	block1.ctaTitle
en	Studio : I want to learn more about how to distribute my game on Octopod

en-us	block1.ctaTitle
en	I want to become an Octopod distributor

en-us	block1.ctaTitle1
en	LBE VR opening

en-us	block1.ctaTitle2
en	Custom game development

en-us	block1.description
en	A solution dedicated to professionals of the VR leisure and entertainment industry including a large catalog of virtual reality video games, supported by management and administration software tools.<br/><br/>Octopod has been designed by a studio for studios. We want to offer a quality game catalog to our operator partners while allowing studios to increase the diffusion of their game(s) through distribution to new customers.

en-us	block1.description
en	Octopod VR is a solution dedicated to leisure and entertainment professionals including a large catalog of virtual reality video games, supported by management and administration software tools.<br/><br/>This solution has been designed and is continuously improved to meet the essential needs of a VR operation. Octopod is also ideal to meet the requirements of franchisors and distributors related to the logic of expansion and management of networks.

en-us	block1.title
en	You have <i>developed</i> one or more <i>VR games</i> for LBE ? <i>Increase</i> your distribution channels and make them distribute them in the <i>Octopod VR network</i>.

en-us	block1.title
en	You want <i>to develop</i> a virtual reality <i>entertainment offer</i> ? </br>Let Octopod accompany you.

en-us	block2.cta
en	Discover experiences

en-us	block2.cta
en	Discover experiences

en-us	block2.cta1
en	I'm opening my LBE VR

en-us	block2.cta2
en	Develop a custom VR game

en-us	block2.ctaTitle1
en	LBE VR opening

en-us	block2.description
en	The Octopod:Games catalog includes more than twenty virtual reality games developed by renowned French studios. It is regularly enriched with new games, sourced and validated by Octopod's teams in order to meet quality and usability standards for our professional customers.

en-us	block2.description1
en	Octopod:Games is a catalog of VR games that includes about fifteen games developed by WanadevStudio on 3 different VR spaces (box, room, and a modular free-roaming space: the Octo:Gône).<br/><br/>Octopod:Games is:

en-us	block2.description2
en	<strong>Our goal? To bring together the best VR studios to offer an evolving catalog that meets all customer needs.</strong>

en-us	block2.item1
en	Games with various gameplays and universes;

en-us	block2.item2
en	A catalog of more than fifteen games that has proven itself (+50 LBVR in France and in the world).

en-us	block2.title
en	A <i>qualitative</i> and <i>varied</i> catalog of VR games

en-us	block2.title
en	A <i>qualitative and evolving catalog</i> of VR games

en-us	block3.cta
en	Discover Octopod:Play

en-us	block3.cta
en	Discover Octopod spaces

en-us	block3.description
en	The licenses of the games integrated in Octopod are playable either in free-roaming on playgrounds (game space) ranging from 20 sqm to 80 sqm, or on a traditional individual playground of 9 sqm (pods). The games are compatible with the main PC VR headsets on the market, and are all multi-player. An offer designed to give your customers an unforgettable experience during cooperative or competitive adventures in rich and varied universes.<br/><br/><strong>Our goal: to offer you a rich and varied multiplayer catalog of virtual reality games to attract new customers and build player loyalty.</strong>

en-us	block3.description1
en	The Octopod:Play management software allows us to meet quality and usability standards for our professional customers. It allows to : 

en-us	block3.description2
en	<strong>Our goal ? To facilitate the daily life of the operators of VR game rooms.</strong>

en-us	block3.item1
en	Distribute game catalogs

en-us	block3.item2
en	Launch games

en-us	block3.item3
en	Manage machine parameters

en-us	block3.item4
en	Recover scores

en-us	block3.item5
en	Follow the operation

en-us	block3.item6
en	Control machines remotely

en-us	block3.item7
en	Support the platform

en-us	block3.title
en	A <i>simple</i> and <i>intuitive management</i> software

en-us	block3.title
en	A <i>catalog</i> that <i>adapts</i> to different <i>surfaces</i>

en-us	block4.cta
en	I want to test the Octopod:Play software for free

en-us	block4.cta
en	Discover Octopod:Insight back-office

en-us	block4.description
en	Wanadev developed Octopod:Play more than 5 years ago. This management and administration interface is the central part of Octopod and allows to facilitate the daily life of professionals in virtual reality entertainment.<br/><br/>This software has been designed, thought out and evolved over the years to perfectly meet the needs of operators. Octopod:Play is ideal to simplify the management of your VR activity and the launch of VR games.<br/><br/>Ergonomic, easy to use, this tool is essential to optimize the daily life of your franchisees.

en-us	block4.description1
en	Octopod:Insight is a platform that allows partner studios to follow the performance of their games on a daily basis through a dedicated access.<br/>This platform allows partner studios to find :

en-us	block4.description2
en	<strong>Our goal: to give partner studios the possibility to follow and manage the evolution of their game.</strong>

en-us	block4.item1
en	Usage data and game statistics

en-us	block4.item2
en	A history of the exploitation of the games over several periods

en-us	block4.item3
en	Octopod's technical documentation on the integration of a game to the platform and its deployment

en-us	block4.item4
en	Access to Octopod support

en-us	block4.title
en	A <i>web management</i> and <i>administration</i> platform dedicated to <i>partner studios</i>.

en-us	block4.title
en	A <i>management software</i> dedicated to <i>your VR business</i>

en-us	block5.cta
en	I want to try Octopod:Play for free

en-us	block5.ctaTitle
en	Distribution : I want to test Octopod:Play

en-us	block5.description
en	Download and deploy games automatically on the whole machine park, launch simultaneous players from a master station, configure and parameterize remote games on the whole machine park, automatic updates, real-time status of the machines, history of the games, access and export of the scores, wake-on-lan, VNC and much more... <br/><br/>The essential tools for an easy daily operation.<br/><br/><strong>Our goal: to facilitate the daily management of a virtual reality operation and centralize the management of this activity on a single workstation.

en-us	block5.description1
en	Integrating the Octopod solution means joining VR professionals who want to share the productions of partner studios with its LBVR network. For a partner studio, joining Octopod means : 

en-us	block5.description2
en	<strong>Our goal: to create a virtuous ecosystem that is as close as possible to the needs of the studios and that responds to the problems of VR exhibitors.</strong>

en-us	block5.item1
en	A guaranteed remuneration at the price set by the studio;

en-us	block5.item2
en	A promotion of the games by Octopod;

en-us	block5.item3
en	A direct relationship with the WanadevStudio teams;

en-us	block5.item4
en	Feedback from Octopod;

en-us	block5.item5
en	Advice and support from the studio;

en-us	block5.item6
en	Octopod's management of the platform and distribution part;

en-us	block5.item7
en	A scalable launcher developed by an agency specialized in computer development.

en-us	block5.item8
en	Access to potential customers through our 60+ partner venues*. 

en-us	block5.title
en	For a <i>partner studio</i>, <i>joining</i> Octopod means :

en-us	block5.title
en	<i>Octopod:Play</i> includes <i>many features</i> that <i>allow you</i> to

en-us	block6.cta
en	I want to include my game on the Octopod catalog

en-us	block6.cta
en	Discover Octopod:Insight

en-us	block6.ctaTitle
en	Studio : I want to include my game on the Octopod catalog

en-us	block6.description
en	Octopod:Insight is an essential web platform to monitor and manage the performance of your franchises and the different centers.<br/><br/>Coupled with Octopod:Play, Octopod:Insight allows you to follow the performance of your VR room and your customer centers on a daily basis.<br/><br/>Thanks to this tool accessible from a simple browser, you can find detailed statistics on the operation of games, easily add a new franchised room, and set the parameters of the games available in it. Octopod:Insight is also a centralized space for technical documentation and promotional elements of VR games.<br/><br/><strong>Our goal: to allow a distributor or a franchisor to grow in autonomy by providing the data and features necessary for its development.</strong>

en-us	block6.description
en	Let's discuss the advantages of integrating the Octopod:Games catalog. We offer you a free trial week where you can discover the Octopod solution for free.<br/><br/>Contact us directly at <strong>hello@octopodvr.com</strong> and remotely install the Octopod ecosystem on your machines, try all the games to make your own opinion and test the solution for free.

en-us	block6.title
en	<i>Let's discuss</i> the distribution of <i>your game</i>

en-us	block6.title
en	A <i>web-based management</i> and <i>administration platform</i> dedicated to <i>distributors and franchisors</i>.

en-us	block7.cta
en	Become an Octopod distributor

en-us	block7.ctaTitle
en	I want to become an Octopod distributor

en-us	block7.description1
en	To become an Octopod distributor is to gain autonomy and speed in the development of your network thanks to many advantages:

en-us	block7.description2
en	Coupled with the expertise of our hardware partner LDLC.Pro, Octopod is THE ideal solution to launch into virtual reality gaming with peace of mind. We accompany you from the beginning of your project and throughout the life of your company as a technical partner and supplier of VR games.<br/><br/>This solution is also perfect to complete an activity of leisure complexes, trampoline park, escape game, amusement parks, cinemas or any other place of leisure and entertainment welcoming the public.

en-us	block7.item1
en	Operate with peace of mind in a simple, effective and beneficial way

en-us	block7.item2
en	Benefit from a rich and varied catalog

en-us	block7.item3
en	Take advantage of a dedicated ecosystem with tools designed in a network logic

en-us	block7.item4
en	Surround yourself with Octopod's privileged partners

en-us	block7.item5
en	Associate with technical partners and suppliers of VR games

en-us	block7.item6
en	Be accompanied throughout your project

en-us	block7.title
en	The <i>advantages of becoming</i> an Octopod <i>distributor</i>

en-us	block8.cta
en	I want to know more about the distribution of Octopod

en-us	block8.ctaTitle
en	Information about Octopod distribution

en-us	block8.description
en	Let's talk about the advantages of distributing Octopod in your centers today! We offer you a free trial week where you can discover the Octopod solution.<br/><br/>Contact us directly at <strong>hello@octopodvr.com</strong> and remotely install the Octopod ecosystem on your machines. You will then be able to try all the games to make your own opinion and test the solution, free of charge, during one week.

en-us	block8.title
en	<i>Let's discuss</i> Octopod <i>distribution</i>

en-us	blog-greg-octogone-2021.content-1
en	With my colleague Tom, a development engineer at WanadevStudio, we were coming back from a virtual reality room installation at a client's place during which we had taken a lot of feedback. This made us want to offer a free-roaming solution with SteamVR tracking (the famous 'Base Stations 2.0'). <br/><br/>The technological limit of this tracking doesn't allow us to do more than 10mx10m, so we can't use it for our Warehouse spaces, but a lot of experiences from the Octopod:Games catalog (mainly from partner studios) are very interesting and built around the constraints of this space.<br/>Our constraint is to offer the best catalog of experiences that can meet the different needs of our operators. By synthesizing the existing experiences and proposing a space for each one, we came to the following conclusion: we had to be able to propose several spaces in this new space. We knew that technically it was possible because we already proposed boxes in our room-scale spaces and we knew how to modify them on demand from our Octopod:Play launcher software.<br/><br/>So we can offer most of the experiences in the WanadevStudio catalog (Box and Room) and, following the opening of the catalog to the integration of games from partner studios this year, we can offer experiences up to 8m x 10m, 8 players in totally free movement.

en-us	blog-greg-octogone-2021.content-2
en	Because it's a reliable, scalable technical solution that can easily find its place in an operator's environment, with a large, varied and evolving experience catalog.

en-us	blog-greg-octogone-2021.content-3-1
en	The space can accommodate 8 players in 8mx10m, equipped with PC backpack and HTC Vive Pro VR headsets. Then, depending on the game chosen, our Octopod:Play launcher virtually cuts out the physical space.

en-us	blog-greg-octogone-2021.content-3-2
en	For example: <br/>A group of 4 players wants to play Jumpers VR (in 8x5 -> in Half, one of the spaces of the Octo:Gone), the hardware is configured by Octopod:Play to launch the players in this space. In this configuration, there are still 4 player stations that the operator can also launch in Half, in 2 rooms or in 4 boxes. This is the advantage of the Octo:Gone: it adapts to the need.

en-us	blog-greg-octogone-2021.content-4
en	For me it will become the reference gaming space of our offer. With the collaboration of renowned studios, the regular addition of new games (that meet our quality standards) and the Octopod:Play software platform that facilitates the launching and the follow-up of games, it has everything to please!<br/><br/>Technically we are very much linked to SteamVR and the 'base station 2.0', if Valve ever releases an update allowing to be no longer limited to 4 base stations and 10m x 10m, who knows what the Octopod partner ecosystem could offer...!

en-us	blog-greg-octogone-2021.content-5
en	Moreover, I would like to add that I am not 'the creator of Octo:Gone', it is a project born from customer feedback that found an answer in the form of Octo:Gone thanks to the technical skills VR, software, sales and marketing.<br/><br/>Tom, Baptiste, Jean-Noel, Eliott, David, Katia, Jean-Marie, and many others work on this great project! I think it's important to mention it.

en-us	blog-greg-octogone-2021.content-5-item-1
en	A catalog offering quality experiences;

en-us	blog-greg-octogone-2021.content-5-item-2
en	The possibility of having multiple configurations to easily meet the needs of customers;

en-us	blog-greg-octogone-2021.content-5-item-3
en	Ease of operation thanks to the Octopod environment;

en-us	blog-greg-octogone-2021.content-5-item-4
en	A high profitability per square meter in free movement.

en-us	blog-greg-octogone-2021.intro
en	Grégory, Product Owner and Installation Manager of Octopod, tells us about Octo:Gone, a new ultra-modular free-roaming space of 80 square meters (8*10m) that can accommodate up to 8 players at the same time in 5 different possible playing fields.

en-us	blog-greg-octogone-2021.meta-description
en	Grégory, Product Owner and Installation Manager of Octopod, tells us about Octo:Gone, a new ultra-modular free-roaming space of 80 square meters (8*10m) that can accommodate up to 8 players at the same time in 5 different possible playing fields.

en-us	blog-greg-octogone-2021.meta-title
en	[Meeting with] Grégory Galliot, co-designer of Octo:Gone, an ambitious and innovative project for Octopod.

en-us	blog-greg-octogone-2021.subtitle-1
en	How was the Octo:Gone designed? What were the needs of this new space ?

en-us	blog-greg-octogone-2021.subtitle-2
en	Why did you think of the Octo:Gone ?

en-us	blog-greg-octogone-2021.subtitle-3
en	Octo:Gone, how does it work ?

en-us	blog-greg-octogone-2021.subtitle-4
en	How do you think the space will evolve in the future ?

en-us	blog-greg-octogone-2021.subtitle-5
en	What are the advantages of the Octo:Gone for a VR center?

en-us	blog-greg-octogone-2021.title
en	[Meeting with] Grégory Galliot, co-designer of Octo:Gone, an ambitious and innovative project for Octopod.

en-us	blog.july-2021.alert-intro
en	Message to leisure and entertainment professionals in virtual reality

en-us	blog.july-2021.content-0-1
en	ECLIPSE, an experience halfway between the interactive film and the adventure escape-game signed by <strong>BackLight</strong>, joins the Octopod:Games catalog alongside the other VR games already offered on

en-us	blog.july-2021.content-0-2
en	The integration of the iconic experience, now directly accessible to immersive leisure professionals on the Octopod platform, seals this rapprochement.

en-us	blog.july-2021.content-1
en	This improved offer is also a response to the needs of leisure professionals looking for a reliable and sustainable games catalog proposal. Indeed, it allows us to offer more complete tools on all levels: simplification of uses for gaming room operators, multiplication of target audiences, overall improvement of the ecosystem, reduces the number of contacts, etc.<br/>This alliance builds more efficient players in a hyper-competitive sector. It sets up a coherent and French strike force in a market in need of structuring.

en-us	blog.july-2021.content-2
en	<strong>Wanadev</strong> is a team of passionate people invested in developing innovative and customized digital solutions since its creation. The <strong>Wanadev</strong> team (60 people) has been working with enthusiasm in the heart of the Lyon peninsula in France since 2009. <br/><strong>Wanadev</strong> has a high commitment to research and development since its inception and enhanced over the quarters with skills closely related to the digital transition. <br/>Under the impulse of its team and its love for the gaming universe, the agency also created <strong>WanadevStudio</strong>, its entity dedicated to developing immersive video games. Coupled with the Octopod platform, <strong>WanadevStudio</strong> has produced more than fifteen multiplayer games on three different types of spaces (pod and free-roaming on a medium or large surface) for professionals in leisure and entertainment in virtual reality.

en-us	blog.july-2021.content-3
en	<strong>BackLight</strong> is a multi-prime production studio based in Paris. The studio specializes in the production of immersive experiences.<br/>A pioneer in VR activation for brands and LBE (Location-Based Entertainment), <strong>BackLight</strong> offers innovative concepts coupled with technological challenges. Thanks to a team of experts from various fields (video games, VFX, communication...), composed of talented directors, producers, developers, and artists, <strong>BackLight</strong> produces strong stories, incomplete immersion, and high-level graphics. ECLIPSE is the most awarded French VR experience on the international scene.

en-us	blog.july-2021.content-4-item-1
en	COMMUNICATION BackLight : Elodie Maizeray

en-us	blog.july-2021.content-4-item-2
en	SALES TEAM:

en-us	blog.july-2021.content-4-item-3
en	COMMUNICATION WanadevStudio/Wanadev : François Deléglise

en-us	blog.july-2021.content-4-item-4
en	SALES TEAM:

en-us	blog.july-2021.intro
en	Eclipse, the flagship experience of the <strong>BackLight studio</strong>, joins the Octopod:Games catalog.

en-us	blog.july-2021.meta-description
en	Eclipse, the flagship experience of the <strong>BackLight studio</strong>, joins the Octopod:Games catalog.

en-us	blog.july-2021.meta-title
en	Press release - july 19, 2021 - <strong>Wanadev</strong> and <strong>BackLight</strong> have agreed upon a strategic partnership to boost the world of virtual reality entertainment.

en-us	blog.july-2021.subtitle-1
en	The merger of the two offers is deployed and is already accessible to some leisure professionals.

en-us	blog.july-2021.subtitle-2
en	About Wanadev, the company that develops the Octopod platform

en-us	blog.july-2021.subtitle-3
en	About BackLight, creator of ECLIPSE

en-us	blog.july-2021.subtitle-4
en	Contact BackLight / Wanadev

en-us	blog.july-2021.title
en	Press release - july 19, 2021 - <strong>Wanadev</strong> and <strong>BackLight</strong> have agreed upon a strategic partnership to boost the world of virtual reality entertainment.

en-us	blog.june-2020.alert-intro
en	Message to the location-based virtual reality professional community.

en-us	blog.june-2020.content-1
en	The coronavirus crisis has deeply impacted the LBVR community. From the operators to the studios, the community suffered.

en-us	blog.june-2020.content-2-1
en	That's why to support the VR sector and to accompany the recovery of LBVR following this crisis,

en-us	blog.june-2020.content-2-2
en	and also with the help of VRTime co-producer of the game OnMars and Virtual Place co-producer of the Bow Islands game, are implementing the following exceptional measures to support the market:

en-us	blog.june-2020.content-3-1
en	More than ever, leisure activities must regain public confidence by implementing strict sanitary arrangements. Here is an example of good practice that we recommend to all our partners:

en-us	blog.june-2020.content-3-2
en	Consult the good practices

en-us	blog.june-2020.content-4
en	Our teams remain mobilized to support all LBE actors in their current or future projects. Our confidence in the future and the economic development of the sector remains intact.

en-us	blog.june-2020.intro
en	Following the health crisis suffered by the entire sector, Octopod VR announces the establishment of a series of devices to revive its partners and the leisure sector.

en-us	blog.june-2020.list-item-1
en	Free Octopod box offer during the months of June, July and next August (*)

en-us	blog.june-2020.list-item-2
en	Easy access to game licenses and payment;

en-us	blog.june-2020.list-item-3
en	Implementation of a set of new features on Octopod:Play within particular an integrated and free solution allowing the takeover of the machine park and control of the energy expenditure of a space (turning on and off a machine park remotely by start and end of the day);

en-us	blog.june-2020.list-item-4
en	The arrival of a new multiplayer FPS game for the general public in the catalog (by Wanadev Studio - exclusively on Octopod); actively developed during the crisis period

en-us	blog.june-2020.list-item-5
en	From September: the opening of the Octopod:Games catalog to games from other studios and access to a distributor offering

en-us	blog.june-2020.list-item-6
en	(*) Completely free of charge for the Box catalog in June, July, and August, with the exception of the parts on "On Mars" where the free will extend to June and July.

en-us	blog.june-2020.title
en	Press release - June 04, 2020 - COVID-19 crisis

en-us	blog.march-2021.alert-intro
en	Message to leisure and entertainment professionals in virtual reality

en-us	blog.march-2021.content
en	Despite the period, Octopod continues to support its partners and extend the Octopod solution. The teams have been working for several months now on the opening of the Octopod:Play catalog to third-party partner studios. We are proud to announce today the integration of a first partner studio game that will be followed by several in the upcoming months.<br/><br/>Spartrack VR's Mission Firos game is now available in the Octopod catalog for partners with a compatible play area. This is a very interactive futuristic adventure, in the form of a collaborative shooter (complete with puzzles), for 2 to 8 people, and in free movement. It requires an area of ​​25 to 100 square meters.<br/><br/>This new game is therefore playable in free-roaming, ideally in the future modular space of Octopod (8 * 11 square meters). Equipped with a backpack PC, a VR headset and a 3D printed rifle, the crew members are sent to the planet Firos. Players move through different visual worlds in this immersive collaborative laser game-inspired shooter.<br/><br/>For many months now, the teams have been working on integrating new games. The experiences included in the catalog are chosen according to strict specifications to respect the quality and consistency of the games already offered in the Octopod:Games catalog. Octopod wants to implement different styles of games such as escape games, multiplayer FPS and many more very soon.<br/><br/>Fully integrated into the Octopod ecosystem and billable by game session, Mission Firos is launched and administered like the other games in the catalog. The game is compatible with HTC Vive Pro and Oculus Rift-S headsets and lasts an average of around 30 minutes.<br/><br/>This first collaboration, made possible thanks to the good understanding of the two teams, aims to promote the studio's production in the network of Octopod partners and to mark the launch of Octopod as a platform integrating games from multiple studios for the LBVRs. <br/><br/>Octopod wishes to include at least five new experiences in different spaces by the end of 2021. We are open to studying each application for the integration of multi-player games designed for professionals of leisure and entertainment in virtual reality.<br/><br/>Our teams remain mobilized to support all LBE actors in their current or future projects. Our confidence in the future and the economic development of the sector remains intact.

