en-us	ultim-8.info_block_1_content
en	Ultim-8 uses the codes of classic arcade games. Two players face off in a futuristic skill sport. By throwing a flying disc, they must score goals in their opponent's camp while protecting their own zone. The players are in competition, their objective is to score as many goals as possible against the opposite players.

en-us	ultim-8.info_block_1_title
en	Ultim-8, an esport game in virtual reality

en-us	ultim-8.info_block_2_content
en	Ultim-8 is the ideal game for customers new to virtual reality. Indeed, the handling is accessible to all thanks to a very simple ergonomics. As for the more athletic, they rediscover the sensations of a sport such as a tennis or badminton.

en-us	ultim-8.info_block_2_title
en	Offer a skill fight in your arcade venue

en-us	ultim-8.info_block_3_content
en	Ultim-8 allows your customers to live an unprecedented sporting experience mixing skill and speed and challenge their opponent in a futuristic arena. Challengers enjoy endless replay to improve their scores.

en-us	ultim-8.info_block_3_title
en	Take advantage of the speed of the rounds to offer several games

en-us	ultim-8.intro
en	Ultim-8 uses the codes of classic arcade games. Two players face off in a futuristic skill sport. By throwing a flying disc, they must score goals in their opponent's camp while protecting their own zone. The players are in competition, their objective is to score as many goals as possible against the opposite players.

en-us	ultim-8.languages
en	English

en-us	ultim-8.subtitle
en	Ultim-8, an esport game in virtual reality

en-us	ultim-8.title
en	Ultim-8

en-us	ultim-8.universe
en	Futuristic

en-us	video.description
en	The Octopod VR platform offers a catalog of virtual reality experiences that can be played on different playgrounds.<br/><br/>These spaces have been designed to allow the exploitation of games developed by the major partner studio, WanadevStudio, as well as by other studios present in the catalog and to use the best technology of each VR headset manufacturer based on their technical recommendations.<br/><br/>This division allows us to offer our customers an optimal experience to welcome players in the most stable operating conditions possible with a regularly renewed catalog. Furthermore, we recommend installing several types of spaces to make the most of the potential of VR.

en-us	video.title
en	Use all the spaces of your room thanks to an adapted catalog

en-us	vr.cat1.description-1
en	We provide VR games catalogs for 3 types of spaces:

en-us	vr.cat1.description-2
en	Boxes or pods (from 4 to 9sqm/person): 1 person per space. 

en-us	vr.cat1.description-2-1
en	In our box or pod spaces, our experiences are compatible with HTC Vive (Pro, Pro 2), Oculus Rift, and Rift-S headsets as well as the Valve Index... 

en-us	vr.cat1.description-2-2
en	For our room-scale spaces, our experiences are compatible with HTC Vive, Vive Pro, and Vive Pro 2 with backpack PC (MSI, HP, or ZOTAC) or wireless modules (up to 3 modules).

en-us	vr.cat1.description-2-3
en	For our Octo:Gone space, the games are compatible with HTC Vive Pro and Vive Pro 2 (soon Vive Focus 3) headsets that use 2.0 base stations for tracking in free movement with a backpack PC.

en-us	vr.cat1.description-3
en	Room scale Two people per space (4*5 meters for 2 players); 2 people move in free-roaming in a modular space between the room zone and two pod zones. 

en-us	vr.cat1.description-3-1
en	The catalog is currently made up of about 20 multiplayer VR games.

en-us	vr.cat1.description-3-2
en	For the box/pod space we currently offer more than 10 WanadevStudio games as well as 3 games from partner studios, that is to say 13 multiplayer games with various universes and gameplay.

en-us	vr.cat1.description-3-3
en	For the room-scale space (which is also compatible with the box/pod catalog) we offer 4 WanadevStudio games and 3 games from partner studios.

en-us	vr.cat1.description-3-4
en	Concerning our new space, the Octo:Gone (new space with a gaming area of 8*10m, which can be cut into 5 different playgrounds), we offer 3 additional games from partner studios, which means a total of more than twenty compatible multiplayer licenses, including a dozen free-roaming.

en-us	vr.cat1.description-3-5
en	For more information about the games, please visit 

en-us	vr.cat1.description-3-6
en	our catalog

en-us	vr.cat1.description-4
en	Octo:Gone (8*10sqm) : Ultra-modular free-roaming space designed for up to 8 people with 5 different playgrounds to play all the games catalog.

en-us	vr.cat1.title-1
en	What surfaces are available to play on ?

en-us	vr.cat1.title-2
en	What technologies are used in Wanadev's experiments?

en-us	vr.cat1.title-3
en	How many games are there for each type of space?

en-us	vr.cat2.description-1-1
en	Octopod is a Pay Per Minute or Pay Per Play solution per player (depending on the studio that developed the licenses).