en-us	blog.march-2021.intro
en	Octopod opens its game catalog to partner studios and enhances its offer by integrating the mission firos game developed by spartrack vr studio

en-us	blog.march-2021.meta-description
en	Opening of the Octopod:Games catalog to partner studios and integration of a first experience

en-us	blog.march-2021.meta-title
en	Press release - March 22, 2021 - Octopod opens his VR games catalog to partner studios 

en-us	blog.march-2021.title
en	Press release - March 22, 2021 - Octopod opens its game catalog to partner studios games and enhances its offer by integrating its first game, Mission Firos game developed by Spartrack VR studio

en-us	blog.may-2021.alert-intro
en	Message to leisure and entertainment professionals in virtual reality

en-us	blog.may-2021.content
en	The catalog of VR experiences is growing with the addition of a new game: WW1 Line Of Fire from Iconik. Following the work of the studio's teams and the Octopod platform to adapt the game to the Octopod ecosystem, operators with room-scale and octo:gone spaces can offer this free-roaming multiplayer experience and immerse players in the middle of the 14-18 trench warfare.<br/><br/>This new game takes players on a historical journey to offer them a gripping moment. Their objective? Survive the horror of Verdun. <br/><br/>Developed by Iconik, the French multimedia production studio specialized in technological and media hybridization located in La Ciotat, WW1 Line Of Fire, shows the ambition of the studio to offer immersive experiences, making original stories and creations real.<br/><br/>The game, only available in French for the moment, provides players with a cooperative mode opposing two teams of 4 players (from 2 to 8 players) to strengthen cohesion. It is played in two types of playgrounds: the room-scale (16 / 20m²) and the octo:gone (two trenched areas with a security zone). <br/><br/>Fully integrated to the Octopod ecosystem and billable by the minute, Line Of Fire is launched and managed as easily as all the other games in the catalog from Octopod:Play. Compatible with HTC Vive Pro headsets, it is played with PC backpacks (or HTC Vive Pro wireless module), divided into 3 parts and a game lasts on average thirty minutes. <br/><br/>This announcement completes the press release published on March 17, 2021 announcing the integration of a first experience to the Octopod solution: Mission Firos by Spartrack VR. The entire Octopod team is proud to announce the integration of a second experience, reinforcing Octopod's position as a platform integrating games from multiple studios for LBVR. <br/><br/>Octopod wishes to include at least five new experiences in different spaces by the end of 2021. We are open to studying each application of multiplayer games designed for leisure professionals and entertainment in virtual reality.<br/><br/>Our teams remain mobilized to support all LBE actors in their current or future projects. Our confidence in the future and the economic development of the sector remains intact.

en-us	blog.may-2021.intro
en	The “WW1 Line Of Fire” experience developed by Iconik joins the catalog of games, Octopod.

en-us	blog.may-2021.meta-description
en	000 L’expérience du studio Iconik “WW1 Line Of Fire” rejoint le catalogue de jeux Octopod.

en-us	blog.may-2021.meta-title
en	Press release - march 31, 2021 - octopod continues to expand its game catalog with partner studios and integrates a new experience

en-us	blog.may-2021.title
en	Press release - march 31, 2021 - octopod continues to expand its game catalog with partner studios and integrates a new experience

en-us	blog.oct-2020.alert-intro
en	Message to Octopod VR partners and VR leisure professionals.

en-us	blog.oct-2020.content-1
en	We know the period of uncertainties and fears that you experience, it is shared by all the colleagues in this superb leisure market in virtual reality. We remain more than ever at your disposal to discuss with our partners.

en-us	blog.oct-2020.content-2
en	We don't intend to reduce our efforts, on the contrary, we will take advantage :

en-us	blog.oct-2020.content-2-item-1
en	Improve the Octopod VR tools (octopod:play, octopod:insight) within particular the

en-us	blog.oct-2020.content-2-item-2
en	development of new features (more relevant and close to your operating needs)

en-us	blog.oct-2020.content-2-item-3
en	improvements to the octopod platform: insight for better metrics monitoring

en-us	blog.oct-2020.content-2-item-4
en	Game updates and improvements in Octopod:play:

en-us	blog.oct-2020.content-2-item-5
en	Update of the tutorial of the different Propagation stages

en-us	blog.oct-2020.content-2-item-6
en	Corrective maintenance of Wanadev Studio games

en-us	blog.oct-2020.content-2-item-7
en	Integration of third-party game studios

en-us	blog.oct-2020.content-3
en	For your information, we remind you that Octopod VR partners will not be billed if no use of the Octopod:Games are done during this period. The same applies to pre-purchased game credits already taken out.

en-us	blog.oct-2020.content-4
en	The revival of professional leisure activity will depend in particular on public safety and confidence. We remind you of the few good practices that we recommend to all our partners:

en-us	blog.oct-2020.content-4-link
en	Consult the good practices (in french).

en-us	blog.oct-2020.content-5
en	Our teams remain mobilized to support all LBVR players in their current or future projects. Our confidence in the future and the economic development of the sector remains intact.

en-us	blog.oct-2020.content-6
en	Take care of yourself,

en-us	blog.oct-2020.content-7
en	Octopod VR Team

en-us	blog.oct-2020.intro
en	Following announcements from the French government to re-confine the population and to close the ERPs until at least December 1, the Octopod VR teams are keen to renew their support to professionals in the leisure sector.

en-us	blog.oct-2020.title
en	Press release - October 30, 2020 - New closing of LBVRin France

en-us	bow-islands.duration
en	20 minutes

en-us	bow-islands.experience_required
en	Easy

en-us	bow-islands.game_type
en	Team tower defense

en-us	bow-islands.info_block_1_content
en	Bow Islands is a tower defense game set in an open-world ocean. Divided into teams, players take on the role of archers from two enemy factions at war with each other. From the top of their towers, they must help the boats and the dragons of their color cross the sea between the two cities while preventing the emissaries of the other side from reaching their city. The players' mission is simple: prevent the enemy team's ships and dragons from reaching their city, and allow their side to attack the opposing city. The team with the best score wins.

en-us	bow-islands.info_block_1_title
en	Turn your VR venue into a battleground with Bow Islands

en-us	bow-islands.info_block_2_content
en	Bow Islands is for novice players. The basic game play is simple: take an arrow, notch it, and shoot. Thanks to a refined decor, audiences looking for a convivial moment appreciate the journey and discovery. The more comfortable people are looking to strategize, take bonuses and thus improve their score. Either way, those who hit their mark are rewarded!

en-us	bow-islands.info_block_2_title
en	Offer Bow Islands, an easy-to-learn experience

en-us	bow-islands.info_block_3_content
en	Bow Islands is ideal for a first virtual reality experience. The gameplay is straightforward and the arc easy to pick up. The game has been developed to be accessible to all audiences, players are immersed in a medieval fantasy universe at the heart of a story that takes them on a journey and experiences an epic situation.

en-us	bow-islands.info_block_3_title
en	Offer an experience for all audiences in your arcade venue

en-us	bow-islands.intro
en	Bow Islands is a tower defense game set in an open-world ocean. Divided into teams, players take on the role of archers from two enemy factions at war with each other. From the top of their towers, they must help the boats and the dragons of their color cross the sea between the two cities while preventing the emissaries of the other side from reaching their city. The players' mission is simple: prevent the enemy team's ships and dragons from reaching their city, and allow their side to attack the opposing city. The team with the best score wins.

en-us	bow-islands.languages
en	French, English

en-us	bow-islands.subtitle
en	Turn your VR venue into a battleground with Bow Islands

en-us	bow-islands.title
en	Bow island

en-us	bow-islands.universe
en	Middle-age

en-us	box.description
en	The box space (or pod) is the most common space in the world of virtual reality entertainment. Each player has his own play area (from 4 to 9m² per person). They can play with several players in the same session, communicate, and see each other in the game.<br/><br/>It is the most profitable space per square meter. It requires a small investment in equipment and is easy to operate. It is ideal for entrepreneurs who want to get started in virtual reality.

en-us	box.title
en	Box space

en-us	breadcrumb.hardware-vr-venue
en	equipment to open a gaming venue ?

en-us	breadcrumb.lbvr-advice
en	LBVR advices

en-us	breadcrumb.opening-times-vr-venue
en	Deadlines for opening a VR room

en-us	breadcrumb.steps-to-open
en	Steps to open a Vr venue

en-us	btn.browse_catalog
en	Discover the catalog

en-us	btn.contact-us
en	Contact us

en-us	btn.discover
en	Discover

en-us	btn.discover_games
en	Discover all the games

en-us	btn.get-more
en	Get more

en-us	btn.start-project
en	Start my project

en-us	btn.start_project
en	I'm opening my LBE VR

en-us	btn.start_project.ctaTitle
en	LBE VR opening

en-us	btn.start_project.escape_game
en	Develop a custom VR escape game

en-us	btn.start_project.esport
en	Develop a custom esport VR game

en-us	btn.try-free
en	Try Octopod free

en-us	catalog.all_games
en	Discover all the games

en-us	catalog.intro
en	Attract and retain your customer's thanks to a large catalog of VR experiences developed especially for entertainment professionals

en-us	catalog.intro.content
en	The Octopod:Games catalog is made up of new games developed by professional game studios. The catalog adapts to all audiences, all surfaces, up to 12 players to offer experiences sought after by customer groups.<br/><br/>A rich and evolving catalog to renew the experiences offered.

en-us	catalog.title
en	Attract<br/><i>new visitors<i/>

en-us	complete_offer
en	<i>A complete offer<i/> including<br/> all the essential tools for your <i>Location-Based VR</i>

en-us	config.box.item1.description
en	Empty, without obstacles

en-us	config.box.item1.subtitle
en	4 - 9m² (per player)

en-us	config.box.item1.title
en	Unobstructed space

en-us	config.box.item2.description
en	i7, 3060, 16Go RAM, 500Go stock

en-us	config.box.item2.subtitle
en	VR Ready

en-us	config.box.item2.title
en	1 launcher PC

en-us	config.box.item3.description
en	i7, 3060, 16Go RAM, SSD 500Go stock

en-us	config.box.item3.subtitle
en	VR Ready

en-us	config.box.item3.title
en	1 server PC

en-us	config.box.item4.description
en	Main PCVR headsets

en-us	config.box.item4.subtitle
en	Meta Quest (1, 2, 3), HTC Vive (Pro 1, 2 & Vive Focus 3), Valve Index

en-us	config.box.item4.title
en	1 VR headset per player

en-us	config.box.item5.description
en	i7, 3070, 16 Go RAM, 500 Go stock

en-us	config.box.item5.subtitle
en	1 VR Ready per player

en-us	config.box.item5.title
en	1 VR PC per player

en-us	config.box.item6.description
en	Fiber recommended

en-us	config.box.item6.subtitle
en	Internet connection

en-us	config.box.item6.title
en	1 network kit

en-us	config.box.list.item1
en	2*2 meters minimum

en-us	config.box.list.item2
en	2,5*2,5 meters minimum

en-us	config.box.list.item3
en	3*3 meters minimum

en-us	config.btn
en	Start my project

en-us	config.btn.box
en	Box space

en-us	config.btn.half
en	Half space

en-us	config.btn.octogone
en	Octo:Gone Space

en-us	config.btn.room
en	Room Space

en-us	config.half.item1.description
en	Empty, without obstacles

en-us	config.half.item1.subtitle
en	8*5m for 4 players

en-us	config.half.item1.title
en	Unobstructed space

en-us	config.half.item2.description
en	i7, 3060, 16Go RAM, 500Go stock

en-us	config.half.item2.subtitle
en	VR Ready

en-us	config.half.item2.title
en	1 launcher PC

en-us	config.half.item3.description
en	i7, 3060, 16Go RAM, SSD 500Go stock

en-us	config.half.item3.subtitle
en	VR Ready

en-us	config.half.item3.title
en	1 server PC

en-us	config.half.item4.description
en	Compatible with base stations

en-us	config.half.item4.subtitle
en	HTC Vive Pro, Vive Focus 

en-us	config.half.item4.title
en	1 VR headset per player

en-us	config.half.item5.description
en	i7, 3070, 16 Go RAM, 500 Go stock

en-us	config.half.item5.subtitle
en	1 PC or backpack PC per player

en-us	config.half.item5.title
en	1 VR PC per player

en-us	config.half.item6.description
en	Fiber recommended and good wifi coverage

en-us	config.half.item6.subtitle
en	Internet connection

en-us	config.half.item6.title
en	1 network kit

en-us	config.octogone.item1.description
en	Empty, without obstacles

en-us	config.octogone.item1.subtitle
en	8*10m for 8 players

en-us	config.octogone.item1.title
en	Unobstructed space

en-us	config.octogone.item2.description
en	i7, 3060, 16Go RAM, 500Go stock

en-us	config.octogone.item2.subtitle
en	VR Ready

en-us	config.octogone.item2.title
en	1 launcher PC

en-us	config.octogone.item3.description
en	i7, 3060, 16Go RAM, SSD 500Go stock

en-us	config.octogone.item3.subtitle
en	VR Ready

en-us	config.octogone.item3.title
en	1 server PC

en-us	config.octogone.item4.description
en	Compatible with base stations

en-us	config.octogone.item4.subtitle
en	Meta Quest (1, 2, 3), HTC Vive (Pro 1, 2 & Vive Focus 3), Valve Index

en-us	config.octogone.item4.title
en	1 VR headset per player

en-us	config.octogone.item5.description
en	i7, 3070, 16 Go RAM, 500 Go stock

en-us	config.octogone.item5.subtitle
en	1 PC or backpack PC per player

en-us	config.octogone.item5.title
en	1 VR PC per player

en-us	config.octogone.item6.description
en	Fiber recommended and good wifi coverage

en-us	config.octogone.item6.subtitle
en	Internet connection

en-us	config.octogone.item6.title
en	1 network kit

en-us	config.octogone.list.item1
en	8*11 meters ground surface

en-us	config.octogone.list.item2
en	8*10 meters of play area

en-us	config.octogone.list.item3
en	8*1 meters of equipement area, unobstructed space without obstacles

en-us	config.room.item1.description
en	Empty, without obstacles

en-us	config.room.item1.subtitle
en	4*5m for 2 players

en-us	config.room.item1.title
en	Unobstructed space

en-us	config.room.item2.description
en	i7, 3060, 16Go RAM, 500Go stock

en-us	config.room.item2.subtitle
en	VR Ready

en-us	config.room.item2.title
en	1 launcher PC

en-us	config.room.item3.description
en	i7, 3060, 16Go RAM, SSD 500Go stock

en-us	config.room.item3.subtitle
en	VR Ready

en-us	config.room.item3.title
en	1 server PC

en-us	config.room.item4.description
en	Compatible with base stations

en-us	config.room.item4.subtitle
en	Meta Quest (1, 2, 3), HTC Vive (Pro 1, 2 & Vive Focus 3), Valve Index

en-us	config.room.item4.title
en	1 VR headset per player

en-us	config.room.item5.description
en	i7, 3070, 16 Go RAM, 500 Go stock

en-us	config.room.item5.subtitle
en	1 PC or backpack PC per player

en-us	config.room.item5.title
en	1 VR PC per player

en-us	config.room.item6.description
en	Fiber recommended and good wifi coverage

en-us	config.room.item6.subtitle
en	Internet connection

en-us	config.room.item6.title
en	1 network kit

en-us	config.room.list.item1
en	4*5 meters (recommended)

en-us	config.room.list.item2
en	3,5*4,5 meters minimum

en-us	config.room.list.item3
en	Area without obstacle and ideally closed (opening possible, contact us)

en-us	config.title
en	<i>Minimum</i> configuration

en-us	contact-title
en	Do you have a specific question ? <br/> Contact us

en-us	contact.description
en	Our 10 years of experience in custom digital creation have led us to Octopod, a product developed by gamers, serving gamers, and virtual reality immersive leisure professionals. We are at your disposal to answer your questions.

en-us	contact.form.button.send
en	Send message

en-us	contact.form.button.sending
en	Sending ...

en-us	contact.form.button.sent
en	Message sent

en-us	contact.form.firstname
en	Firstname

en-us	contact.form.fullname
en	Full name

en-us	contact.form.lastname
en	Lastname

en-us	contact.form.mail
en	Email

en-us	contact.form.message
en	Message

en-us	contact.form.phone
en	Phone +33 (6) 09 87 98 76

en-us	contact.form.title
en	Title/Subject

en-us	contact.form_message.not_sent
en	Message not sent

en-us	contact.head.description
en	Contact the Octopod's team and start an opening of location-based VR project

en-us	contact.head.title
en	Octopod VR - contact the team and start a location-based VR opening project

en-us	contact.team.label
en	+55 others !

en-us	contact.timeline.title
en	<i>What are the <br/> next steps?</i>

en-us	contact.title
en	<i>Contact<br/> Octopod's team</i>

en-us	cookies.accept
en	Accept

en-us	cookies.accept-all
en	Accept all

en-us	cookies.analytics
en	Google Analytics

en-us	cookies.description
en	These cookies make it possible to obtain anonymous visitor statistics for Octopod website in order to optimize its ergonomics, navigation and content. By disabling these cookies, we will not be able to analyze the traffic of Octopod website

en-us	cookies.info
en	You can change your preferences at any time at the bottom of the page by clicking on <strong>'Manage cookies'</strong>

en-us	cookies.refuse
en	Refuse

en-us	cookies.refuse-all
en	Refuse all

en-us	cookies.save
en	Save my choice

en-us	cookies.title
en	Accept cookies ?

en-us	custom.game.cta
en	Develop a custom VR game

en-us	custom.game.ctaTitle
en	Custom game development

en-us	daedalis.duration
en	20 minutes

en-us	daedalis.experience_required
en	Easy

en-us	daedalis.game_type
en	Laser game VR

en-us	daedalis.info_block_1_content
en	Egyptians and Romans must seek gold coins from the opposing camp and take them to the chests of their territory opposite the labyrinth while avoiding dangers. The team that brings the most gold to their camp wins the game. Players navigate a hostile environment populated by dangerous creatures and over rough terrain.

en-us	daedalis.info_block_1_title
en	Transport your players to experience in the tradition of lasers games

en-us	daedalis.info_block_2_content
en	As a team, players discover a spectacular setting teeming with animals that contain treasures and bonuses. The virtual reality here gives a new dimension to known gameplay.

en-us	daedalis.info_block_2_title
en	Offer a life-size confrontation to your players

en-us	daedalis.info_block_3_content
en	Daedalis allows a physical involvement of the players who run in the labyrinth of more than 200 m². They live a virtual and physical experience that allows them to let off steam. The players are kept in suspense throughout the game, they must avoid traps and defend themselves from players of other teams to defend their loot.

en-us	daedalis.info_block_3_title
en	Discover decor with a thousand surprises

en-us	daedalis.intro
en	Egyptians and Romans must seek gold coins from the opposing camp and take them to the chests of their territory opposite the labyrinth while avoiding dangers. The team that brings the most gold to their camp wins the game. Players navigate a hostile environment populated by dangerous creatures and over rough terrain.

en-us	daedalis.languages
en	French

en-us	daedalis.subtitle
en	Transport your players to experience in the tradition of lasers games

en-us	daedalis.title
en	Daedalis

en-us	daedalis.universe
en	Egypt / Ancient Rome

en-us	dark-wolf.duration
en	20 min

en-us	dark-wolf.experience_required
en	Medium

en-us	dark-wolf.game_type
en	escape game

en-us	dark-wolf.info_block_1_content
en	Dark Wolf is a cooperative VR escape game for groups, families, and friends. DarkWolf's abandoned mansion is under the influence of a terrible curse. Since Lord DarkWolf's mysterious disappearance on full moon nights, a creature has emerged from the depths of the mansion and caused desolation throughout the region. Your mission: break the curse!

en-us	dark-wolf.info_block_1_title
en	Entertain your customers with a mainstream VR game

en-us	dark-wolf.info_block_2_title
en	Prepare your team to solve the puzzles and face the creatures of the night

en-us	dark-wolf.info_block_2content
en	The universe in the game and numerous puzzles will call on all your team's resources. Divide up the roles according to the abilities of your team members to be more effective. Communication is the key to any escape game. The rich settings and atmosphere will appeal to families, children and parents alike, looking for a cooperative game accessible to all. Dark Wolf is the ideal game for groups looking for a bit of a challenge. It will also appeal to those who have never played VR before.

en-us	dark-wolf.info_block_3_content
en	Players must cooperate to solve puzzles and make progress. They communicate with each other to assign roles. Search and fight to free Lord Dark Wolf from his curse!

en-us	dark-wolf.info_block_3_title
en	Cooperation essential to solve all puzzles

en-us	dark-wolf.languages
en	English, french, chinese

en-us	dark-wolf.title
en	Dark Wolf

en-us	dark-wolf.universe
en	Puzzle game

en-us	darkwolf.duration
en	30 min

en-us	darkwolf.experience_required
en	Medium

en-us	darkwolf.game_type
en	escape game

en-us	darkwolf.info_block_1_content
en	Darkwolf is a cooperative VR escape game for groups, families, and friends. Darkwolf's abandoned mansion is under the influence of a terrible curse. Since Lord DarkWolf's mysterious disappearance on full moon nights, a creature has emerged from the depths of the mansion and caused desolation throughout the region. Your mission: break the curse!

en-us	darkwolf.info_block_1_title
en	Entertain your customers with a mainstream VR game

en-us	darkwolf.info_block_2_content
en	The universe in the game and numerous puzzles will call on all your team's resources. Divide up the roles according to the abilities of your team members to be more effective. Communication is the key to any escape game. The rich settings and atmosphere will appeal to families, children and parents alike, looking for a cooperative game accessible to all. Darkwolf is the ideal game for groups looking for a bit of a challenge. It will also appeal to those who have never played VR before.

en-us	darkwolf.info_block_2_title
en	Prepare your team to solve the puzzles and face the creatures of the night

en-us	darkwolf.info_block_3_content
en	Players must cooperate to solve puzzles and make progress. They communicate with each other to assign roles. Search and fight to free Lord Darkwolf from his curse!

en-us	darkwolf.info_block_3_title
en	Cooperation essential to solve all puzzles

en-us	darkwolf.languages
en	English, french, chinese

en-us	darkwolf.title
en	Darkwolf

en-us	darkwolf.universe
en	Puzzle game

en-us	default.description
en	Discover Octopod VR solution

en-us	default.title
en	Octopod VR - The VR partner for your entertainment venue

en-us	description_1
en	From the name of your VR entertainment center to the games that you are going to offer your customers, your offer must be as clear as possible to reach its audience.

en-us	description_1
en	As always when launching an activity, it takes several time positions to open your VR room.<br/><br/>In fact, between the definition of the project, the business plan, the administrative procedures, and above all the choice of equipment and games offered to your customers, it takes several months to meet your various partners and suppliers. !<br/><br/>Methodologically, before opening a VR room and to reduce delays, it is advisable to make a provisional schedule. It can take the form of an Excel table and will help you layout the different positions and how long they may take.<br/><br/>An essential element in planning the deadlines for the opening of your VR room, the provisional calendar will also help you ask yourself the right questions.<br/><br/>According to our experience, the time to open a VR room is between two and three months from the signing of the room. This deadline can of course change depending on the contingencies: delayed work, administrative procedures, material deliveries, the intervention of suppliers, etc.

en-us	description_1
en	VR box games take place in spaces of 4 to 9 m2. Each player has their own play space, so this type of space is ideal for arcade and single-player games. There are several main compatible headsets and therefore several types of hardware that you will need to open this type of VR Location-Based Entertainement.

en-us	description_10
en	He will be your ally throughout the preparation for the launch of your activity and during the exploitation of the VR space! He will guide you through the different steps to launch a VR arcade room.<br/><br/>Your accountant will support you in the technical development of your project. It is up to you, as the sole bearer of your VR project, to ask the chartered accountant to assist you in the social, legal, and tax areas.

en-us	description_10-item-1
en	Internet connection

en-us	description_10-item-2
en	Gigabit Ethernet network

en-us	description_10-item-3
en	Good WiFi coverage in the game room

en-us	description_10-item-4
en	1 dedicated “Launcher” computer station allowing the remote start of games on the server and players, connected to Ethernet

en-us	description_10-item-5
en	1 dedicated “Server” computer station allowing multiplayer games to run, connected to Ethernet

en-us	description_10-item-6
en	For each player:

en-us	description_10-item-6-1
en	1 Backpack type computer station (to be worn on the back)

en-us	description_10-item-6-2
en	2 sets of additional batteries (3 packs in total per backpack)

en-us	description_10-item-6-3
en	1 external charging station and 1 additional transformer to power it (according to the Backpack brand)

en-us	description_10-item-6-4
en	1 “Windows Mixed Reality” headset with its 2 controllers. We recommend the Samsung Odyssey or HP Reverb G1-G2 models.

en-us	description_10-item-6-5
en	If the helmet has absorbent foam (all except Samsung Odyssey), an imitation leather cover to replace it

en-us	description_11
en	Once you have validated the partners with whom you want to move forward, the next step in opening your VR room will be to choose a management tool. It must be easy to use and it must respond to your business issues.<br/><br/>Game management side: choose software that will allow you to launch games remotely, restart a game, pause a game, make updates, manage your customers, manage reservations ...<br/><br/>He must help you with all the actions that you will do daily. The choice of your management ecosystem is therefore important and constitutes an important step in the opening of your room management because it can save you precious time, which can be used in customer reception, or customer care.<br/><br/>Another important management tool: CRM (Customer Relationship Management): thanks to CRM, you can find the data of your customers' games which you can analyze to offer VR experiences that are always more in line with customer needs.<br/><br/>You will understand that choosing your partners is therefore a very important step for your VR room. Your business will indeed be strongly impacted by these decisions.

en-us	description_11
en	If you want to offer warehouse-scale gaming, your main constraint will be having sufficient space in your virtual reality gaming space. Indeed, your playroom will have to be 21 m x 10 m without obstacles in the middle. For the games offered in the Octopod catalog in any case.<br/><br/>The game is developed to run on Microsoft's Windows Mixed Reality platform. This platform currently provides the best compromise in this kind of experience because the movement is not limited by sensors, it is the helmet itself that determines its position in the environment.<br/><br/>A hardware calibration step will be necessary to install the game. This manipulation allows you to define the point of origin and to place and orient the player in the virtual world in line with the physical world. This is an essential point for a successful immersion and good progress of the game.<br/><br/>There needs to be a player equipment lock at the start of the warehouse-scale experience. All players should be able to equip themselves at the same time in this space. In your VR room, you will therefore need to provide enough space.<br/><br/>For practical reasons, it is strongly recommended to place the PC Launcher in the airlock where players equip themselves and “leave” in the game. This will allow you to verify that all players are well equipped and have no problems. tracking before launching the game, then confirming that all is well when they leave the room.<br/><br/>It is also strongly recommended to add a Wi-Fi terminal in the Airlock so that the backpacks have a good connection when starting the game or when they are stored (and that they must for example download a new version of a game on the local network).<br/><br/>Another essential piece of equipment in your VR room is a drum set (you will also need 3 sets) for the backpacks with an external charging station to have permanently charged sets of batteries at all times and therefore alternate them. batteries when the backpack is discharged.<br/><br/>Tracking with Windows headsets requires the most constant light conditions possible. The room should therefore be uniformly well lit with static white lights and not be subject to variations.<br/><br/>For the headset to find its way around the space, it will also be necessary to line the walls and the floor of the room with matte black and white patterns with strong contrast.

en-us	description_12
en	You will likely have to travel to present your VR game room. You will then have to provide yourself with a VR stand.

en-us	description_12-1
en	The virtual reality headsets offered on the market are changing very quickly. Virtual reality has taken off with the entry into the market of headsets with more advanced features, as well as a low cost / low-cost standalone headsets.<br/><br/>Depending on the type of virtual reality games you want to offer and the surface area available in your VR games room, we recommend different types of headsets:

en-us	description_12-2
en	Currently, few helmets have been announced or planned for 2021<br/><br/>The Wanadev teams are carrying out tests on VR headsets in general, If one of them has characteristics as interesting as the headsets that we currently use, it is not excluded that we will work with several headsets at the same time.<br/><br/>Also, several other elements for the material must be taken into account to launch a virtual reality gaming activity.<br/><br/>This step of launching your activity therefore requires:

en-us	description_12-item-1
en	for boxed VR games: in small spaces of 4 to 9 m2: Oculus Rift S headset with its controllers. It is possible to have Touch or HTC Vive / Vive Pro controllers (to be verified)

en-us	description_12-item-2
en	for VR games in Room: in rooms of less than 20 m2: HTC Vive Pro headset with its 2 controllers

en-us	description_12-item-3
en	for warehouse-scale games: in spaces of 200 m2 and more: WMR (Windows Mixed Reality) headsets offer a so-called “Inside out” tracking system. The Samsung Odyssey headset, the HP Reverb G1, and soon the G2, are helmets allowing efficient tracking and free movement. Regarding the choice of the 'backpack' (computer to wear on the back) we recommend the use of the HP Z VR G2. For games in a mobile stand: Oculus Rift S headset with its 2 Touch controllers.

en-us	description_12-item-4
en	an ethernet network and good wifi coverage

en-us	description_12-item-5
en	a dedicated “launcher” station also called “Game Master”

en-us	description_12-item-6
en	a dedicated “server” station

en-us	description_12-item-7
en	also provide specific equipment for each player (storage, headphones if not included in the helmet, etc.)

en-us	description_12-item-8
en	'hygiene' kits allowing you to clean quickly and efficiently to optimize the passage of your customers while respecting the hygiene instructions.

en-us	description_13-1
en	With the democratization of virtual reality thanks to autonomous headsets and the many players entering, it remains difficult for connoisseurs to convince (many) neophytes of the advantages of it and the improvement it has benefited from in the last few years. The main challenge for launching your virtual reality games room will therefore be to communicate and make the games you offer as widely known as possible.<br/>You will not be able to skip this step while operating your VR room.<br/>The first step in developing the marketing strategy for your VR space: defining your target audiences. Of course, virtual reality is for all audiences, but certain targets are already acquired by your cause. It is the others that you have to go find that interest us.<br/><br/>To help you in the stage of developing the marketing strategy for your VR room, you can define personas. They represent your ideal client. These fictitious people, therefore, represent a target audience. by humanizing this target audience you will address them in a much more relevant way.<br/><br/>Then, practice “pitching” your project in a few sentences. You need to know exactly how to define your business and what you are selling. This exercise will help you present your project - first to the bank - and secondly to your target audience.<br/><br/>To properly implement this step around the communication of your VR space, start communicating as soon as possible. You will be ready to welcome your customers as soon as your VR room opens.<br/><br/>You can use several levers to set up your marketing strategy:

en-us	description_13-2
en	To evangelize to the general public on virtual reality, many actions can be taken. Here we have listed the main steps to complete before opening your virtual reality game room.

en-us	description_13-item-1
en	institutional communication: first step to launch the marketing strategy of your VR room: choose a logo, a font, and a universe (and a name - if possible original). Make sure that all communication media that come out of your VR room are branded with your logo and your font

en-us	description_13-item-1
en	Internet connection on all workstations

en-us	description_13-item-2
en	For each player:

en-us	description_13-item-2
en	digital communication: you cannot ignore a website to get started in virtual reality games. The purpose of this site is to be able to find you and see what you are doing. You must therefore be able to find, as a priority, on your website: images and videos of your VR games as well as information to come and see you: the address and phone number of your VR games space. You will also have another phase to validate to set up the digital communication of your VR gaming space: the creation of social networks. If the creation of these social networks dedicated to your virtual reality gaming activity is an essential step, feeding these accounts by a publication every 2 days will allow you to create a real community of fans around your VR room.

en-us	description_13-item-2-1
en	1 “Headset” computer station

en-us	description_13-item-2-2
en	1 “Oculus Rift S” headset with its 2 “Touch” controllers

en-us	description_13-item-3
en	press relations: your objective is to make people talk about you, to spread the word about the launch of a virtual reality room in the local press or even in the specialized press is therefore good publicity for you and therefore an excellent way to create visibility.

en-us	description_13-item-4
en	partnerships: they are another step for your VR room. By partnering with other leisure facilities (with a combined ticket for example) you will increase your visibility

en-us	description_13-item-5
en	of street marketing: after having made and then printed communication media, you need to distribute them to as many people as possible. For this stage of the marketing strategy of your VR gaming space, you can call on a street marketing agency. They will offer you to distribute your flyers or to distribute them in mailboxes. You can also invest in events in which you will find your targets (fairs, music festivals, theater ...).

en-us	description_14
en	The advantage of a virtual reality game room is that it can accommodate businesses and individuals. Your target is therefore twofold.<br/><br/>For individuals, you must find the right limit to bring them in and recoup your costs while not blocking them because of the price. The quality of the experiences you offer is therefore essential since it is this that will justify (or not) the price of the entry ticket.<br/><br/>For companies, the problem is different since they often have more resources. To get them to come to your VR games room, you can play on other arguments: the possibility of privatizing the entire VR room, the recommendation of caterers, the existence of rooms for debriefing… All these elements will help decision-makers to choose. your virtual reality play area rather than another.<br/><br/>Several elements must be taken into account to establish your price:

en-us	description_14
en	To set up your mobile VR stand, place the Oculus Rift sensors in 2 (or 3) different corners of the box, preferably high up and facing slightly downwards to sweep the space well. The first 2 sensors must be connected directly to the machine's USB 3.0 ports, and if there is a 3rd sensor (the furthest away), it must be connected via USB 2.0 with a USB extension cable.

en-us	description_14-item-1
en	the purchase of equipment: it is often a real investment, even if the price of helmets has become more affordable, having a fleet of helmets requires an expensive investment

en-us	description_14-item-2
en	the location of your room: a virtual reality games room in the city center will inevitably have higher costs than an outlying room.

en-us	description_14-item-3
en	the number and quality of virtual reality games: if a VR gaming space offers extremely high-quality games that are multiplayer, the public will be more inclined to justify the purchase price of the ticket.

en-us	description_15
en	Several steps must therefore be taken to open a Location-Based Entertainment Virtual Reality. Before embarking on this activity, we suggest you look at several phases to calmly launch your virtual reality gaming activity.<br/><br/>To choose the location of your VR gaming center, it is recommended to make a provisional budget and a market study.<br/><br/>We also recommend that you surround yourself with good partners to move forward step by step in the opening of your virtual reality arcade room (development studio to develop quality content and adapted to your space but also an accountant, craftsmen, and management tool for your room).<br/><br/>Choose carefully the equipment you will need, especially your virtual reality headsets. They are a big investment for your room.<br/><br/>Thanks to the addition of features, you can offer games that are multiplayer or that offer real added value to players. You can therefore more easily justify the purchase price of the entrance ticket to your VR center.<br/><br/>Finally, the last step for launching your VR center: setting up a marketing strategy. This is an essential phase, your main challenge being to make yourself known to as many people as possible.<br/><br/>Octopod was also designed for this, we are supporting many centers for the launch of their VR activity, do not hesitate to contact us if you would like more information or be accompanied by virtual reality location-based entertainment professionals.

en-us	description_15
en	Depending on the games you want to install in your VR room, the required hardware will therefore not be the same. Another element that should not be neglected: hygiene. This is why we recommend that you bring protective masks/charlottes, disinfectant wipes, optical wipes. Another essential material: batteries! Yes, the devil is in the details, also remember to always have spare batteries for the controllers.

en-us	description_2
en	The equipment you will need to play box games with the HTC headset is as follows:

en-us	description_2-1
en	First of all, try to understand why you want to open a VR venue. What are the reasons and objectives you are aiming for during this adventure? To help you answer it, think about your USP (Unique Selling Points):

en-us	description_2-1
en	At first, it all depends on the time to find your virtual reality play area. You can turn to a real estate agency specializing in commercial leases. You will then be accompanied in the search for your virtual reality play area.<br/><br/>After having devoted precious time to this research, also count possible work to bring your room up to standard and to create an optimal layout.<br/><br/>You must also take into account the security aspects, bringing your premises up to standard to welcome the public, the passage of a security commission to check that everything is in order ...

en-us	description_2-2
en	Another element that can add delays to the opening of your VR room: the mortgage! Between setting up the file, presenting your project to the banks, negotiations, commissions, and administrative back and forths allow several months of delay before the opening of your virtual reality space. Attention, your room is a centerpiece in the success of your leisure space!

en-us	description_2-2
en	By defining your vision and objectives in advance, you will be able to get involved and involve your partners, suppliers, and customers, in this project.

en-us	description_2-item-1
en	What values ​​do I want to convey through my VR venue?

en-us	description_2-item-1
en	Internet connection

en-us	description_2-item-2
en	What makes my VR entertainment venue unique and appreciated?

en-us	description_2-item-2
en	Gigabit Ethernet network

en-us	description_2-item-3
en	1 dedicated “Launcher” computer station allowing the remote start of the games on the server and the players

en-us	description_2-item-4
en	1 dedicated “Server” computer station allowing the multiplayer games to run

en-us	description_2-item-5
en	All Launcher + Server + Player stations connected to Ethernet

en-us	description_2-item-6
en	Internet access on all workstations

en-us	description_2-item-7
en	For each player:

en-us	description_2-item-7-1
en	1 “Headset” computer station

en-us	description_2-item-7-2
en	1 “HTC Vive” headset with its 2 controllers + HTC Vive Premium Audio headband

en-us	description_2-item-7-3
en	OR 1 “HTC Vive Pro” headset

en-us	description_2-item-7-4
en	Leatherette cover to replace the foam on helmets to make them cleanable

en-us	description_2-item-8
en	For each room (less than 20m²): 2 HTC Vive base stations to track players in space

en-us	description_3
en	Before you start looking for a location or the games you want to offer in your RV space (although these steps are essential), take the time to make a budget and a business plan.

en-us	description_3
en	To install the equipment of a box game with the HTC Vive or Vive Pro headset: the HTC Vive base stations must be placed diagonally at a maximum of 5.50m from each other, and preferably at a height and slightly oriented down to sweep the space without obstructing their vision.<br/><br/>SteamVR 2.0 base stations compatible only with HTC Vive Pro can support 8m spacing (6m x 6m play area).<br/><br/>If your VR room has several pairs of bases, in addition to the equipment, you will need to add opaque partitions (partitions, opaque tarpaulins without holes) between the different rooms to prevent interference between the pairs of bases. Indeed, they must not see the other bases, only their associated base.<br/><br/>Also, pay special attention to the cables that can wrap around the player: the ideal is to hang them high and give them elasticity by an elastic pulley system.<br/><br/>It is also advisable to place separations between the player stations of the same room to avoid contact (bar, net, ...).<br/><br/>For the proper functioning of the equipment in your VR room, pay attention to reflective materials in the room (mirrors, windows, metal), they can reflect the rays of the base stations and redirect them to the stations or other pairs of bases that are then disturbed. We, therefore, recommend that you cover these surfaces with opaque fabric to avoid reflections.<br/><br/>Two Vive helmets (and even more!) Can be used in the same tracking area (with the same pair of base stations), as long as we take care to have enough space for each player and while respecting the recommended distances between stations.

en-us	description_3-1
en	A second important element of delays to open your VR venue: games!<br/><br/>Since your activity is mainly based on virtual reality games, you must choose good quality games. Several options are possible for this: you can contact studios or publishers providing game catalogs (dedicated only to professionals or not) or have one or more tailor-made games developed in partnership with a studio.<br/><br/>The development of a bespoke game takes an average of six months. The development time and its cost increase with the complexity and depth of the game to be developed. The number of people and the know-how of the teams working on this game can also affect the development time.<br/><br/>Wanadev has specialized in the development of digital solutions for over ten years. The Wanadev studio has developed more than fifteen virtual reality video games, recognized by our partners and peers for their qualities.

en-us	description_3-2
en	WanadevStudio also provides its know-how and its catalog of games via the Octopod VR offer. Octopod:Games is a catalog with quality games, suitable for all types of customers, always multiplayer (cooperative or versus), without motion sickness, for box or free-roaming spaces of different types.<br/><br/>We invite you to always test the different experiences and games that you will offer to your customers to form your own opinion. This will also allow you to project yourself and offer the best games to your customers.

en-us	description_4
en	The first step in opening a VR arcade, the business model will allow you to validate how you want (and can) operate. It will allow you to save precious time afterward. This first phase in opening your virtual reality business involves defining several elements. You will therefore have to choose the type of experience you want to offer.<br/><br/>Indeed, virtual reality is a very vast field. By opening a VR space, you will be able to offer several types of experiences: multiplayer, escape games, immersive experiences including horror, shooting, discovery ... and for all audiences.<br/><br/>Once you've decided on the type of VR experience you want to deliver in your VR room, your next step will be to decide on the number of VR games and the type of billing.<br/><br/>Some operators choose to charge per minute, the other to bill per game played. In any case, plan to pay the publisher of the games for a license as well (whether they come from Steam, Octopod, or other catalogs). Unless you have your own custom VR game developed!

en-us	description_4
en	An element to also be taken into account in estimating the opening time of your VR room: the promotion and communication of your room. Indeed, do not neglect this essential element of a successful launch and long-lasting operation. It is imperative to make people talk about you, and this even before the opening of your VR room.<br/><br/>To do this, we advise you to bring a few basic elements, after determining your visual identity, to make yourself known when you open your room:

en-us	description_4-item-1
en	Internet connection

en-us	description_4-item-1
en	a website: here too the development of a site can affect the deadlines for the opening of your VR room

en-us	description_4-item-2
en	social networks: remember to feed them regularly with content: photos, contests, news ...

en-us	description_4-item-2
en	Gigabit Ethernet network

en-us	description_4-item-3
en	1 dedicated “Launcher” computer station allowing the remote start of the games on the server and the players

en-us	description_4-item-3
en	communication media: brochures, flyer, etc. everything is good to talk about you

en-us	description_4-item-4
en	1 dedicated “Server” computer station allowing the multiplayer games to run

en-us	description_4-item-4
en	promotion/marketing action: organization of an opening night with partners, your relatives, VIPs, meeting with neighboring traders, local politicians, street marketing actions ...

en-us	description_4-item-5
en	All Launcher + Server + Player stations connected to Ethernet

en-us	description_4-item-6
en	Internet access on all workstations

en-us	description_4-item-7
en	For each player:

en-us	description_4-item-7-1
en	1 “Headset” computer station

en-us	description_4-item-7-2
en	1 “Oculus Rift S” headset with its 2 “Touch” controllers

en-us	description_4-item-7-3
en	Floor and wall patterns may be required for optimal tracking.