en-us	vr.cat2.description-1-2
en	You pay the exploitation of the licenses on the Octopod platform each month according to the amount of games/minutes exploited.

en-us	vr.cat2.description-1-3
en	These rates include: the license to exploit the game, the use of the Octopod solution, the support (games and platform), the access to the technical resources, to the promotional and communication resources for each game, to the advice of the Octopod teams.

en-us	vr.cat2.description-1-4
en	You have no monthly subscription to pay for the use of the platform, no lifetime license to buy.

en-us	vr.cat2.description-1-5
en	For WanadevStudio licenses, an advance of minutes called Advance Game Credits can be requested depending on the package chosen (essential, standard, premium). Each new WanadevStudio license will be available at no extra cost in your catalog.

en-us	vr.cat2.description-1-6
en	Partner studio licenses are available at no cost, and billed at the end of the month according to the amount of minutes/parts used.

en-us	vr.cat2.description-1-7
en	Finally, different types of installations of the solution are also possible (autonomous, remote, on site by our teams).

en-us	vr.cat2.description-1-8
en	For more information, please contact our sales team directly at 

en-us	vr.cat2.description-2-1
en	Currently, the accepted means of payment are bank transfers. The company Wanadev, owner of the Octopod product, issues invoices to the subscribers of the Octopod solution according to the services chosen or the minutes used on the different games.

en-us	vr.cat2.description-2-2
en	The accepted currencies are the euro, the American and Canadian dollar.

en-us	vr.cat2.description-3-1
en	Octopod:Games - VR games catalog including +20 recognized licenses of multiplayer games of different gameplay (WanadevStudio and partner studios).

en-us	vr.cat2.description-3-10
en	An ecosystem of several partners who are experts in their fields with preferential rates via Octopod and direct contact with them.

en-us	vr.cat2.description-3-2
en	Octopod:Games - VR games catalog including +20 recognized licenses of multiplayer games of different gameplay (WanadevStudio and partner studios).

en-us	vr.cat2.description-3-3
en	Addition of new game licenses (partner studios and WanadevStudio) to the Octopod:Games catalog* (*after validation of the studio on the territorial non-exclusivity of the center and a compatible installation).

en-us	vr.cat2.description-3-4
en	Octopod:Play - solution for managing a leisure and entertainment activity in virtual reality.

en-us	vr.cat2.description-3-5
en	Octopod:Insight - web space allowing the follow-up of your performances, a centralized access to documentation and communication resources.

en-us	vr.cat2.description-3-6
en	Communication packs and game guides for each game license with photos, videos, posters, etc...

en-us	vr.cat2.description-3-7
en	Octopod:Games - the realization of your custom virtual reality projects by WanadevStudio.

en-us	vr.cat2.description-3-8
en	Access to Octopod and partner studios support via ticketing system.

en-us	vr.cat2.description-3-9
en	Experience feedback (+5 years in LBVR), advice and support from Octopod teams.

en-us	vr.cat2.description-4-1
en	Octopod leaves a total freedom to its customers on the management of the sale of the experiences of the catalog. Indeed, being only a software solution provider (and not a franchisor), Octopod does not impose the selling price of a game session to your customers.

en-us	vr.cat2.description-4-10
en	<strong>The prices observed in France</strong> are generally between : 

en-us	vr.cat2.description-4-11
en	from 10€ to 25€ HT per person for a session of about 20 minutes (including briefing),

en-us	vr.cat2.description-4-12
en	from 20€ to 35€ HT for a 45 minutes session (including briefing).

en-us	vr.cat2.description-4-2
en	Nevertheless, with the experience acquired during these several years of activity and the feedback from our partners, our teams have noted good practices to define a relevant commercial offer to its customers: 

en-us	vr.cat2.description-4-3
en	<strong>Take into account the duration of the game</strong>: in the Octopod:Games catalog, the games have an average duration of 20 or 45 minutes. Most of the experiences have a customizable duration allowing you to adapt the game to your exploitation issues.

en-us	vr.cat2.description-4-4
en	<strong>Take into account the specificities of the leisure industry</strong>: in the leisure and entertainment sector, the major issue is to improve the occupancy rate of its room. There are off-peak hours, i.e. hours when attendance is minimal, generally on weekdays before 18:00, and full hours; on weekdays after 18:00 and on weekends.

en-us	vr.cat2.description-4-5
en	<strong>Consider local purchasing power</strong>: Depending on the geographic area in which you are going to locate, the price of gaming sessions may vary. For example, a 20-minute game session at peak time in a large city can be sold for around one euro per minute, i.e. around 20 euros, and in a smaller city, around 15 euros. 