en-us	description_4-item-7-4
en	Leatherette cover to replace the foam on helmets to make them cleanable

en-us	description_5
en	These elements are part of another essential step in opening your VR room: the estimated budget. Thanks to this fundamental document, you will be able to validate the viability of your project.<br/><br/>On a spreadsheet, gather all your expenses (local, possible works, upgrading, maintenance, taxes, salary, VR games) and receipts (either an estimate of the number of entries or privatizations if you plan to make it, for example). This element will be a real decision-making aid for you.<br/><br/>To these two key stages in opening a VR room, you can add a few additional elements of your business: a catering activity (or at least a refreshment bar) to welcome your players in a warm atmosphere and allow them to stay on-site longer.

en-us	description_5
en	After choosing your location and the most suitable location, you will likely need to do some work before your VR gaming space opens.<br/><br/>We advise you to choose your craftsmen carefully. Also, give preference to craftsmen who are recommended to you by those around you to avoid finding yourself in difficult situations and therefore increasing the delays in opening your RV space.<br/><br/>Our partners in the Waya team, Groupe LDLC, are specialists in interior design and decoration. Working in partnership for several months now, Waya can assist you in the unique layout of your room while respecting our technical recommendations.<br/><br/>Also consider the layout of your room: single-player or multiplayer games. Depending on the options chosen, the spaces of your virtual reality games room will have to be adapted.<br/><br/>To reduce the time before the opening of your VR room, draw precisely the plans of your space and its layout: game room (s), toilets, break room, seating furniture, ideally snack and showcase… You must plan your center. The Kozikaza tool, developed by the Wanadev agency for Adéo, will help you create your 2D / 3D plans very precisely and project yourself into the opening of your VR room.

en-us	description_5
en	To install in your VR room the equipment for a game in a box with the Oculus Rift S headset, you will just need to have a dedicated play space, as well as a play area with wall and floor patterns (preferably not full) to optimize the inside out tracking of the helmet. Also watch out for cables that can wrap around the player: the ideal is to hang them up high and give them elasticity by an elastic pulley system.<br/><br/>To avoid contact, place partitions (eg: tarpaulins) between the player stations.<br/><br/>A piece of equipment must also be a must in your VR room: batteries! Remember to always have some to ensure continuity of service in the event of discharge of the battery of the levers. Prefer rechargeable batteries.<br/><br/>Finally, in addition to the equipment mentioned above, for box games and whatever type of headset you use, we advise you to connect a screen to each player station to show people who are in your VR room outside the headset what happens in the headset and also to be able to visually check the state of the player.

en-us	description_6
en	Days go by and you realize that you have already exceeded the deadlines on your provisional calendar? Don't panic, let's study together with the impacts of this delay on your business.<br/><br/>If you've been doing a major redevelopment job, you're more than likely to be late opening your VR room. Here are some golden rules to minimize delays in opening your VR room: always plan to be late! Indeed, it is almost systematic to open after the scheduled date. So do not plan a major deadline too close to the opening date: for example, wait until you get used to the press!<br/><br/>choose your service providers carefully: in addition to your craftsmen for the work, this advice is valid for the studio that develops your video games, the supplier of computer equipment, the company that comes to install the network, etc. plan groups of testers: some relatives will probably accept with pleasure playing mystery shoppers and will therefore help you to “roam” around software, games, logistics, etc.

en-us	description_6
en	Room-scale play areas are between 16 and 20 m2, they allow players to live more collaborative experiences and require specific equipment. Indeed, in addition to virtual reality gaming headsets, if you want to offer such experiences (which we strongly recommend) you will also need to equip yourself with onboard PCs called Backpack.

en-us	description_6-1
en	Choosing your location is another important period in opening your Location-Based Entertainment VR.<br/><br/>In your research, several elements should be taken into account:

en-us	description_6-2
en	The choice of its premises and its location when opening a VR Arcade is therefore an essential step. Because a well-placed room, in a high-traffic area, can attract many customers, unlike a poorly located room in a poorly served space, which will be difficult to promote.

en-us	description_6-item-1
en	the surface: customers who come to a virtual reality game center want to live an experience they cannot reproduce in their living room. It is, therefore, in your interest to offer free roaming multiplayer games that are playable on large surfaces. For information, most VR game playgrounds have a footprint of more than 100m2.

en-us	description_6-item-1
en	always plan to be late! Indeed, it is almost systematic to open after the scheduled date. So do not plan a major deadline too close to the opening date: for example, wait until you get used to the press!

en-us	description_6-item-2
en	choose your service providers carefully: in addition to your craftsmen for the work, this advice is valid for the studio that develops your video games, the supplier of computer equipment, the company that comes to install the network, etc.

en-us	description_6-item-2
en	location: another key phase in opening your room, location is essential. If your strategy is to reach as many prospects as possible, try to target locals in the city center as a priority (even if it is indeed difficult to find spaces of more than 100m2 in an urban center). If your strategy is to have unique experiences with appealing products, try to find a large local in out-of-town areas. You will have the possibility of having more spaces for a lower rent (and therefore the possibility of offering games in Warehouse space). On the other hand, your communication strategy will have to be more effective to attract more customers to your remote location. Indeed, your VR games room must be accessible to everyone, including minors who cannot drive. Being in the city center makes sure you are served by public transport.

en-us	description_6-item-3
en	plan groups of testers: some relatives will probably accept with pleasure playing mystery shoppers and will therefore help you to “roam” around software, games, logistics, etc.

en-us	description_7
en	To reduce additional delays or delays related to the opening of your VR room, we recommend that you be accompanied by experts in each area. Indeed, your project brings together a set of skills and businesses of which you will be the conductor. The advice and recommendations of these experts will be of great help to you in carrying out this wonderful project, which is an entrepreneurial adventure.

en-us	description_7
en	Here is a brief overview of the hardware you will need for your VR room for in-room games:

en-us	description_7-1
en	After choosing your location to open your Location-Based Entertainment VR and receiving the keys, a new stage awaits you: the works. You will probably have work to do in your virtual reality play area.<br/><br/>Indeed, your center must be accessible to people with disabilities, to be in accordance with this legal obligation, you must create access ramps or put elevators in your VR center.<br/><br/>Another step for your virtual reality games arcade: the arrangements to accommodate games. Virtual reality games take place in 3 types of spaces (called playgrounds) with different dimensions:

en-us	description_7-2
en	Depending on the space you have available, you can set up larger or smaller VR gaming areas requiring a greater or lesser number of rooms.<br/><br/>Surround yourself with trades you trust to carry out the work and allow for leeway over the timing you had planned for the opening of your VR games room. Indeed, this step may take longer than expected ...

en-us	description_7-item-1
en	Internet connection

en-us	description_7-item-1
en	box experiments from 4 to 9 m2

en-us	description_7-item-2
en	Gigabit Ethernet network

en-us	description_7-item-2
en	room-scale experiences from 16 to 20 m2

en-us	description_7-item-3
en	Good WiFi coverage in the room (802.11n 2.4 GHz minimum, 802.11ac 2.5 + 5 GHz recommended)

en-us	description_7-item-3
en	warehouse-scale experiences that can be played on areas of more than 200 m2!

en-us	description_7-item-4
en	1 dedicated “Launcher” computer station allowing the remote start of games on the server and players, connected to Ethernet

en-us	description_7-item-5
en	1 dedicated “Server” computer station allowing multiplayer games to run, connected to Ethernet

en-us	description_7-item-6
en	For each player:

en-us	description_7-item-6-1
en	1 Backpack type computer station (to be worn on the back)

en-us	description_7-item-6-2
en	2 sets of additional batteries (3 packs in total per backpack)

en-us	description_7-item-6-3
en	1 external charging station and 1 additional transformer to power it (according to the Backpack brand)

en-us	description_7-item-6-4
en	1 “HTC Vive Pro” headset with its 2 controllers Faux leather cover to replace the foam on the headsets to make them cleanable.

en-us	description_7-item-7
en	For each room (less than 20m²): 2 HTC Vive base stations to track players in space

en-us	description_8
en	To install room-scale games in your VR room, each game room must measure 4m50 x 3m50 (but possible up to officially 6x6m). Two players with backpack equipment and Vive helmets will be placed in the same room. On the other hand, only one pair of base stations must be installed per room.<br/><br/>HTC Vive base stations should be placed diagonally no more than 6m apart, and preferably elevated and oriented slightly downward, to scan the space well without obstructing their vision.<br/><br/>If the VR room has several rooms, you will need to add opaque partitions (partitions, opaque tarpaulins without holes) between the different rooms to prevent interference between the pairs of bases. Indeed, they must not see the other bases, only their associated base.

en-us	description_8-1
en	Choosing the right games is probably the step that you are looking forward to the most in opening your VR gaming space. Choose primarily high-quality entertaining content that customers cannot find on platforms and therefore try at home.<br/><br/>To justify the travel and expense for your audience, offer multiplayer games. We advise you to meet several studios during the phase of choosing the games for your VR space. They will know how to develop content with high added value, adapted to your center.

en-us	description_8-2
en	Another element to consider when choosing virtual reality games: is target games for all audiences. You must be able to accommodate people from 10 to 100 years old! Since virtual reality does not require technical know-how, it is for everyone. It's up to you to choose experiences that will appeal to all profiles. To do this, vary the worlds, gameplays, or even the types of interactions between players and the game.<br/><br/>A virtual reality game can take place in several worlds: from the haunted house to the military base, including the medieval or science fiction world, anything is possible! However, keep in mind when choosing your video games that certain universes are 'must-haves' that video game aficionados expect to find in a VR arcade. This is the case with sci-fi, horror, and medieval fantasy universes.<br/><br/>After having chosen all these elements for your virtual reality activity, your next step will be to select the type of interactions between the players, consider adding games to your offer that are also great classics: the shooting game is one of them.<br/><br/>Multiplayer virtual reality games are also very valuable to your business. You can choose to add team-versus-team or team-versus-play games to your VR center.<br/><br/>Another step to take for the launch of your VR arcade is the duration of the VR games offered in your room. Choose VR games that are long enough that customers have time to enjoy. That being said, prefer games that make customers want to try a second experience.

en-us	description_9
en	Here is an essential partner! As we have seen, choosing the experiences you want to offer in your virtual reality room is an essential step. This is why choosing a good development studio that you trust is crucial. Choose a partner who has already produced several games, go meet him and maintain a relationship of trust with them.

en-us	description_9
en	In a warehouse-scale game, players live XXL experiences over several hundred square meters and move freely in a huge play area. The hardware you'll need in your VR room to deliver this kind of activity is more substantial, but warehouse-scale games promise more collaborative experiences and true immersion.

en-us	distributor.cta
en	Distributor/<br/>Franchisor

en-us	eclipse.duration
en	35 minutes

en-us	eclipse.experience_required
en	Easy

en-us	eclipse.game_type
en	Cooperation

en-us	eclipse.info_block_1_content
en	ECLIPSE is a collaborative virtual reality experience set in space.  Up to 4 players are divided into two teams: Explorers & Supporters and embody the crew of spaceship ECLIPSE II for 40 minutes. They will get to explore various locations while investigating: the cockpit, the oxygen garden, the hangars & the spacewalk. Despite the obstacles on the way, both teams will have to work together in order to solve the mystery and get safely back to Earth!

en-us	eclipse.info_block_1_title
en	Forget about the reality you know and live an unforgettable VR adventure.

en-us	eclipse.info_block_2_content
en	Who has never dreamt of being the hero of a space mission? ECLIPSE is the most rewarded multiplayer VR experience in the world as it allows players to be part of a mesmerizing story set in space.  The immersive story combined with high end graphics ensures a fully fun, collaborative, and interactive experience fit for everyone.

en-us	eclipse.info_block_2_title
en	Stop dreaming about space. Just go!

en-us	eclipse.info_block_3_content
en	ECLIPSE is designed to take each player on a collaborative journey, using space, full-body avatars and total freedom of movement to make it realer. ECLIPSE is accessible to everyone and enjoyable with friends, family or colleagues.

en-us	eclipse.info_block_3_title
en	Fulfill the dream of all your customers: family, friends, VR pros or beginners

en-us	eclipse.intro
en	ECLIPSE is a collaborative virtual reality experience set in space.  Up to 4 players are divided into two teams: Explorers & Supporters and embody the crew of spaceship ECLIPSE II for 40 minutes. They will get to explore various locations while investigating: the cockpit, the oxygen garden, the hangars & the spacewalk. Despite the obstacles on the way, both teams will have to work together in order to solve the mystery and get safely back to Earth!

en-us	eclipse.languages
en	French, English

en-us	eclipse.subtitle
en	Forget about the reality you know and live an unforgettable VR adventure.

en-us	eclipse.title
en	Eclipse

en-us	eclipse.universe
en	Space Odyssey

en-us	features.1.content
en	Continue your operation even in the event of an Internet cut or failure: the ecosystem will be automatically synchronized when reconnecting

en-us	features.1.title
en	Offline operation

en-us	features.2.content
en	From a single checkpoint, such as your reception desk, start your visitors' experiences in a few clicks

en-us	features.2.title
en	Remote launch of games

en-us	features.3.content
en	The VR games of our catalog have been developed to support the main VR headsets on the market distributed by the major brands

en-us	features.3.title
en	Compatibility with the main helmets on the market

en-us	features.4.content
en	 In the twinkling of an eye, monitor the state of the network and your machines

en-us	features.4.title
en	View of the state of the machine park

en-us	features.5.content
en	The VR experiences you offer are automatically updated with new contents and improvements

en-us	features.5.title
en	Automatic game updates

en-us	features.6.content
en	Take control of your computers from your administration station

en-us	features.6.title
en	Control of your machine park

en-us	features.title
en	<i>Free yourself</i><br/>of technical issues

en-us	filter-1.title-1
en	Location Based Entertainment VR

en-us	filter-1.title-2
en	The partner studios

en-us	firos.duration
en	25-30 minutes

en-us	firos.experience_required
en	Easy

en-us	firos.game_type
en	Shooter game

en-us	firos.info_block_1_content
en	We have no more news from the inhabitants of the planet Firos, where scientists from Earth had traveled to develop an ecosystem around artificial intelligence and machines. Your team is therefore sent on site to find the black box, and understand what happened. Firos is a VR adventure, which will make you travel through several futuristic and immersive universes, fighting the robotic enemies who have seized power.

en-us	firos.info_block_1_title
en	Firos is a free roaming team and immersive action game, which will immerse you in different futuristic settings

en-us	firos.info_block_2_content
en	This game is suitable for a large audience, seeking to combine action and visual immersion, enhanced by the free movement of participants allowed through this experience. Firos is a collaborative game requiring team cohesion to try to win as many points as possible.

en-us	firos.info_block_2_title
en	With Firos, participate in an immersive and visual action game, making you evolve in different futuristic settings

en-us	firos.info_block_3_content
en	Through the Firos experience, move freely in the different areas of the game, and immerse yourself in this hostile planet where its many enemies will try to hamper your progress. While crossing its giant domes and its outdoor spaces, collaborate with your team, to thwart the traps and try to find the black box.

en-us	firos.info_block_3_title
en	An immersive adventure, in a team, rich in scenery and actions.

en-us	firos.intro
en	We have no more news from the inhabitants of the planet Firos, where scientists from Earth had traveled to develop an ecosystem around artificial intelligence and machines. Your team is therefore sent on site to find the black box, and understand what happened. Firos is a VR adventure, which will make you travel through several futuristic and immersive universes, fighting the robotic enemies who have seized power.

en-us	firos.languages
en	French

en-us	firos.subtitle
en	Firos is a free roaming team and immersive action game, which will immerse you in different futuristic settings

en-us	firos.title
en	Firos

en-us	firos.universe
en	Futuristic

en-us	footer.description
en	Octopod is a set of solutions for Location-Based VR Entertainment owners: a catalog of rich and varied games, operating software, tracking tools and communication guides.

en-us	footer.link.about
en	Who are we ?

en-us	footer.link.advice
en	LBVR Advise

en-us	footer.link.cookies
en	Manage cookies

en-us	footer.link.development
en	Develop a custom game

en-us	footer.link.distributor
en	I am a distributor

en-us	footer.link.experience
en	VR games catalog

en-us	footer.link.faq
en	Faq

en-us	footer.link.legal-mention
en	Legals mentions

en-us	footer.link.offer
en	Offer and product

en-us	footer.link.partner
en	Partners

en-us	footer.link.playground
en	Playgrounds

en-us	footer.link.reference
en	References and successes

en-us	footer.link.studio
en	I'm a game development studio

en-us	footer.title.about
en	About

en-us	footer.title.contact
en	Contact

en-us	footer.title.service
en	Services

en-us	form.mail.validator.error
en	Expected email format like hello@octopod.fr

en-us	game.age_min
en	Minimum age

en-us	game.block1.cta
en	I want to install this game for my LBE VR

en-us	game.block1.ctaTitle
en	Trial period {{gameName}}

en-us	game.characteristics
en	<i>Caracteristics</i>

en-us	game.duo_block.description
en	We are developing the virtual reality game you have imagined. Illustrations, scenarios, animations, universe ... The team brings your game to life by ensuring the technical feasibility, the respect of the gameplay, and its use in a VR game room thanks to its integration into the suite Octopod software.

en-us	game.duo_block.title
en	Develop your own <i> bespoke VR game </i>

en-us	game.duration
en	Duration

en-us	game.experience_required
en	Experience required

en-us	game.languages
en	Language(s)

en-us	game.main.cta
en	I want this game in my LBE VR

en-us	game.main.ctaTitle
en	I want {{gameName}} in my LBE VR

en-us	game.other_games.description
en	The <strong>Octopod:<i>Games</i> </strong> catalog is made up of new games developed by professional game studios. The catalog adapts to all audiences, all surfaces, up to 12 players to offer experiences sought after by customer groups. <br/> <br/> <strong> A rich and evolving catalog to renew experiences proposed. </strong>

en-us	game.other_games.subtitle
en	Build customer loyalty with <br/> a catalog of experiences

en-us	game.other_games.title
en	<i> You will also like these games in your VR room </i>

en-us	game.playersNumber
en	Number of players

en-us	game.surface
en	Area

en-us	game.type
en	Type of game

en-us	game.universe
en	Universes

en-us	gameSlider.cta
en	Develop a custom VR game

en-us	gameSlider.ctaTitle
en	Custom game development

en-us	game_on_demand
en	Develop a custom VR game

en-us	game_on_demand.ctaTitle
en	Custom game development

en-us	games.accordion.item1.description
en	A catalog of experiences dedicated to the different age groups of your visitors and types of groups (families, friends, professionals, multiplayer and team building VR games...).

en-us	games.accordion.item1.description
en	 The VR experiences of the Octopod:Games catalog fit perfectly with every surface, from 4m² to 200m². Whatever the surface area you want to dedicate to virtual reality, you'll find the right game to suit.

en-us	games.accordion.item1.title
en	For all audiences

en-us	games.accordion.item1.title
en	Use every space of your venue

en-us	games.accordion.item2.description
en	The games available give access to a wide range of universes, to make customers experience something new every time they come back.

en-us	games.accordion.item2.description
en	Thanks to the 15 VR games developed by WanadevStudio and by our partner studios, you will provide an immersive and successful experience to all of your customers !

en-us	games.accordion.item2.title
en	Offer a wide choice of quality games

en-us	games.accordion.item2.title
en	Through a wide variety of universes

en-us	games.accordion.item3.description
en	All of our experiences can be played in multiplayer mode, from one to twelve people, with different universes, difficulties, and gameplays in order to find the experience that best suits your customers' needs.

en-us	games.accordion.item3.description
en	In order to always offer new contents, the games are regularly updated and new ones are added over time

en-us	games.accordion.item3.title
en	Enable your customer to share an experience with their friends or family !

en-us	games.accordion.item3.title
en	An evolutive catalog

en-us	games.accordion.item4.description
en	The catalog offers experiences in different play areas: from the box area to the XXL free-roaming experience!

en-us	games.accordion.item4.title
en	For differents VR operating spaces

en-us	games.accordion.title
en	An evolutive catalog for your clients adapted to your LBVR

en-us	games.accordion.title
en	Choose <i>Octopod:Games</i> and get access to <i>a wide choice</i> of <i>quality multiplayer</i> games

en-us	games.duo-block-1.description
en	The Octopod:Games catalog is mainly composed of VR games by the French studio WanadevStudio. but also includes games developed by partner studios. With around twenty multiplayer games of different genres, different duration and for every age, you will be able to satisfy every client !<br/><br/>Our goal? <strong>To regularly update the catalog in order to offer new experiences to your players every time they come back to your LBVR.</strong>

en-us	games.duo-block-1.title
en	An <i>evolving</i> catalog 

en-us	games.duo-block-2.description
en	The Octopod:Games catalog has classic motion experiences and others in free-roaming (free movement of players) on different surfaces and playgrounds (room-scale, XXL warehouse arena...). <br/><br/>Fully scalable, the experiences are compatible with several main VR technologies and playgrounds to accommodate several players. Each game has its own parameters and can be configured to match the exact needs of the operation (duration, difficulty, VR headset used…). <br/><br/>Our goal? <strong>To offer to each LBVR owner a catalog with great games, corresponding to their project.</strong>

en-us	games.duo-block-2.title
en	<i>Customisable</i> games

en-us	games.duo-block-3.description
en	Octopod:Games contains various games allowing you to meet the needs of each of your customers. Some examples of available game categories: Zombies, Action, Exploration, Cooperation / Collaboration, Versus, Party game, Rhythm...<br/><br/>With family, friends or colleagues, all of our games aim to spend a pleasant moment.<br/><br/>Our goal ? <strong>To satisfy all your customers' desires, generate replayability, and loyalty among your customers.<strong>

en-us	games.duo-block-3.title
en	<i>Experiences</i> for <i>all audiences</i>

en-us	games.duo-block-4.description
en	Thanks to Octopod:Games, offer to your customers who play in teams the possibility to have access to the team score as well as to the personal scores. To make players come back, some of our experiences have different paths and endings. For tournaments, the scoring system allows you to easily create and all your players.<br/><br/>Our goal ? <strong>To make your customers want to come back to beat their scores, succeed in the mission, or make their friends discover VR.<strong>

en-us	games.duo-block-4.title
en	The <i>replayability</i> at the <i>heart of our experiences</i>

en-us	games.duo-block1.cta
en	I want this catalog

en-us	games.duo-block1.ctaTitle
en	Octopod:Games I want the catalog

en-us	games.duo-block3.cta
en	Contact us

en-us	games.duo-block3.ctaTitle
en	Octopod:Games I want the catalog

en-us	games.duo_block1.description
en	The esports sector is booming and attracts more and more audiences every day. Offering esport games in your VR room means taking advantage of a booming sector. Therefore, favor competitive games with high replayability, which will make your audiences want to come back to beat their score or their friends.

en-us	games.duo_block1.title
en	<i> VR esport games </><br/>in <i>your LBVR</i>

en-us	games.duo_block2.description
en	The escape game is an extremely popular entertainment concept. Escaping from a room, looking for clues, solving puzzles, finding objects, decrypting codes are all actions that players do during an escape game session. In addition to an immersive and interactive setting, VR can reproduce and enrich the mechanics of escape games.

en-us	games.duo_block2.title
en	<i>Escape games</i><br/>in <i>virtual reality</i>

en-us	games.filter.all
en	All <br/>the games

en-us	games.filter.box
en	Box <br/>Pods games

en-us	games.filter.gender
en	Filter by gender

en-us	games.filter.half
en	Half Octo:Gone <br/>(free-roaming)

en-us	games.filter.mobile.btn.delete
en	Delete filters

en-us	games.filter.mobile.btn.delete.gender
en	Delete genders

en-us	games.filter.mobile.btn.delete.surface
en	Delete surface

en-us	games.filter.mobile.btn.main
en	Filter

en-us	games.filter.mobile.btn.show.result
en	Show result

en-us	games.filter.mobile.label.all
en	All

en-us	games.filter.mobile.label.gender
en	Gender

en-us	games.filter.mobile.label.surface
en	Surface

en-us	games.filter.mobile.main.filter.title
en	Filters

en-us	games.filter.mobile.title.all
en	All <br/>Octopod games

en-us	games.filter.octogone
en	Arena Octo:Gone <br/>(free-roaming)

en-us	games.filter.room
en	Room scale <br/>(free-roaming)

en-us	games.filter.warehouse
en	Warehouse <br/>(free-roaming)

en-us	games.gender.action
en	Action

en-us	games.gender.adventure
en	Adventure

en-us	games.gender.archery
en	Archery

en-us	games.gender.cooperative
en	Cooperative

en-us	games.gender.escape-game
en	Escape Game

en-us	games.gender.exploration
en	Exploration

en-us	games.gender.family
en	Family

en-us	games.gender.history
en	History

en-us	games.gender.mayan
en	Mayan

en-us	games.gender.music
en	Music

en-us	games.gender.party-game
en	Party Game

en-us	games.gender.pvp
en	PvP

en-us	games.gender.rhythm
en	Rhythm

en-us	games.gender.shooter
en	Shooter

en-us	games.gender.sport
en	Sport

en-us	games.gender.survival-shooter
en	Survival Shooter

en-us	games.gender.tower-defense
en	Tower defense

en-us	games.gender.versus
en	Versus

en-us	games.gender.zombies
en	Zombies

en-us	games.head.description
en	Offer your customers a full catalog of multiplayers VR games

en-us	games.head.description
en	Discover Octopod VR solution

en-us	games.head.title
en	Octopod VR - Homepage

en-us	games.head.title
en	Octopod:Games

en-us	games.on_display
en	On display

en-us	games.title
en	Offer a <i>full catalog of multiplayer</i> VR games to <i>your customers.</i>

en-us	games.title
en	VR games for your clients, a software for your team.

en-us	head-gun.duration
en	moderate

en-us	head-gun.experience_required
en	Moderate

en-us	head-gun.game_type
en	PVP and CooP Shooter

en-us	head-gun.info_block_1_content
en	HeadGun is a multiplayer PvP and Co-Op shooter for 1—10 players designed especially for the VR arcades. Through a special way of locomotion, we created an incredible immersion in a small physical space with no motion sickness. We’ve made our game easy to understand, so players spend less time learning and more time playing.

en-us	head-gun.info_block_1_title
en	A Multiplayer VR Shooter Experience

en-us	head-gun.info_block_2_title
en	Maximise ROI with a highly replayable game

en-us	head-gun.info_block_3_content
en	Players take control over a robot. They use  the guns to move between platforms, shoot enemies and capture the flag. They fight in different locations. The game has different game modes: Capture the flag, Team Deathmatch and classic Deathmatch. Depending on the number of players and the game mode, the maps will also change in their configuration. 

en-us	head-gun.info_block_3_title
en	Several modes for more fun!

en-us	head-gun.languages
en	French, english

en-us	head-gun.title
en	HeadGun

en-us	head-gun.universe
en	Space station

en-us	head.description
en	The opening of a VR arcade is an initiative to be prepared on many subjects: deadlines, costs, location, feasibility... This page is the starting point of an LBVR opening project.

en-us	head.description
en	What are the steps to opening a virtual reality entertainment center?

en-us	head.description
en	This solution has been designed and is continuously improved to meet the essential needs of a VR operation. Octopod is also ideal to meet the requirements of franchisors and distributors related to the logic of expansion and management of networks.

en-us	head.description
en	What equipment should I choose to open a Location-Based Entertainment VR?

en-us	head.description
en	You have developed one or more VR games for LBE? Increase your distribution channels and make them distribute them in the Octopod VR network.

en-us	head.title
en	How to open my own VR room: FAQ and advises

en-us	head.title
en	What are the steps to opening a VR venue?

en-us	head.title
en	What are the deadlines for opening a VR room?

en-us	head.title
en	The different Octopod VR playgrounds

en-us	head.title
en	What equipment to choose to open a Location-Based VR?

en-us	head.title
en	VR Studios: integrate your games in the Octopod VR catalog!

en-us	head.title
en	Become a distributor of the Octopod VR solution

en-us	header.cta1
en	I'm opening my LBE VR

en-us	header.cta2
en	Develop a custom VR game

en-us	header.ctaTitle1
en	LBE VR opening

en-us	header.ctaTitle2
en	Custom game development

en-us	headgun.duration
en	Configurable (2 - 30 minutes)

en-us	headgun.experience_required
en	Moderate

en-us	headgun.game_type
en	PVP and CooP Shooter

en-us	headgun.info_block_1_content
en	Headgun is a multiplayer PvP and Co-Op shooter for 1—10 players designed especially for the VR arcades. Through a special way of locomotion, we created an incredible immersion in a small physical space with no motion sickness. We’ve made our game easy to understand, so players spend less time learning and more time playing.

en-us	headgun.info_block_1_title
en	A Multiplayer VR Shooter Experience

en-us	headgun.info_block_2_title
en	Maximise ROI with a highly replayable game

en-us	headgun.info_block_3_content
en	Players take control over a robot. They use  the guns to move between platforms, shoot enemies and capture the flag. They fight in different locations. The game has different game modes: Capture the flag, Team Deathmatch and classic Deathmatch. Depending on the number of players and the game mode, the maps will also change in their configuration. 

en-us	headgun.info_block_3_title
en	Several modes for more fun!

en-us	headgun.languages
en	French, english

en-us	headgun.title
en	Headgun

en-us	headgun.universe
en	Spatial and futuristic

en-us	homepage.head.description
en	Discover Octopod VR solution

en-us	homepage.head.title
en	Octopod VR - Homepage

en-us	icon.label.easy
en	Easy

en-us	icon.label.faster
en	Faster

en-us	icon.label.reliable
en	Reliable

en-us	incarna-1.duration
en	45 à 55 minutes

en-us	incarna-1.experience_required
en	Easy

en-us	incarna-1.game_type
en	Adventures Escape Game

en-us	incarna-1.info_block_1_content
en	Another dimension exists and the organization INCARNA is actively looking for a new type of explorer, ready to achieve the unthinkable.The players expressed an interest in becoming explorers and are ready tobe tested in one of our evaluation centers.If they pass this test, they will discover a world that constantly unveils new landscapes and strange lifeforms...<br/> <br/> <strong> Game produced and developed by Incarna Studios </strong>

en-us	incarna-1.info_block_1_title
en	Let the players immerse themselve at the core in an epic adventure with a dreamlike environment, rich in colors.

en-us	incarna-1.info_block_2_content
en	Designed for groups of friends or families, the players pick up their adventure where they left of. The game is extremely easy to handle since it requires only one button to play making it adapted to everyone from the most experienced players to the neophyte ones.

en-us	incarna-1.info_block_2_title
en	Incarna adventures is an episodic multiplayer/collaborative adventure/escape game which combines exploration, puzzles and fights and takes place in a dreamlike universe, another multidimensional world

en-us	incarna-1.info_block_3_content
en	Chapter 1: The Ordeal, takes players into the heart of a temple where they must evolve to face the final boss by solving puzzles and destroying enemies in their path

en-us	incarna-1.info_block_3_title
en	Exploration and puzzle solving in this escape game

en-us	incarna-1.intro
en	Another dimension exists and the organization INCARNA is actively looking for a new type of explorer, ready to achieve the unthinkable.The players expressed an interest in becoming explorers and are ready tobe tested in one of our evaluation centers.If they pass this test, they will discover a world that constantly unveils new landscapes and strange lifeforms...<br/> <br/> <strong> Game produced and developed by Incarna Studios </strong>

en-us	incarna-1.languages
en	French, English

en-us	incarna-1.subtitle
en	Let the players immerse themselve at the core in an epic adventure with a dreamlike environment, rich in colors.

en-us	incarna-1.title
en	Incarna Adventures Chapitre 1 : The training

en-us	incarna-1.universe
en	Dreamlike universe

en-us	incarna-2.duration
en	45 to 55 minutes

en-us	incarna-2.experience_required
en	Easy

en-us	incarna-2.game_type
en	Adventures Escape Game

en-us	incarna-2.info_block_1_content
en	The dimension “Alpha Aven” is currently undergoing a period of intense instability and gravitational anomalies. Worse still, this chaos threatens to spread throughout Incarna's entire interdimensional network.The explorers are needed to brave to venture into the unknown and find the source of the danger<br/> <br/> <strong> Game produced and developed by Incarna Studios </strong>

en-us	incarna-2.info_block_1_title
en	Let your players discover a colorful world, with different atmospheres each with its own identity, ambiance, its own dangers...

en-us	incarna-2.info_block_2_content
en	Designed for groups of friends or families, the players pick up their adventure where they left of. The game is extremely easy to handle since it requires only one button to play making it adapted to everyone from the most experienced players to the neophyte ones.

en-us	incarna-2.info_block_2_title
en	Incarna adventures is an episodic multiplayer/collaborative adventure/escape game which combines exploration, puzzles and fights and takes place in a dreamlike universe.Another multidimensional world

en-us	incarna-2.info_block_3_content
en	Chapter 2: Dimensional Break, plunges players into the heart of a dimension with dreamlike and chaotic aspects in which they will have to teleport from one island to another in order to solve the mysteries of this chaos.

en-us	incarna-2.info_block_3_title
en	Exploration and puzzle solving in this escape game

en-us	incarna-2.intro
en	The dimension “Alpha Aven” is currently undergoing a period of intense instability and gravitational anomalies. Worse still, this chaos threatens to spread throughout Incarna's entire interdimensional network.The explorers are needed to brave to venture into the unknown and find the source of the danger<br/> <br/> <strong> Game produced and developed by Incarna Studios </strong>

en-us	incarna-2.languages
en	French, English

en-us	incarna-2.subtitle
en	Let your players discover a colorful world, with different atmospheres each with its own identity, ambiance, its own dangers...

en-us	incarna-2.title
en	Incarna Adventures Chapter 2 : Dimensional Break

en-us	incarna-2.universe
en	Dreamlike universe

en-us	insight.accordion.cta
en	Contact us

en-us	insight.accordion.ctaTitle
en	Octopod:Insight I want Octopod

en-us	insight.accordion.item1.description
en	Find your data on this web platform from any computer or browser connected to the Internet.

en-us	insight.accordion.item1.title
en	Access your data from any PC

en-us	insight.accordion.item2.description
en	Octopod:Insight is a web platform that gathers all the operating data, the consumption history, and the players' games over different periods for the daily monitoring of your operation. 

en-us	insight.accordion.item2.title
en	Exploit your data

en-us	insight.accordion.item3.description
en	Easily assign multiple levels of rights to your team so they can access different information.

en-us	insight.accordion.item3.title
en	Manage different levels of users

en-us	insight.accordion.item4.description
en	You can have a launcher account dedicated to each type of VR playground (box, room, warehouse). All the data from the launchers goes up and is centralized in your Octopod:Insight space. 

en-us	insight.accordion.item4.title
en	Track the performance of your different spaces 

en-us	insight.accordion.last-text
en	Our goal ? To centralize the important information of the operation of a gaming venue in an easily accessible website.

en-us	insight.accordion.title
en	With <i>Octopod:Insight</i>, improve the management of <i>your establishment.</i>

en-us	insight.duo-block-1.cta
en	Let's get started

en-us	insight.duo-block-1.ctaTitle
en	Octopod:Insight information about franchise and distribution

en-us	insight.duo-block-1.description
en	Octopod:Insight now includes a dedicated version for distributors. From the platform, the distributor can create franchisee accounts and manage them, have a new account filled in and set up and can also add selected games. For better franchise management, access to operating data for each venue is easily accessible.<br/><br/><strong>You are a distributor or you want to become one? Use Octopod's tools to help your business grow.</strong>

en-us	insight.duo-block-1.title
en	<i>Distributors and franchisees</i>

en-us	insight.duo-block-2.description
en	An interface dedicated to Octopod's VR partner studios has been created to facilitate integration and monitoring of the game's operation. From the dedicated page, studios can access technical documentation, Octopod support, and usage data of their games over a chosen period, at any time.<br/><br/><strong>You are a VR game studio and want to become an Octopod partner? Easily integrate your builds and track the performance of your games with a platform designed by a studio, for studios.</strong>

en-us	insight.duo-block-2.title
en	<i>Partner studios</i>

en-us	insight.head.description
en	Get access to your Octopod back-office anywhere

en-us	insight.head.title
en	Octopod:Insight

en-us	insight.title
en	Get <i>free access</i> to your Octopod back-office <i>anywhere</i>

en-us	intro
en	When you open a VR room, you are inevitably faced with a major problem: deadlines. Deadlines for finding a room, deadlines for a possible loan, deadlines for finding and testing virtual reality games…. Overview of the different stages and deadlines for opening a VR room.

en-us	intro
en	You have decided to get started in virtual reality, well done! The sector fascinates and is in full expansion. Around the world, VR arcades are springing up. While virtual reality offers many opportunities, a few mistakes should be avoided so as not to fall into the same pitfalls as “classic” arcades from the 1980s.<br/><br/>Indeed, with the possibility of playing ever more qualitative video games at home, these traditional arcades have experienced a sharp decline. We are therefore giving you a few steps to validate to calmly open a sustainable and attractive Location-Based Entertainment VR.

en-us	intro
en	If you want to launch your games room in virtual reality, bravo! Maybe you do not yet know which equipment to choose to open your Location-Based Entertainment VR. Follow the guide!<br/><br/>New helmets with innovative features regularly come onto the market. While the promises of these future headsets make it possible to imagine a bright and ever more immersive future for virtual reality, the headsets currently available already allow for rich and varied experiences.

en-us	intro.content
en	Octopod is a set of VR gaming solutions for Arcades, LBE, and FEC operators. Octopod is a French team of enthusiasts united to offer you the best of virtual reality for the leisure market: rich and varied games and a reliable, simple, and efficient technical ecosystem.<br/><br/>Our objective? The comfort of your team and the satisfaction of your customers.

en-us	intro.cta
en	Start my projetct

en-us	intro.ctaTitle
en	LBE VR opening

en-us	intro.title
en	Octopod, the VR partner for your entertainment venue

en-us	jumpers.duration
en	50 minutes

en-us	jumpers.experience_required
en	For all

en-us	jumpers.game_type
en	Adventure

en-us	jumpers.info_block_1_content
en	For 50 minutes, send your players on a high-risk mission. Sent by the "Unravel Corp" agency specialized in unexplained phenomena, they search an inaccessible abandoned mine  where they must find an artifact without being killed. They must come back within the delay or they will be abandoned on site. They can reach the place by using a teleportation device secretly manufactured by the agency. But beware, Unravel Corp is in no way liable for any incidental or consequential damages that may result from a wrong utilisation.

en-us	jumpers.info_block_1_title
en	Jumpers is a true escape game without limit, with elevated puzzles, diverse strategy and many different and amusing interactions.

en-us	jumpers.info_block_2_content
en	The players advance through 5 different settings, all misterious and troubling, where danger can hit anywhere, anytime. An immersive adventure with unexpected encounters, way too risky, or straight up impossible to perform in real life.

en-us	jumpers.info_block_2_title
en	Feel a novel and high quality atmosphere in a realist steampunk world with stunning scenery

en-us	jumpers.intro
en	Players have a set amount of time to find clues, solve puzzles, avoid traps, and explore unfamiliar worlds in order to succeed in the mission they have been given. An eventful scenario where they must demonstrate their thinking skills, agility, mutual aid and curiosity. 

en-us	jumpers.languages
en	English, French

en-us	jumpers.subtitle
en	Give your most demanding players a collaborative experience that goes beyond what escape games can offer

en-us	jumpers.title
en	jumpers VR

en-us	jumpers.universe
en	Steampunk

en-us	language.english
en	English

en-us	language.french
en	French

en-us	legals-notices.head.description
en	Legal notices - octopodvr.com

en-us	legals-notices.head.title
en	Legal notices - www.octopodvr.com

en-us	legals-notices.section-1.content-1
en	Under Article 6 of Law No. 2004-575 of June 21, 2004, on confidence in the digital economy, users of the site are informed

en-us	legals-notices.section-1.content-2
en	the identity of the various stakeholders in the context of its implementation and monitoring:

en-us	legals-notices.section-1.content-3
en	<strong> Owner: </strong> Société Wanadev, 13 quai du commerce, 69009 Lyon, France - SIRET number: 511 500 811 00076, intra-community VAT number: FR 81511500811

en-us	legals-notices.section-1.content-4-1
en	<strong>Creators: </strong>

en-us	legals-notices.section-1.content-4-2
en	Wanadev's team

en-us	legals-notices.section-1.content-5
en	<strong> Host: </strong> Wanadev.fr - Headquarters: 13 quai du commerce, 69009 Lyon, France, France

en-us	legals-notices.section-1.title
en	Website presentation

en-us	legals-notices.section-2.content-1
en	The website

en-us	legals-notices.section-2.content-2
en	aims to provide information on all of the company's activities. Wanadev strives to provide on the site

en-us	legals-notices.section-2.content-3
en	information as precise as possible. However, it cannot be held responsible for omissions, inaccuracies, and deficiencies in the update, whether by itself or by the third party partners who provide it with this information. All information indicated on the site

en-us	legals-notices.section-2.content-4
en	are given for information only and are subject to change. In addition, the information on the site

en-us	legals-notices.section-2.content-5
en	are not exhaustive. They are given subject to modifications having been made since they were put online.

en-us	legals-notices.section-2.title
en	Description of the services provided.

en-us	legals-notices.section-3.content-1
en	Wanadev is the owner of the intellectual property rights or holds the rights of use on all the elements accessible on the site, in particular the texts, images, graphics, logos, software, with the exception of icons and images representing covers of work.

en-us	legals-notices.section-3.content-2
en	Any reproduction, representation, modification, publication, adaptation of all or part of the elements of the site, whatever the means or process used, is prohibited without the prior written consent of Wanadev.

en-us	legals-notices.section-3.content-3
en	Any unauthorized use of the site or any of the elements it contains will be considered as constituting an infringement and prosecuted in accordance with the provisions of Articles L.335-2 and following of the Intellectual Property Code.

en-us	legals-notices.section-3.title
en	Intellectual property and counterfeits.

en-us	legals-notices.section-4.content-1
en	In France, personal data is protected in particular by law number° 78-87 of January 6, 1978, law number° 2004-801 of August 6, 2004, article L. 226-13 of the Penal Code and the European Directive of October 24, 1995.

en-us	legals-notices.section-4.content-2-1
en	On the occasion of the use of the site

en-us	legals-notices.section-4.content-2-2
en	can be collected: the URL of the links through which the user accessed the site

en-us	legals-notices.section-4.content-2-3
en	the user's access provider, the user's Internet Protocol (IP) address.

en-us	legals-notices.section-4.content-3-1
en	In any event, Wanadev only collects personal information about the user for the purposes of certain services offered by the site.

en-us	legals-notices.section-4.content-3-2
en	The user provides information with full knowledge of the facts, especially when he enters it himself. It is then specified to the user of the site

en-us	legals-notices.section-4.content-3-3
en	the obligation or not to provide this information.

en-us	legals-notices.section-4.content-4
en	In accordance with the provisions of articles 38 and following of the law 78-17 of January 6, 1978, relating to data processing, files, and freedoms, any user has a right of access, rectification and opposition to personal data. concerning him, by making his written and signed request, accompanied by a copy of the identity document with the signature of the holder of the document, specifying the address to which the response must be sent.

en-us	legals-notices.section-4.content-5-1
en	No personal information of the site user

en-us	legals-notices.section-4.content-5-2
en	is not published without the user's knowledge, exchanged, transferred, assigned or sold on any medium to third parties.

en-us	legals-notices.section-4.content-6
en	The databases are protected by the provisions of the law of July 1, 1998, transposing directive 96/9 of March 11, 1996, on the legal protection of databases.

en-us	legals-notices.section-4.title
en	Management of personal data.

en-us	legals-notices.section-5.content-1-1
en	The website

en-us	legals-notices.section-5.content-1-2
en	contains a number of hypertext links to other sites, set up with permission from Wanadev. However, Wanadev does not have the possibility to verify the content of the sites thus visited, and therefore assumes no responsibility for this fact.

en-us	legals-notices.section-5.content-2-1
en	Website navigation

en-us	legals-notices.section-5.content-2-2
en	may cause the installation of cookie (s) on the user's computer. A cookie is a small file, which does not allow the user to be identified, but which records information relating to the navigation of a computer on a site. The data thus obtained are intended to facilitate subsequent navigation on the site, and are also intended to allow various measures of attendance.

en-us	legals-notices.section-5.title
en	Hypertext links and cookies.

en-us	legals-notices.section-6.content-1-1
en	Any dispute in connection with the use of the site

en-us	legals-notices.section-6.content-1-2
en	is subject to French law. Exclusive jurisdiction is attributed to the competent courts of Lyon.

en-us	legals-notices.section-6.title
en	Applicable law and attribution of jurisdiction.

en-us	legals-notices.section-7.content-1
en	Law number° 78-17 of January 6, 1978, in particular amended by law number ° 2004-801 of August 6, 2004, relating to data processing, files, and freedoms.

en-us	legals-notices.section-7.content-2
en	Law No. 2004-575 of June 21, 2004, for confidence in the digital economy.

en-us	legals-notices.section-7.title
en	The main laws concerned.

en-us	legals-notices.section-8.content-1
en	<strong> User: </strong> Internet user connecting, using the aforementioned site.

en-us	legals-notices.section-8.content-2
en	<strong> Personal information: </strong> "information which allows, in any form whatsoever, directly or indirectly, the identification of the natural persons to whom it applies" (article 4 of law n ° 78-17 of January 6, 1978).

en-us	legals-notices.section-8.title
en	Lexicon.

en-us	legals-notices.subtitle
en	Legal notices

en-us	legals-notices.title
en	Legal notices - octopodvr.com

en-us	line-of-fire.duration
en	30 - 40 minutes

en-us	line-of-fire.experience_required
en	Medium

en-us	line-of-fire.game_type
en	Historical FPS

en-us	line-of-fire.info_block_1_content
en	WW1 Line Of Fire is a VR shooting game in which your visitors take on the role of real soldiers plunged into the mids of trench warfare in 1916. Only survivors of the offensive, players must drax on their last resources to try to defeat the enemy during 3 days of intense battle. They must dodge enemy fire at all costs and counter German waves with flawless precision fire and cooperation. Shoot, explore, unlock artillery fire and make cooperative strategic choices to victory.

en-us	line-of-fire.info_block_1_title
en	WW1 Line Of Fire : We were shadows. Your visitors play as 4 survivors of the offensive and must try to survive 3 days in the hell of Verdun.

en-us	line-of-fire.info_block_2_content
en	A rack with 4 weapons is available to defeat the enemy. Players are led to explore the trench to collect items and unlock artillery fire to deal with the offensive. At the end of each day, players must take a cooperative strategic choice and decide together to improve their defense or attack. If a soldier is injured, he must be taken to the care area in order to come back quickly to the battle. Mutual aid and strategy are essential to victory. At the end of the game, the players are awarded medals to honor their bravery.

en-us	line-of-fire.info_block_2_title
en	Strategy and cooperation to face the enemy !

en-us	line-of-fire.info_block_3_content
en	To strengthen immersion, WW1 Line of Fire is inspired by real events and is based on (ou use) body game play. Designed for fans of competitive and cooperative games, fans of shooter, contemplative and exploratory experience, WW1 Line of Fire is suitable for various player profiles. In a hyper-realistic environment, the experience offers a no-blood mode that makes it possible to reach a diverse audience such as families, friends, corporate or even school groups.

en-us	line-of-fire.info_block_3_title
en	An immersion in the past in memory of the soldiers

en-us	line-of-fire.intro
en	WW1 Line Of Fire is a VR shooting game in which your visitors take on the role of real soldiers plunged into the mids of trench warfare in 1916. Only survivors of the offensive, players must drax on their last resources to try to defeat the enemy during 3 days of intense battle. They must dodge enemy fire at all costs and counter German waves with flawless precision fire and cooperation. Shoot, explore, unlock artillery fire and make cooperative strategic choices to victory.

en-us	line-of-fire.languages
en	French, English

en-us	line-of-fire.subtitle
en	WW1 Line Of Fire : We were shadows. Your visitors play as 4 survivors of the offensive and must try to survive 3 days in the hell of Verdun.

en-us	line-of-fire.title
en	WW1 Line of fire

en-us	line-of-fire.universe
en	World War 1

en-us	main.cta
en	More information

en-us	main.ctaTitle
en	Advices LBE VR

en-us	main.ctaTitle
en	Delay opening LBE VR

en-us	main.ctaTitle
en	Hardware to open my LBE VR

en-us	main_title
en	Open your LBE VR quickly and easily with Octopod

en-us	mesh-impact.duration
en	Configurable

en-us	mesh-impact.experience_required
en	Easy

en-us	mesh-impact.game_type
en	Esport

en-us	mesh-impact.info_block_1_content
en	Mesh Impact is an esport game, which offers players a physical, team, VR experience. They evolve on a plot of 200 m² in a universe inspired by synth-wave with abstract and futuristic decor. Mesh Impact is played in 2 teams of 2 players. The players create, in pairs, nets using their controller, and score points by deactivating their opponents. The goal is to earn the most points for your team to win the game.

en-us	mesh-impact.info_block_1_title
en	Build the loyalty of your audiences with Mesh impact: an endlessly replayable team esport VR game

en-us	mesh-impact.info_block_2_content
en	The game is intended for team sports enthusiasts. Mesh Impact is made for players who want a fun and energetic experience. It also appeals to families because the rules are simple. As in a sport, people of the same level have fun more easily.

en-us	mesh-impact.info_block_2_title
en	With Mesh Impact, offer your VR venue an unprecedented multiplayer experience

en-us	mesh-impact.info_block_3_content
en	Mesh Impact allows players to experience an unprecedented electronic sport in a retro and futuristic universe with real movements. To win the game they must cooperate and run around the whole time of the game. The players must also coordinate and be attentive to their buddies to be in cooperation.

en-us	mesh-impact.info_block_3_title
en	In two clicks, download Mesh Impact and launch it in your play area.

en-us	mesh-impact.intro
en	Mesh Impact is an esport game, which offers players a physical, team, VR experience. They evolve on a plot of 200 m² in a universe inspired by synth-wave with abstract and futuristic decor. Mesh Impact is played in 2 teams of 2 players. The players create, in pairs, nets using their controller, and score points by deactivating their opponents. The goal is to earn the most points for your team to win the game.

en-us	mesh-impact.languages
en	French, English

en-us	mesh-impact.subtitle
en	Build the loyalty of your audiences with Mesh impact: an endlessly replayable team esport VR game

en-us	mesh-impact.title
en	mesh impact

en-us	mesh-impact.universe
en	Synthwave

en-us	meta.description
en	FAQ page

en-us	meta.title
en	FAQ page

en-us	nav.advices
en	Advice VR venue

en-us	nav.articles
en	Articles

en-us	nav.blog
en	Articles

en-us	nav.contact
en	Contact

en-us	nav.contact.mail
en	Mail contact

en-us	nav.contact.phone
en	Phone contact

en-us	nav.distributor
en	Distributors

en-us	nav.faq
en	FAQ

en-us	nav.games
en	Games

en-us	nav.home
en	Home

en-us	nav.lang
en	language

en-us	nav.playground
en	Playgrounds

en-us	nav.press-group
en	Blog

en-us	nav.solution.games
en	Octopod:Games

en-us	nav.solution.insight
en	Octopod:Insight

en-us	nav.solution.onDemand
en	Octopod:On demand

en-us	nav.solution.play
en	Octopod:Play

en-us	nav.solutions
en	Solutions

en-us	nav.studio
en	Studios

en-us	nav.trial-offer
en	Trial offer

en-us	newsletter.form.button.send
en	Subscribe

en-us	newsletter.form.button.sending
en	Sending ..

en-us	newsletter.form.button.sent
en	Your mail has been added !

en-us	newsletter.mail.not_sent
en	Sorry ! your email wasn't sent.

en-us	newsletter.placeholder.mail
en	Add your Email

en-us	newsletter.title
en	Subscribe to the newsletter ?

en-us	notfound.head.title
en	This page does not exist!

en-us	notfound.return-link
en	Return to the home page

en-us	notfound.subtitle
en	An error has occurred.

en-us	notfound.title
en	This page does not exist!

en-us	octogone.description
en	Octo:Gone : The new Octo:Gone space is based on Valve's tracking technology (base station 2.0) to play the Octopod catalog experiences in free-roaming on a playground of about 100m² (8 * 11m) with high quality tracking. <br/><br/>An ultra-modular space that can accommodate up to 8 players, on 5 different playgrounds, 33 possible combinations of spaces and about twenty multiplayer games in the catalog.<br/><br/>Totally free of their movements, players can interact with their partners, communicate with them, move together on the whole surface chosen. <br/><br/>The Octo:Gone also allows you to share the space for several groups. You can for example launch a group of 4 players in 'Half' mode while hosting 4 other players on 2 different 'Room-scale' spaces.<br/><br/>This new space concentrates the best multiplayer VR games of the market and offers freedom, modularity, and an impressive profitability per square meter to propose free movement to its customers.

en-us	octogone.title
en	Octo:Gone space

en-us	octopod-game-card
en	My custom game

en-us	offer.games.description
en	The evolving catalog offers games adapted to different playgrounds, for all audiences, crossing all universes to maximize loyalty.

en-us	offer.games.intro
en	Build customer loyalty with quality, multi-player, and replayable VR games

en-us	offer.insight.description
en	Analyze and improve your performance thanks to the activity data of your LBE VR center stored in the Octopod:Insight web platform.

en-us	offer.insight.intro
en	Monitor your activity and operating data

en-us	offer.ondemand.description
en	Develop the virtual reality game you have imagined. Illustrations, scenarios, animations, universe ... The team brings your game to life and ensures its integration into the Octopod software suite.

en-us	offer.ondemand.intro
en	Ask for a custom game created for your entertainment center

en-us	offer.play.description
en	Simplify your team's daily life. Control your entire machine park, update your games, keep the history of your games.

en-us	offer.play.intro
en	Supervise and control your Location-Based VR from a single master station

en-us	offer.read-more
en	Read more

en-us	on-mars.duration
en	45 minutes

en-us	on-mars.experience_required
en	Easy

en-us	on-mars.game_type
en	Exploration & shoot

en-us	on-mars.info_block_1_content
en	Welcome to Mars! Players are sent to the heart of a human colony on Mars. All expansion initiatives were going well until AI and their equipment decided otherwise. The AI at the Martian base turned on the humans. Sent in an emergency, players are tasked with recovering and evacuating the hundreds of data collected on the red planet.

en-us	on-mars.info_block_1_title
en	Send up to 12 players to explore on Mars!

en-us	on-mars.info_block_2_content
en	OnMars is intended for families, colleagues, and friends who wish to travel and together live a strong adventure in which they must explore, fight, and coordinate to carry out their mission. Science fiction fans appreciate the futuristic universe.

en-us	on-mars.info_block_2_title
en	Give your players an adrenaline rush with On Mars

en-us	on-mars.info_block_3_content
en	The environment to explore is very large. You have to be quick to avoid the deranged robots ready to attack by surprise. As an escape game, it is necessary to find certain objects to advance in the exploration. On Mars offers epic battle scenes essential to accomplish its mission.

en-us	on-mars.info_block_3_title
en	Explore and explore a wide variety of scenery in a space base

en-us	on-mars.intro
en	Welcome to Mars! Players are sent to the heart of a human colony on Mars. All expansion initiatives were going well until AI and their equipment decided otherwise. The AI at the Martian base turned on the humans. Sent in an emergency, players are tasked with recovering and evacuating the hundreds of data collected on the red planet.

en-us	on-mars.languages
en	French, English

en-us	on-mars.subtitle
en	Send up to 12 players to explore on Mars!

en-us	on-mars.title
en	On Mars

en-us	on-mars.universe
en	Collaboration

en-us	onDemand.accordion.cta
en	I want my unique game

en-us	onDemand.accordion.ctaTitle
en	Octopod:On Demand I want my unique game

en-us	onDemand.accordion.item1.description
en	To develop your game ideas, we offer you with the skills and the experience of WanadevStudio and Octopod teams in the development of experiences for leisure and entertainment professionals.

en-us	onDemand.accordion.item1.title
en	Create a custom experience

en-us	onDemand.accordion.item2.description
en	Our teams have developed more than fifteen multiplayer games especially for LBVRs in the Octopod catalog.  As soon as we receive your creative brief, we're ready to work with you to evaluate and refine your project. Based on the agile method, we exchange ideas from the finalisation of the design to its exploitation.

en-us	onDemand.accordion.item2.title
en	Benefit from a privileged support

en-us	onDemand.accordion.item3.description
en	With Octopod:OnDemand, create the experience that meets your needs and desires.  Do you have any problems specific to your business ? Can't find the perfect game on the market? Want a game only available at your franchises? The development of a custom game allows you to have an exclusive license and to meet a specific need.

en-us	onDemand.accordion.item3.title
en	Imagine an experience that looks like you

en-us	onDemand.accordion.item4.description
en	You want to develop a customized virtual reality video game? You want to complete your catalog with a specific game ? Thanks to our partnership with WanadevStudio, we can provide you with WanadevStudio's expertise and know-how in the development of virtual reality video games. 

en-us	onDemand.accordion.item4.title
en	Your desires, your needs, our expertise

en-us	onDemand.accordion.last-text
en	Each member has a part to play: WanadevStudio develops and publishes, Octopod distributes, you exploit !

en-us	onDemand.accordion.title
en	Are you looking for a <i>unique experience</i> that meets exactly your needs? Have <i>your game developed</i> by a <i>specialized VR studio</i>.

en-us	onDemand.duo-block-1.cta
en	Contact us

en-us	onDemand.duo-block-1.ctaTitle
en	Octopod:On Demand I want my unique game

en-us	onDemand.duo-block-1.description
en	You are a professional leisure owner in the field of entertainment and you want to stand out from the others? Don't wait any longer, and call upon the expertise of WanadevStudio!<br/><br/>Our goal ? <strong>To carry out and to accompany your projects while answering your needs, your desires, and your constraints.</strong>

en-us	onDemand.duo-block-1.title
en	<i>Experts</i> to meet <i>your needs</i>

en-us	onDemand.duo-block-2.description
en	The WanadevStudio team helps you to create your project. After exchanging with the team, it will be necessary to validate the feasibility of your project, as well as its constraints (technical, material, costs...)<br/><br/><strong>Our objective? To accompany you step by step in a long and complex project.</strong>

en-us	onDemand.duo-block-2.title
en	<i>From the idea</i> to the operation of <i>your project</i>: a look back at every stage

en-us	onDemand.duo-block-3.cta
en	Let's start my game project

en-us	onDemand.duo-block-3.ctaTitle
en	Octopod:On Demand I want to start my game project

en-us	onDemand.duo-block-3.description
en	Once the specifications have been drawn up, you are at the heart of the development process thanks to an agile method that allows us to be constantly close to your needs. Once or twice a month, we exchange information on the progress of the project, as well as the objectives accomplished, the remaining ones, and the possibilities.<br/><br/>Our goal ? <strong>To place you at the heart of the development, so that you are fully satisfied.</strong>

en-us	onDemand.duo-block-3.title
en	<i>You</i> are at <i>the heart of decision</i>

en-us	onDemand.head.description
en	Create a custom VR game

en-us	onDemand.head.title
en	Octopod:On Demand

en-us	onDemand.title
en	Create a custom VR game

en-us	out-of-the-tomb.duration
en	25 minutes

en-us	out-of-the-tomb.experience_required
en	Easy

en-us	out-of-the-tomb.game_type
en	Shoot & collaboration

en-us	out-of-the-tomb.info_block_1_content
en	Out of the Tomb! is a multiplayer shooter inspired by first-person games and escape room codes. Players take on the role of grave robbers, equipped with laser weapons, who must escape from a tomb filled with dangers. To do this, they must survive the incessant waves of mummies to gain access to the locked rooms in order to seize the Power Gems and to unlock the exit door of the tomb before the time runs out.

en-us	out-of-the-tomb.info_block_1_title
en	Immerse your players in the heart of a mysterious pyramid infested with mummies

en-us	out-of-the-tomb.info_block_2_content
en	The game is primarily intended for groups of friends looking for intense action and a blast. It is also ideal for team building thanks to the obligatory cooperation and the exploration of new places to discover.

en-us	out-of-the-tomb.info_block_2_title
en	Offer an XXL, collaborative experience inspired by escape rooms

en-us	out-of-the-tomb.info_block_3_content
en	The game is designed to strengthen team cohesion and create strong bonds between players through mutual support and communication. As their adventure progresses, players unlock new locations and gain access to more powerful gems for their weapons. Inspired by the codes of the escape room, the game introduces exploration and research mechanics in VR, leading to a progressive tour of the environment.

en-us	out-of-the-tomb.info_block_3_title
en	Turn your warehouse into a giant labyrinth!

en-us	out-of-the-tomb.intro
en	Out of the Tomb! is a multiplayer shooter inspired by first-person games and escape room codes. Players take on the role of grave robbers, equipped with laser weapons, who must escape from a tomb filled with dangers. To do this, they must survive the incessant waves of mummies to gain access to the locked rooms in order to seize the Power Gems and to unlock the exit door of the tomb before the time runs out.

en-us	out-of-the-tomb.languages
en	French, English

en-us	out-of-the-tomb.subtitle
en	Immerse your players in the heart of a mysterious pyramid infested with mummies

en-us	out-of-the-tomb.title
en	Out of the tomb !

en-us	out-of-the-tomb.universe
en	Egyptian labyrinth

en-us	paragraph_1
en	A VR room or location-based virtual reality is a space dedicated to video games in virtual reality. A virtual reality room provides equipment, spaces, and experiences to different audiences wishing to experience adventures with friends.<br/><br/>Virtual reality rooms are new players in the leisure market. There are great analogies to be made between historical attractions such as laser games, bowling, and more recent ones such as escape games or ax throwing rooms. There are similarities in the target audience for example.

en-us	paragraph_10
en	Virtual reality location-based isn't just for video game enthusiasts. Like any profession in the leisure sector, it is not enough only to welcome people, nor to turn on PCs, we will see together who are the actors who can support you in your project and what skills it will be necessary to bring together to arrive. a viable operation. <br/> <br/> From creation work to the installation of specifications, to training your team in good operating practices, in how to use hardware, software… Let's look at the various bodies together of trades with which to get closer to achieve an efficient operation.

en-us	paragraph_11
en	Inevitably, starting a virtual reality business involves investing. Material investments, logistics equipment, game licenses, software, rent, general operating costs ... How much does opening an LBVR cost? What are the recurring costs? How to best manage your cash flow? Let's list these different elements together.

en-us	paragraph_12
en	If you think a VR room is for gamers only, that's a mistake. Virtual reality now attracts a large and diverse clientele, ranging from families who have never played video games, businesses, to young video game enthusiasts. <br/> <br/> In order to satisfy this audience, you had to select suitable games, which they cannot do at home with their own headsets. These games must also meet quality criteria (see motion sickness), generate replayability, be sufficiently fun, etc. <br/> <br/> We will see together what types and number of games you should have in your catalog. We will also discuss the duration, the number of players, theme, pricing, and legal issues related to the operation of virtual reality video games.

en-us	paragraph_2
en	Virtual reality and the associated hardware have been convincing in the eyes of non-techies for only a few semesters. Today, the amounts dedicated to the installations and the supply times of the equipment are reduced and, in fact, the global environment is more and more favorable to the development of VR rooms. <br/> <br/> On notes a market development on par with that of escape room spaces a few years ago. Everywhere, we can see VR theater projects opening or taking place. <br/> <br/> Estimates vary, but the global VR games market could reach up to $ 45 billion by 2025, according to SuperData Research, a division of Nielsen Company. <br/> <br/> “Almost one in two French people has already experienced virtual reality. It is a new form of creation, which particularly appeals to young people. A real sector of the future. " Frédérique Bredin, President of the CNC <br/> <br/> Today, different profiles are investing in the opening of VR rooms: from game enthusiasts, technophiles, to serial entrepreneurs, including the group in professional retraining, all wish to develop offers in this booming market. <br/> <br/> Today we can see that virtual reality is democratizing among the general public, in particular thanks to autonomous headsets like the Oculus Quest and the reduction in the cost of purchasing these helmets. <br/> <br/> In order to differentiate yourself and attract customers to your room, you must focus on two things that players will not be able to reproduce at home: free-roaming (or free movement) and premium experiences.

en-us	paragraph_3
en	We will try to provide you with a starting point on this page and answer your various questions related to the opening of a VR room. What are the logistics, hardware, and software deadlines and stages? We will also discuss in these pages which VR equipment, also called hardware, is to be taken into account when opening a VR operation. <br/> <br / > Opening a virtual reality gaming room also means choosing the location of its premises, its address, and its place of operation. This is also a point that should not be overlooked that we will address together in order to choose the right place of operation. The same goes for the layout of this space, which often turns out to be a logistical puzzle without knowledge of the environment and its potential future developments. <br/> <br/> In order to open a VR room more serenely, it is advisable to seek assistance and advice. Experts will be able to support you in this creation so as not to be odd and open under the right conditions and desired deadlines. It is a real constellation of trades involved in a room opening initiative.

en-us	paragraph_4
en	Inevitably, in this race for positioning, deadlines must be taken into account in the VR room opening plans. We will see what elements are likely to lengthen the deadlines, and anticipate ways to cope with them.

en-us	paragraph_5
en	Opening an LBVR is a succession of steps, to be considered in a specific order, surrounding yourself with the right trades. Like any operation in the leisure sector, there are also codes to respect on the one hand to reach its audience, but also to have a healthy and viable activity.

en-us	paragraph_6
en	A LBVR is a concentrate of digital innovation, cutting-edge equipment, and technologies. Visitors come to discover innovative material, which they do not have and wish to live a truly immersive and innovative experience. It is therefore essential to take into consideration the vital aspect of the material selection of a VR room: headsets, computers, network equipment, comfort, and hygiene.

en-us	paragraph_7
en	The hardware is an essential component of an LBVR, just like the various software necessary for the proper functioning of your operation. This list includes the software necessary for the proper functioning of the games but also for the general management of the room ( launch of games, spectator, score, cash register, reservation, communication, etc.) Good tools are not only controlled, secure operations but above all additional comfort for those in charge of welcoming visitors. They will be able to focus on the quality of the welcome and the customer experience.

en-us	paragraph_8
en	The location of your LBVR is essential and in particular, determines the strategy to be adopted to attract its customers. An accessible and visible space will be an excellent starting point for starting a business. What are the essential criteria that your premises must-have?

en-us	paragraph_9
en	Depending on the equipment, the planned experiences, or even the desired attendance, setting up your LBVR can quickly become a giant puzzle. It is also possible to provide for the layout of a modular and scalable VR room for the rest of the operation.

en-us	play.accordion.item1.description
en	Octopod:Play is a user-friendly and scalable software, that can be installed on an administrator workstation to easily manage your customers' games. The communication system works offline, via a local network.

en-us	play.accordion.item1.title
en	Intuitive to use

en-us	play.accordion.item2.description
en	Find all your games catalog in a single software. You can download and update your VR games on all your PC players where Octopod:Play is installed.

en-us	play.accordion.item2.title
en	Centralize your games

en-us	play.accordion.item3.description
en	At any time, check the status of your machines from the configuration interface. You can see at a glance how many machines are free, used or offline.

en-us	play.accordion.item3.title
en	Inspect your machines

en-us	play.accordion.item4.description
en	You can easily create and set up different multiplayer game sessions. You can start multiple sessions of different games at the same time, prepare games for your reservations in advance or manage each game setting.

en-us	play.accordion.item4.title
en	Configure and manage your games

en-us	play.accordion.title
en	Looking for an <i>easy way</i> to <i>manage your LBE VR</i> ? Make your <i>life easier</i>. Get Octopod:Play

en-us	play.duo-block-1.description
en	The software allows you to install or uninstall each game of your catalog in one click on every machine of your park. You first download the games on the PC launcher and they are automatically installed on all the PC players. For each game, three versions will be available.

en-us	play.duo-block-1.title
en	<i>Update</i> your <i>games</i> in <i>one click</i>

en-us	play.duo-block-2.description
en	Octopod:Play allows you to easily create different game sessions for each VR space and to launch each game and each player simultaneously. Moreover, you can choose the game settings and player settings for each session beforehand. Everything is possible: customize the client experience with his name, choose a different language, share scores, display a session in progress via the viewer... <br/><br/>Our goal ? <strong>Customize games for your customers without adding complexity to your teams</strong>

en-us	play.duo-block-2.title
en	Game <i>management and access</i> to the game <i>catalog</i>

en-us	play.duo-block-3.description
en	Thanks to Octopod:Play, you can easily add a new gaming station to your park, manage the network settings, take control of a remote PC or simply turn them on and off simultaneously.<br/><br/>Our goal ? <strong>To enable the game master to check at a glance.</strong>

en-us	play.duo-block-3.title
en	<i>Real-time supervision</i> of the <i>machine park</i>

en-us	play.duo-block-4.description
en	Octopod:Play is a tool that is constantly evolving in order to meet the needs of the gaming venue of the gaming venue. Regularly, we add new features to make the tool more efficient and to help you focus on what really matters: your clients' experience. We also add new games to attract and retain customers !<br/><br/>Our goal ? <strong>To adapt the tool to the evolution of the virtual reality entertainment market and being the heart of the operations of your gaming venue.</strong>

en-us	play.duo-block-4.title
en	<i>Evolutions</i> and deployment of <i>new features</i>

en-us	play.duo-block2.cta1
en	I'm opening my LBE VR

en-us	play.duo-block2.cta2
en	Develop a custom VR game

en-us	play.duo-block2.ctaTitle1
en	Octopod:Play ease of operation

en-us	play.duo-block2.ctaTitle2
en	Custom game development

en-us	play.duo-block3.cta
en	Contact us

en-us	play.duo-block3.ctaTitle
en	Octopod:Play ease of operation

en-us	play.head.description
en	Manage your VR gaming venue from a single workstation.

en-us	play.head.title
en	Octopod:Play

en-us	play.title
en	<i>Manage</i> your <i>VR gaming venue</i> from one <i>dispatching desk.</i>

en-us	players
en	Players

en-us	playground.cta.box
en	I want Octopod pod

en-us	playground.cta.octogone
en	I want an Octo:Gone

en-us	playground.cta.room
en	I want Octopod roomscales

en-us	playground.cta1
en	I want Octopod spaces

en-us	playground.ctaTitle.box
en	Adding Octopod pods in my LBE VR

en-us	playground.ctaTitle.octogone
en	Adding an Octo:Gone in my LBE VR

en-us	playground.ctaTitle.room
en	Adding Octopod roomscales in my LBE VR

en-us	playground.ctaTitle1
en	Adding Octopod spaces in my LBE VR

en-us	playground.description.1
en	The box space (or pod) is the most common space in the virtual reality world entertainment. Each player has his own playground area (from 4 to 9sqm per person). Players can play several times in the same session, communicate, and see each other in game.

en-us	playground.description.2
en	The room-scale space (also call room) is the smallest free roaming (free movement for the players) space developed by Octopod. Players move freely with 2 people in an open room of 20sqm using HTC/Valve 2.0 technology.

en-us	playground.description.3
en	Octo:Gone is based on Valve's tracking technology (base station 2.0) and pushes the experiences of the Octopod catalog in free-roaming on a playground of approximately 100m² (8 * 11m) with good quality tracking. A new ultra-modular space that can accommodate up to 8 players, on 5 different playgrounds, 33 possible combinations of spaces, and over twenty multiplayer VR games.

en-us	playground.subtitle.1
en	Box Space

en-us	playground.subtitle.2
en	Room-scale space

en-us	playground.subtitle.3
en	Octo:Gone space

en-us	playground.title
en	Projects by type of surface area

en-us	plush-rush.duration
en	10 to 50 minutes

en-us	plush-rush.experience_required
en	Easy

en-us	plush-rush.game_type
en	Family adventure

en-us	plush-rush.info_block_1_content
en	Dive into Plush Rush, a delicious VR adventure! Take on the role of a toy and defend your precious candies from other toys attacking them. For players from 8 years old to 88, this game promises action and great victories. Alone or with up to 8 players, protect the candies at all costs! Will you accept the challenge and defend the kingdom of candies ?

en-us	plush-rush.info_block_1_title
en	Imagine being shrunken down to the size of a toy…

en-us	plush-rush.info_block_2_title
en	An adventure for all the family!

en-us	plush-rush.info_block_3_content
en	A delightful mix of strategy, teamwork and quick reflexes is needed to make each game session an exhilarating experience. Suitable for all ages, Plush Rush is a fun shooting game with graphics that will take you back to childhood, or take you on a trip to your favourite cartoon !

en-us	plush-rush.info_block_3_title
en	Protect the candies at all costs!

en-us	plush-rush.languages
en	French, english, german, chinese, spanish

en-us	plush-rush.title
en	Plush rush

en-us	plush-rush.universe
en	Miniature Universe

en-us	project.clients.content
en	You do not know how to create visuals and videos to attract and retain your customers?

en-us	project.clients.title
en	Customer's loyalty

en-us	project.install.content
en	You don't know how to set up your control and gaming software tools?

en-us	project.install.title
en	Game installation

en-us	project.opening.content
en	You do not know how to organize your VR play areas and the related technical characteristics?

en-us	project.opening.title
en	Opening and layout

en-us	project.tech.content
en	Technical purposes

en-us	project.tech.title
en	Let's study <i>your project</i> together<br/>and quickly start <i>your activity.</i>

en-us	propag-1.duration
en	20 minutes

en-us	propag-1.experience_required
en	Hard

en-us	propag-1.game_type
en	Survival shooter

en-us	propag-1.info_block_1_content
en	Between survival horror and arcade game, the Propagation saga exploits all the possibilities of virtual reality to bring a maximum of thrill and adrenaline to life through 3 opuses. In pairs, players must resist waves of bloodstained zombies, mutants, and nightmarish chimeras. The various episodes of Propagation have been designed as a chronological sequence, incorporating increasingly complex mechanics into each new part.

en-us	propag-1.info_block_1_title
en	Make the apocalypse real in your VR venue!

en-us	propag-1.info_block_2_content
en	Horror movie fans will be served. In extreme conditions, players must overcome their fear to manage their ammo and deal with the living dead. Propagation is designed for experienced gamers familiar with video game codes.

en-us	propag-1.info_block_2_title
en	Offer a horror game where collaboration is mandatory to survive!

en-us	propag-1.info_block_3_content
en	In Propagation VR, the adrenaline is at the rendezvous. Virtual reality is used to bring to life a dangerous situation and to provoke strong sensations. The three parts are designed as a trilogy. New mechanics and new monsters are integrated as the episodes go. The post-apocalyptic exploration is more and more intense. The game is quite physical although the player is in a space of 4m2. He should be on the lookout, ready to shoot at any time or fend off creatures with his fists.

en-us	propag-1.info_block_3_title
en	Offer thrills to your customers

en-us	propag-1.intro
en	Between survival horror and arcade game, the Propagation saga exploits all the possibilities of virtual reality to bring a maximum of thrill and adrenaline to life through 3 opuses. In pairs, players must resist waves of bloodstained zombies, mutants, and nightmarish chimeras. The various episodes of Propagation have been designed as a chronological sequence, incorporating increasingly complex mechanics into each new part.

en-us	propag-1.languages
en	French, English

en-us	propag-1.subtitle
en	Make the apocalypse real in your VR venue!

en-us	propag-1.title
en	Propagation VR stage 1

en-us	propag-1.universe
en	Thrills

en-us	propag-2.duration
en	20 minutes

en-us	propag-2.experience_required
en	Hard

en-us	propag-2.game_type
en	Survival shooter

en-us	propag-2.info_block_1_content
en	Between survival horror and arcade game, the Propagation saga exploits all the possibilities of virtual reality to bring a maximum of thrill and adrenaline to life through 3 opuses. In pairs, players must resist waves of bloodstained zombies, mutants, and nightmarish chimeras. The various episodes of Propagation have been designed as a chronological sequence, incorporating increasingly complex mechanics into each new part.

en-us	propag-2.info_block_1_title
en	Stage 2: Continue the apocalypse in your VR venue!

en-us	propag-2.info_block_2_content
en	Horror movie fans will be served. In extreme conditions, players must overcome their fear to manage their ammo and deal with the living dead. Propagation is designed for experienced gamers familiar with video game codes.

en-us	propag-2.info_block_2_title
en	Offer a horror game where collaboration is mandatory to survive!

en-us	propag-2.info_block_3_content
en	In Propagation VR, the adrenaline is at the rendezvous. Virtual reality is used to bring to life a dangerous situation and to provoke strong sensations. The three parts are designed as a trilogy. New mechanics and new monsters are integrated as the episodes go. The post-apocalyptic exploration is more and more intense. The game is quite physical although the player is in a space of 4m2. He should be on the lookout, ready to shoot at any time or fend off creatures with his fists.

en-us	propag-2.info_block_3_title
en	Offer thrills to your customers

en-us	propag-2.intro
en	Between survival horror and arcade game, the Propagation saga exploits all the possibilities of virtual reality to bring a maximum of thrill and adrenaline to life through 3 opuses. In pairs, players must resist waves of bloodstained zombies, mutants, and nightmarish chimeras. The various episodes of Propagation have been designed as a chronological sequence, incorporating increasingly complex mechanics into each new part.

en-us	propag-2.languages
en	French, English

en-us	propag-2.subtitle
en	Stage 2: Continue the apocalypse in your VR venue!

en-us	propag-2.title
en	Propagation VR stage 2

en-us	propag-2.universe
en	Thrills

en-us	propag-3.duration
en	20 minutes

en-us	propag-3.experience_required
en	Hard

en-us	propag-3.game_type
en	Survival shooter

en-us	propag-3.info_block_1_content
en	Between survival horror and arcade game, the Propagation saga exploits all the possibilities of virtual reality to bring a maximum of thrill and adrenaline to life through 3 opuses. In pairs, players must resist waves of bloodstained zombies, mutants, and nightmarish chimeras. The various episodes of Propagation have been designed as a chronological sequence, incorporating increasingly complex mechanics into each new part.

en-us	propag-3.info_block_1_title
en	Make the apocalypse real in your VR venue!

en-us	propag-3.info_block_2_content
en	Horror movie fans will be served. In extreme conditions, players must overcome their fear to manage their ammo and deal with the living dead. Propagation is designed for experienced gamers familiar with video game codes.

en-us	propag-3.info_block_2_title
en	Offer a horror game where collaboration is mandatory to survive!

en-us	propag-3.info_block_3_content
en	In Propagation VR, the adrenaline is at the rendezvous. Virtual reality is used to bring to life a dangerous situation and to provoke strong sensations. The three parts are designed as a trilogy. New mechanics and new monsters are integrated as the episodes go. The post-apocalyptic exploration is more and more intense. The game is quite physical although the player is in a space of 4m2. He should be on the lookout, ready to shoot at any time or fend off creatures with his fists.

en-us	propag-3.info_block_3_title
en	Offer thrills to your customers

en-us	propag-3.intro
en	Between survival horror and arcade game, the Propagation saga exploits all the possibilities of virtual reality to bring a maximum of thrill and adrenaline to life through 3 opuses. In pairs, players must resist waves of bloodstained zombies, mutants, and nightmarish chimeras. The various episodes of Propagation have been designed as a chronological sequence, incorporating increasingly complex mechanics into each new part.

en-us	propag-3.languages
en	French, English

en-us	propag-3.subtitle
en	Make the apocalypse real in your VR venue!

en-us	propag-3.title
en	Propagation VR stage 3

en-us	propag-3.universe
en	Thrills

en-us	propag-storm.duration
en	20 minutes

en-us	propag-storm.experience_required
en	Medium

en-us	propag-storm.game_type
en	Survival shooter

en-us	propag-storm.info_block_1_content
en	Night is falling. Zombies wake up and attack the military camp by surprise. The players' goal is to stay alive, and most importantly, keep the light on so that a helicopter can pick them up 20 minutes later.

en-us	propag-storm.info_block_1_title
en	Offer Propagation Storm, an XXL free roaming multiplayer horror experience!

en-us	propag-storm.info_block_2_content
en	Horror movie fans are served. In extreme conditions, players must overcome their fear to manage their ammo and deal with the living dead. Propagation Storm is designed for experienced players familiar with video game codes.

en-us	propag-storm.info_block_2_title
en	Immerse your customers in a scary world

en-us	propag-storm.info_block_3_content
en	In Propagation Storm, adrenaline rushes. Virtual reality is used to bring life to a dangerous situation and to provoke thrills. As they explore, players discover new places in the camp, they can pick up new weapons and are kept going throughout the game. Accurate scoring allows you to compare yourself with your teammate and makes you want to improve.

en-us	propag-storm.info_block_3_title
en	Offer an XXL shooting experience to your customers

en-us	propag-storm.intro
en	Night is falling. Zombies wake up and attack the military camp by surprise. The players' goal is to stay alive, and most importantly, keep the light on so that a helicopter can pick them up 20 minutes later.

en-us	propag-storm.languages
en	French

en-us	propag-storm.subtitle
en	Offer Propagation Storm, an XXL free roaming multiplayer horror experience!

en-us	propag-storm.title
en	Propagation: Storm

en-us	propag-storm.universe
en	Thrills

en-us	propag-top-survivors.duration
en	20 to 30 minutes

en-us	propag-top-survivors.experience_required
en	For all

en-us	propag-top-survivors.game_type
en	Survival Shooter

en-us	propag-top-survivors.info_block_1_content
en	Propagation: Top Survivors is a VR action shooter game in which up to 8 players take on the role of zombie apocalypse survivors forced to leave their camp because of a dangerous hurricane. In order to be evacuated by the Top Squad, survivors must find their way through hordes of zombies to reach the meeting point. Their mission is to restart the ARES military anti-zombies devices set up throughout the city before time runs out. They will have access to an entire arsenal of weapons as they make their way through the city, to protect the ARES until their full activation.

en-us	propag-top-survivors.info_block_1_title
en	Escape your camp before the dangerous hurricane destroys it. Watch out for zombies on your way !

en-us	propag-top-survivors.info_block_2_content
en	Players can switch from 13 weapons at supply points to eliminate zombies throughout the game. The number of zombies is adjusted regardless of the number of players (from 1 to 8 including odd groups). It is the ideal game to build team cohesion and collaboration. In order to move forward in the game, the players have to gather at strategic points.

en-us	propag-top-survivors.info_block_2_title
en	Explore the abandoned suburd, constantly renewing your arsenal!

en-us	propag-top-survivors.info_block_3_content
en	Thanks to a multitude of settings, different paths to take, and two different endings (mission accomplished or not), players can come back, relive the experience and enjoy all of the others options in the game. Particular care is taken in the graphics and the final scene offers players a striking cinematic sequence. The game alternates between phases of wandering and phases of intense combat that give players a feeling of power and relaxation.

en-us	propag-top-survivors.info_block_3_title
en	An action game against the clock!

en-us	propag-top-survivors.languages
en	French, English

en-us	propag-top-survivors.title
en	Propagation : Top Survivors

en-us	propag-top-survivors.universe
en	Thrills and exploration

en-us	propag-ts.duration
en	20 minutes

en-us	propag-ts.experience_required
en	Beginner, medium

en-us	propag-ts.game_type
en	Survival shooter

en-us	propag-ts.info_block_1_content
en	Propagation: Top Squad is a VR action shooter in which players take on the role of a group of soldiers who have landed in a city ravaged by a zombie apocalypse. They are responsible for restarting the military ARES devices (kinds of anti-zombie antennas) placed in the city, before the end of the allotted time. Players must make their way among the hordes of zombies to access the antennas, activate them, then defend them until they are fully activated. A whole arsenal of weapons is available all along with their progress. After episodes 1, 2, and 3 very demanding, Propagation: Top Squad wants to be more accessible and let off steam.

en-us	propag-ts.info_block_1_title
en	Go with your squad to face hordes of zombies. Your mission? Purge the city.

en-us	propag-ts.info_block_2_content
en	To eliminate the zombies, thirteen weapons are available. Throughout the game, players can switch weapons at supply points. The number of zombies is suitable for the group of players, regardless of the number of people, from 1 to 8 (including odd groups). It is an ideal game for building mutual aid and team cohesion. All the players must necessarily be gathered at strategic points to be able to advance in the game.

en-us	propag-ts.info_block_2_title
en	Explore the huge city, constantly renewing your arsenal!

en-us	propag-ts.info_block_3_content
en	Thanks to a multitude of settings, a varied choice of courses, and two different endings (mission accomplished or not), players can come back to replay and discover all the options offered by the game. Players move through a devastated city. Particular care is taken in the graphics and the final scene offers players a striking cinematic sequence. The game alternates between phases of wandering and phases of intense combat that give players a feeling of power and relaxation.

en-us	propag-ts.info_block_3_title
en	An action game against the clock!

en-us	propag-ts.intro
en	Propagation: Top Squad is a VR action shooter in which players take on the role of a group of soldiers who have landed in a city ravaged by a zombie apocalypse. They are responsible for restarting the military ARES devices (kinds of anti-zombie antennas) placed in the city, before the end of the allotted time. Players must make their way among the hordes of zombies to access the antennas, activate them, then defend them until they are fully activated. A whole arsenal of weapons is available all along with their progress. After episodes 1, 2, and 3 very demanding, Propagation: Top Squad wants to be more accessible and let off steam.

en-us	propag-ts.languages
en	French, English

en-us	propag-ts.subtitle
en	Go with your squad to face hordes of zombies. Your mission? Purge the city.

en-us	propag-ts.title
en	Propagation: Top squad

en-us	propag-ts.universe
en	Thrills and exploration

en-us	quick.nav
en	Quick nav

en-us	ragnarock.duration
en	Configurable

en-us	ragnarock.experience_required
en	Easy

en-us	ragnarock.game_type
en	Rhythm VR game

en-us	ragnarock.info_block_1_content
en	Ragnarock is a rhythm game in which players have to tap with hammers in music on drums. Each player embodies a Longship captain who must set the pace for his rowers. The participants are on their Viking ship and are sailing in the same direction. They must strike rhythmically on runes to motivate their teams. Their speed depends on their success. The goal of the players is to get as far as possible and pass their competitors at the end of the song to win the race and reach Valhalla.

en-us	ragnarock.info_block_1_title
en	Offer a simple, accessible, and musical experience thanks to Ragnarock, the VR rhythm game!

en-us	ragnarock.info_block_2_content
en	Ragnarock is a VR game for everyone, playable from 10 years old and without age limit. Its ease of handling makes it accessible to all, it is ideal for a first experience in VR. As for gamers and competitors, the game offers them the possibility of replaying on other songs to seek to improve their score.

en-us	ragnarock.info_block_2_title
en	Make your venue attractive with a musical VR game

en-us	ragnarock.info_block_3_content
en	The multitude of songs available and the competition created between players offer great replayability on this VR game. Be stronger than your opponents, beat your own records, organize competitions on several tracks!

en-us	ragnarock.info_block_3_title
en	Keep your customers coming back with a high replayability game

en-us	ragnarock.intro
en	Ragnarock is a rhythm game in which players have to tap with hammers in music on drums. Each player embodies a Longship captain who must set the pace for his rowers. The participants are on their Viking ship and are sailing in the same direction. They must strike rhythmically on runes to motivate their teams. Their speed depends on their success. The goal of the players is to get as far as possible and pass their competitors at the end of the song to win the race and reach Valhalla.

en-us	ragnarock.languages
en	French, English

en-us	ragnarock.subtitle
en	Offer a simple, accessible, and musical experience thanks to Ragnarock, the VR rhythm game!

en-us	ragnarock.title
en	Ragnarock

en-us	ragnarock.universe
en	Viking

en-us	revolvr3.duration
en	5 to 15 minutes

en-us	revolvr3.experience_required
en	Easy

en-us	revolvr3.game_type
en	PvP shooting action

en-us	revolvr3.info_block_1_content
en	RevolVR 3, from NeverBored, is a simple and addictive game! Very easy to play (little briefing required) and accessible to all, this game is ideal for groups of players looking to compete team against team in fast-paced games. From 2 to 6 players, on several maps, with three levels of difficulty players will be able to choose between several heroes with their revolvers to establish the best strategy and triumph over their opponents. RevolVR 3 also features an online tournament mode available for free for LBEs.

en-us	revolvr3.info_block_1_title
en	Discover RevolVR 3, an award-winning multiplayer PvP shooter with a free online tournament service!

en-us	revolvr3.info_block_2_content
en	Two to six players, with zero learning curve, and no need for operator instruction. The game start-up time is seven seconds, with the possibility of customizing the game time from 5 to 15 minutes. Players and game masters will be able to access the LeaderBoard, and easily create a multiplayer online tournament! The game also includes spectator software with wide camera angles from your external TVs. Finally, you can also play alone against multiple AI (bots) if needed.

en-us	revolvr3.info_block_2_title
en	RevolVR 3 is designed specifically for virtual reality arcade centers

en-us	revolvr3.info_block_3_content
en	On a dusty, sandy planet, weapons manufacturing tycoons begin renting out robot bodies to adventurous humans with wild ambitions in exchange for testing their newly designed revolvers. Gunslingers of all kinds move into robotic bodies to take part in frontier-style combat and show off their skills and shooting styles. Choose one of four characters with unique revolvers and battle your opponent in three arenas. Jump, dodge, hide behind cover, and choose unusual shooting angles. May the best bot win!

en-us	revolvr3.info_block_3_title
en	The Lore

en-us	revolvr3.intro
en	RevolVR 3, from NeverBored, is a simple and addictive game! Very easy to play (little briefing required) and accessible to all, this game is ideal for groups of players looking to compete team against team in fast-paced games. From 2 to 6 players, on several maps, with three levels of difficulty players will be able to choose between several heroes with their revolvers to establish the best strategy and triumph over their opponents. RevolVR 3 also features an online tournament mode available for free for LBEs.

en-us	revolvr3.languages
en	English

en-us	revolvr3.subtitle
en	Discover RevolVR 3, an award-winning multiplayer PvP shooter with a free online tournament service!

en-us	revolvr3.title
en	revolVR3

en-us	revolvr3.universe
en	Far-West futuristic

en-us	room.description
en	The room-scale space is the smallest free roaming space developed by Octopod. Players move freely with 2 people in an open room of 20m² using HTC/Valve 2.0 base station technology.<br/><br/>Free of their movements, players can interact with their partner, communicate directly with him and move on the whole surface of the room. Several room-scales can be installed in the same room, allowing groups to play together (up to 8 people).<br/><br/>This space is modular because it allows you to alternate between a free roaming room configuration or two box spaces with the same hardware. You can therefore play free roaming room-scale games or box games in this space.<br/><br/>The room-scale space has been created to offer players a non-reproducible experience at home, in free roaming, on an easily scalable and evolving space.

en-us	room.title
en	Room-scale space

en-us	select.cat
en	Select your category

en-us	separator.and
en	and

en-us	separator.by
en	by

en-us	separator.or
en	or

en-us	shuriken.duration
en	20 minutes

en-us	shuriken.experience_required
en	Easy

en-us	shuriken.game_type
en	Multiplayer VR shooter

en-us	shuriken.info_block_1_content
en	Shuriken Street is a shooting game in which two teams compete in an arena and have to eliminate as many opponents as possible within the time limit. The fight takes place in an Asian cyberpunk environment. Opponents compete against each other using weapons that throw shurikens. The goal of players is to have the most points at the end of 20 minutes of play, individually and in teams.

en-us	shuriken.info_block_1_title
en	Offer a strategy and cooperation VR esport game to your players

en-us	shuriken.info_block_2_content
en	The game can be suitable for audiences with varying degrees of VR experience thanks to its simplicity of gameplay and intuitive ergonomics. However, there is still competition between the teams and allows players to compete against each other and compare their scores at the end of the game. It will appeal primarily to combat enthusiasts and fans of action and competition.

en-us	shuriken.info_block_2_title
en	Create a competition between 2 teams

en-us	shuriken.info_block_3_content
en	The care is given to the decor elements and the cyberpunk / Asian inspirations allow players to live a strong experience. The richness of the decor that virtual reality allows offers possibilities that cannot be found in a laser game. The level design offers several strategies, players must choose the type of weapon they use depending on the effect they want to have. They must cooperate if they want to eliminate as many opponents as possible.

en-us	shuriken.info_block_3_title
en	Immerse players in an Asian cyberpunk setting over more than 200 m²

en-us	shuriken.intro
en	Shuriken Street is a shooting game in which two teams compete in an arena and have to eliminate as many opponents as possible within the time limit. The fight takes place in an Asian cyberpunk environment. Opponents compete against each other using weapons that throw shurikens. The goal of players is to have the most points at the end of 20 minutes of play, individually and in teams.

en-us	shuriken.languages
en	French, English

en-us	shuriken.subtitle
en	Offer a strategy and cooperation VR esport game to your players

en-us	shuriken.title
en	Shuriken Street

en-us	shuriken.universe
en	Asian cyberpunk

en-us	studio-distributor.title
en	Discover <i>Octopod</i> for:

en-us	studio.cat1.description-1-1
en	You are a studio or a publisher of a virtual reality game, and wish to apply to add your game on the Octopod marketplace ?

en-us	studio.cat1.description-1-2
en	You can send a request via our form or by contacting directly the Octopod team at 

en-us	studio.cat1.description-2-1
en	A centralized and ergonomic administration interface

en-us	studio.cat1.description-2-2
en	Launching games on the whole computer park from a single machine;

en-us	studio.cat1.description-2-3
en	One-click download of new games; 

en-us	studio.cat1.description-2-4
en	Updates of experiences with patches and evolutions of the whole computer park;

en-us	studio.cat1.description-2-5
en	Direct setting of games and player options;

en-us	studio.cat1.description-2-6
en	Display and feedback of players' scores;

en-us	studio.cat1.description-2-7
en	Soon a display of the history of the centers having your licenses

en-us	studio.cat1.description-2-8
en	Soon a display of platform prices, game prices, total prices

en-us	studio.cat1.description-3-1
en	Octopod is a brand specialized in the development of software solutions to manage and distribute virtual reality content out of the home.

en-us	studio.cat1.description-3-10
en	Access to the network of LBVR using Octopod 

en-us	studio.cat1.description-3-11
en	The promotion of your game licenses by Octopod's com teams

en-us	studio.cat1.description-3-12
en	The possibility to discuss your issues with WanadevStudio

en-us	studio.cat1.description-3-13
en	Feedback from Octopod's teams, advice and support for your studio

en-us	studio.cat1.description-3-14
en	The promotion of your license in the Octopod catalog 

en-us	studio.cat1.description-3-2
en	Octopod is a brand created in 2015 within the company 

en-us	studio.cat1.description-3-3
en	 (2009), also specialized in the development of custom digital solutions.

en-us	studio.cat1.description-3-4
en	Wanadev also has a virtual reality game development studio, 

en-us	studio.cat1.description-3-5
en	, which has developed more than fifteen multiplayer licenses for professionals and more recently experiences appreciated and plebiscited by the general public.

en-us	studio.cat1.description-3-6
en	Integrating the Octopod:Games catalog allows to

en-us	studio.cat1.description-3-7
en	Guarantee an easy to use distribution system

en-us	studio.cat1.description-3-8
en	Different pricing options 

en-us	studio.cat1.description-3-9
en	Centralization of your marketing and promotional elements within the platform 

en-us	studio.cat1.description-4-1
en	Our service fees (platform and distribution) are applied in addition to your license fees:

en-us	studio.cat1.description-4-2
en	Pay Per Minute: 0.02 euros per minute per player excluding VAT

en-us	studio.cat1.description-4-3
en	Pay Per Game: 1 euro per game per player

en-us	studio.cat1.description-5-1
en	In addition to developing a software solution that will enhance your content, our teams have developed a platform designed entirely for studios and publishers. 

en-us	studio.cat1.description-5-10
en	All the tasks of a distributor during an on-site installation

en-us	studio.cat1.description-5-11
en	Training operators on catalog content

en-us	studio.cat1.description-5-2
en	It includes a dashboard dedicated to your activity, a detailed history of the use of your licenses, access to a large LBE distribution network, commercial actions, promotion and communication around the contents by our teams but also :

en-us	studio.cat1.description-5-3
en	Content hosting - storage and management of downloads.

en-us	studio.cat1.description-5-4
en	Monitoring of minutes and sending data to the studios.

en-us	studio.cat1.description-5-5
en	Continuous improvement of the solution, which requires a complete internal development team.

en-us	studio.cat1.description-5-6
en	Technical support, sales team and a full marketing team to support the studios.

en-us	studio.cat1.description-5-7
en	Relationship development and content marketing to operators.

en-us	studio.cat1.description-5-8
en	Billing operators for commercial licensing fees.

en-us	studio.cat1.description-5-9
en	Follow-up and collection efforts with operators.

en-us	studio.cat1.title-1
en	How can I integrate the platform ?

en-us	studio.cat1.title-2
en	What are the features of the platform ?

en-us	studio.cat1.title-3
en	Why is Octopod a good solution to distribute my content ?

en-us	studio.cat1.title-4
en	What are the service fees

en-us	studio.cat1.title-5
en	What justifies these fees ?

en-us	studio.cta
en	Development VR<br/>studio

en-us	studio.title.cat1
en	The partner studios

en-us	sub_subtitle_10
en	The required material

en-us	sub_subtitle_10
en	An accountant

en-us	sub_subtitle_11
en	Hardware installation for a warehouse game

en-us	sub_subtitle_11
en	Management tools

en-us	sub_subtitle_13
en	The required material

en-us	sub_subtitle_14
en	Installation of equipment for a mobile VR stand

en-us	sub_subtitle_2
en	The required material

en-us	sub_subtitle_3
en	Installing the hardware for a box game with the HTC Vive or Vive Pro headset

en-us	sub_subtitle_4
en	The required material

en-us	sub_subtitle_7
en	The required material

en-us	sub_subtitle_8
en	Installing the hardware for a game on a room-scale surface with the HTC Vive headset

en-us	sub_subtitle_9
en	What equipment to choose for VR games in warehouse-scale spaces?

en-us	sub_subtitle_9
en	The development studio

en-us	subtitle_1
en	What is an LBVR?

en-us	subtitle_1
en	Why there are delays in opening a VR room

en-us	subtitle_1
en	What equipment to choose for Pods VR games?

en-us	subtitle_10
en	Opening an LBVR: companies and professions to open it?

en-us	subtitle_11
en	How much does it cost to open an LBVR?

en-us	subtitle_12
en	What equipment for a mobile VR?

en-us	subtitle_12
en	The steps to open a VR room: choose your equipment

en-us	subtitle_12
en	What games to put in an LBVR?

en-us	subtitle_13
en	Steps to open a VR venue: set up a marketing strategy

en-us	subtitle_14
en	The steps to open a VR venue: establish your prices

en-us	subtitle_2
en	1- VR games in a box: the HTC Vive headset

en-us	subtitle_2
en	Why opening an LBVR?

en-us	subtitle_2
en	Opening of a VR venue: Deadlines for the premises

en-us	subtitle_2
en	Your vision and your purpose

en-us	subtitle_3
en	Opening of a VR room: Deadlines in game development

en-us	subtitle_3
en	The steps to open a VR venue: study!

en-us	subtitle_3
en	How to open an LBVR?

en-us	subtitle_4
en	Opening an LBVR: what are the deadlines for opening a VR room?

en-us	subtitle_4
en	2- VR games in a box: the Oculus Rift S headset

en-us	subtitle_4
en	The business model stage for its VR venue

en-us	subtitle_4
en	Opening of a game room: The delays in communication

en-us	subtitle_5
en	Opening an LBVR: which are the steps to open it?

en-us	subtitle_5
en	Installation of the hardware for a box game with the Oculus Rift S headset

en-us	subtitle_5
en	The estimated budget stage for your VR venue

en-us	subtitle_5
en	Open game room: Delays in the development of your space

en-us	subtitle_6
en	Opening an LBVR: which equipment to choose to open it?

en-us	subtitle_6
en	The steps to open a VR venue: choose its location and its premises

en-us	subtitle_7
en	Which software should i get to open a VR venue ?

en-us	subtitle_7
en	Steps to open a VR arcade: adapting your VR game playgrounds

en-us	subtitle_8
en	Open an LBVR: Open a virtual reality location-based: which location to choose to open it?

en-us	subtitle_8
en	The steps to open a VR room: choose the content and types of games

en-us	subtitle_9
en	The steps to open a VR center: choose the right partners

en-us	subtitle_9
en	Opening an LBVR: how to set up your VR room?

en-us	testimonial.cta
en	Leave a review

en-us	testimonial.ctaTitle
en	My opinion about Octopod

en-us	testimonials.1.content
en	Octopod transformed our project through the foundations. Today we are confident that we have the best solution for our operation. Content for all types of customers, beginners as well as confirmed, a management platform designed for us. The follow-up is flawless.

en-us	testimonials.1.firstname
en	Quentin

en-us	testimonials.1.place
en	Guardian of Real, Ludres (France)

en-us	testimonials.2.content
en	The teams demonstrate both great professionalisms and at the same time empathy and human support in the project.

en-us	testimonials.2.firstname
en	Christophe

en-us	testimonials.2.place
en	Virtual Zone, Lyon (France)

en-us	testimonials.3.content
en	This partnership with one of the most specialized national players in the creation of virtual reality content guarantees our customers to discover ever more innovative and breathtaking gaming experiences.

en-us	testimonials.3.firstname
en	Arthur

en-us	testimonials.3.place
en	DreamAway, Lyon (France)

en-us	testimonials.4.content
en	<strong>Start your project </strong>, open your VR Gaming Center, welcome and retain your first customers and <strong> send us your feedback! </strong>

en-us	testimonials.4.firstname
en	You

en-us	testimonials.4.place
en	In your town

en-us	testimonials.title
en	Our <i>partners</i> talk about it <i>better</i> than us

en-us	thumb.subtitle-1
en	Includes 5 playing surfaces and an equipment area, 33 space combinations

en-us	thumb.subtitle-2
en	Up to 8 boxes per Octo:Gone, 1 player per box

en-us	thumb.subtitle-3
en	Up to 4 Rooms per Octo:Gone, 2 players per Room

en-us	thumb.subtitle-4
en	Up to 2 Lines per Octo:Gone, 4 players per Line

en-us	thumb.subtitle-5
en	Up to 2 Halfs per Octo:Gone, 4 players per Half

en-us	thumb.subtitle-6
en	Up to 8 players

en-us	thumb.title-1
en	Octo:Gone space 8*11m

en-us	thumb.title-2
en	Pods or Box 2,5*3,5m

en-us	thumb.title-3
en	Room 3,5X5m or 4*5m

en-us	thumb.title-4
en	Line 3,5*10m

en-us	thumb.title-5
en	Half 8*5m

en-us	thumb.title-6
en	Arena 8*10m

en-us	timeline.step1.description
en	Together, we build your project: hardware, interior layout, design...

en-us	timeline.step1.title
en	First<br/>call

en-us	timeline.step2.description
en	We install the full Octopod's ecosystem and the games catalog

en-us	timeline.step2.title
en	Trial offer<br/>& Installation

en-us	timeline.step3.description
en	You operate easily with all the tools available for you

en-us	timeline.step3.title
en	D-Day<br/>& operation

en-us	timeline.step4.description
en	You reach your break-even point and progress as fast as you want.

en-us	timeline.step4.title
en	Performance<br/>& Profitability

en-us	timeline.step5.description
en	You aim the economic growth by planning and opening new spaces

en-us	timeline.step5.title
en	Development<br/>& Expansion

en-us	timeline.title
en	<i>Start your Location-Based VR project</i>

en-us	title
en	The different <i>Octopod</i> VR playgrounds

en-us	title
en	What are the steps to opening a VR venue?

en-us	title
en	<i>FAQ</i>

en-us	title
en	Become a <i> distributor </i> of the Octopod VR solution

en-us	title
en	What are the deadlines for opening a VR room?

en-us	title
en	<i> VR Studios: </i> integrate your games in the Octopod VR catalog

en-us	title
en	What equipment to choose to open a Location-Based Entertainment VR?

en-us	title
en	Open VR venue: Tips and advice

en-us	title2
en	<i>What does</i> the Octopod <i>distributor offer</i> ?

en-us	title2
en	What does the <i>Octopod solution include</i> ?

en-us	title3
en	The <i>advantages</i> of the Octopod <i>Studio offer</i>:

en-us	title_1
en	Define the identity of your VR venue 

en-us	title_15
en	Conclusion for a good selection of equipment to open a VR room

en-us	title_15
en	Conclusion

en-us	title_2
en	What are the elements that take time when opening a VR venue?

en-us	title_3
en	What delayed impact in a room opening VR

en-us	title_4
en	Conclusion

en-us	title_6
en	Which equipment to choose for box compatible VR games for room-scale ?

en-us	trial-offer.form.button.send
en	Send demand

en-us	trial-offer.form.button.sending
en	Sending ...

en-us	trial-offer.form.button.sent
en	Demand sent !

en-us	trial-offer.form.company.cityRegistration
en	City or state of registration*

en-us	trial-offer.form.company.companyLegalName
en	Legal name of the company*

en-us	trial-offer.form.company.companyStatus
en	Status of the company*

en-us	trial-offer.form.company.companylegalName
en	Legal name of the company*

en-us	trial-offer.form.company.registrationNumber
en	Registration number*

en-us	trial-offer.form.lbe.address
en	Complete address*

en-us	trial-offer.form.lbe.city
en	City*

en-us	trial-offer.form.lbe.country
en	Country*

en-us	trial-offer.form.lbe.email
en	General email*

en-us	trial-offer.form.lbe.name
en	Public name of your LBE*

en-us	trial-offer.form.lbe.phone
en	Public phone

en-us	trial-offer.form.lbe.zipcode
en	ZIP code*

en-us	trial-offer.form.message
en	Your message

en-us	trial-offer.form.message.title
en	Comments

en-us	trial-offer.form.required
en	*required field

en-us	trial-offer.form.space.area
en	Play area dimensions

en-us	trial-offer.form.space.free-roaming
en	Free roaming*

en-us	trial-offer.form.space.free-roaming.no
en	No

en-us	trial-offer.form.space.free-roaming.yes
en	Yes

en-us	trial-offer.form.space.game-master
en	Amount of GameMaster PC

en-us	trial-offer.form.space.headset-type
en	Headset type*

en-us	trial-offer.form.space.players
en	Player capacity*

en-us	trial-offer.form.space.playgrounds-type
en	Types of playgrounds*

en-us	trial-offer.form.space.playgrounds-type.arena
en	Arena

en-us	trial-offer.form.space.playgrounds-type.box
en	Box/pods

en-us	trial-offer.form.space.playgrounds-type.other
en	Other

en-us	trial-offer.form.space.playgrounds-type.roomscale
en	Roomscale

en-us	trial-offer.form.space.server
en	Amount of Server PC

en-us	trial-offer.form.team.manager.email
en	Manager's email

en-us	trial-offer.form.team.manager.name
en	Manager's first and last name

en-us	trial-offer.form.team.manager.phone
en	Manager's phone

en-us	trial-offer.form.team.owner.email
en	Owner's email*

en-us	trial-offer.form.team.owner.name
en	Owner's first and last name*

en-us	trial-offer.form.team.owner.phone
en	Owner's phone*

en-us	trial-offer.form.title.company
en	About your company:

en-us	trial-offer.form.title.lbe
en	About your LBE

en-us	trial-offer.form.title.space
en	Your VR space

en-us	trial-offer.form.title.team
en	Your team

en-us	trial-offer.form_message.not_sent
en	Demand not sent

en-us	trial-offer.head.title
en	Octopod trial offer, fill in the form for a 7-day trial !

en-us	trial-offer.subtitle
en	Test the Octopod solution before you commit! From today, fill in the form to take advantage of the Octopod VR software and games catalog free of charge for a full week.

en-us	trial-offer.title
en	<i>Interested in Octopod&nbsp;? <br/> Fill in the form for a 7-day trial&nbsp;!</i>

en-us	try-solution-free.btn
en	Free trial offer

en-us	try-solution-free.ctaTitle
en	Trial offer Octopod

en-us	try-solution.btn
en	I want to try Octopod

en-us	try-solution.content
en	Test before you commit! From today, you can test the games catalog and the Octopod VR platform ecosystem for free for one week.

en-us	try-solution.ctaTitle
en	Trial offer Octopod

en-us	try-solution.subtitle
en	Test it for free for one week and contact us!

en-us	try-solution.title
en	Interested in Octopod?

en-us	ultim-8.duration
en	Configurable

en-us	ultim-8.experience_required
en	Easy

en-us	ultim-8.game_type
en	Versus