en-us	vr.cat2.description-4-6
en	We therefore advise you to charge <strong>more attractive prices during off-peak hours on weekdays</strong> (reduced margin) to attract a clientele that either has less purchasing power or is more available during the day on weekdays. It is also possible to propose dedicated offers for privatizations (seminars, EVG, EVJF, birthdays...) with services other than the game (small catering, animations, provision of furniture to work / meet). 

en-us	vr.cat2.description-4-7
en	<strong>At peak times</strong> when the attendance is higher, i.e. after 18:00 on weekdays and weekends, <strong>plan a pricing where your margin is higher and adapt this pricing according to the duration of the game</strong> chosen by the participants (20/45 minutes).

en-us	vr.cat2.description-4-8
en	<strong>Plan offers for your most loyal customers (loyalty cards for example), group offers, for companies etc.</strong>

en-us	vr.cat2.description-4-9
en	<strong>The selling price of a more immersive experience in free-roaming is generally higher than the selling price of a static experience (box)</strong>. Indeed, the perceived quality and the experience lived by the customers are more immersive, more innovative and therefore more intense. They are therefore willing to pay a higher price for a free-roaming experience, within reason. 

en-us	vr.cat2.title-1
en	What pricing for the Octopod solution ?

en-us	vr.cat2.title-2
en	What are the accepted means of payment ?

en-us	vr.cat2.title-3
en	What does this pricing include ?

en-us	vr.cat2.title-4
en	As an operator, how much can I sell a game session to my customers ?

en-us	vr.cat3.description-1-1
en	By logging in to your operator account on the 

en-us	vr.cat3.description-1-2
en	 interface, you can see at any time the number of minutes and games played over a given period.

en-us	vr.cat3.description-1-3
en	The 'Game Sessions' tab allows you to follow in detail the games played with different information. It is also possible to export this data to be able to process it yourself. Filters by games and by period are also available to refine your search.

en-us	vr.cat3.description-1-4
en	Soon, you will also be able to track your game credit balance in real time to know at any time the amount available and anticipate a refill in game credits or a monthly billing.

en-us	vr.cat3.title-1
en	How do I keep track of my game minutes consumption ?

en-us	vr.cat4.description-1-1
en	The Octopod:Games catalog offers licenses of games compatible and adapted to different playgrounds and different VR headsets.

en-us	vr.cat4.description-1-2
en	<strong>We seek to build a catalog of games containing the most qualitative licenses and meeting the tastes of your customers.</strong>

en-us	vr.cat4.description-1-3
en	Thus, the Octopod:Games catalog contains experiences developed to be played in multiplayer, of different styles, and universes to match your different customers and their tastes.

en-us	vr.cat4.description-1-4
en	You will find in the catalog collaborative and versus games of shooting, arcade, escape-game, zombies, action/adventure in Mayan, apocalyptic, historical, fantasy or realistic worlds.

en-us	vr.cat4.description-1-5
en	You can find all our experiences on 

en-us	vr.cat4.description-1-6
en	our website 

en-us	vr.cat4.description-1-7
en	and in the catalog of games sent by our teams.

en-us	vr.cat4.description-2-1
en	<strong>Each game in the catalog is accompanied by documentation</strong> (Game guides) that guides you through the installation, configuration, briefing and operation of an experience.

en-us	vr.cat4.description-2-2
en	You will find in these guides advice on how to sell the experience, on the target audience, on the use of a potential Game Master, on the options available for the game or the players, on the game lore, etc.

en-us	vr.cat4.description-2-3
en	These guides are therefore a precious tool, thought by the studios and made available on the Documentation page of your Octopod:Insight space to help you get the best out of each license.

en-us	vr.cat4.description-3-1
en	Of course! You can benefit from a free 7-day trial of the Octopod solution.

en-us	vr.cat4.description-3-2
en	To do so, you can contact our sales team at 

en-us	vr.cat4.description-3-3
en	 or via our contact form in order to check your eligibility and the prerequisites to create your trial account.

en-us	vr.cat4.description-3-4
en	Contact Octopod

en-us	vr.cat4.description-4-1
en	It is of course possible to test for free the experiences of our partner studios integrated in our catalog.

en-us	vr.cat4.description-4-2
en	To do so, you can contact our sales team at 

en-us	vr.cat4.description-4-3
en	 or via our contact form to check your eligibility and the requirements to create your trial account.

en-us	vr.cat4.description-4-4
en	Contact the Octopod team to add a game to my catalog

en-us	vr.cat4.description-5-1
en	When you install Octopod (autonomously, remotely or on site), you can benefit from a beta-testing period.

en-us	vr.cat4.description-5-2
en	These beta-tests allow you to test the whole Octopod solution and its catalog of games for free but not only! It is a privileged period before the opening to test and exchange with our teams on your knowledge (after training), your equipment, your installation, the software installed and to know the games on the fingertips to better advise your customers.

en-us	vr.cat4.description-5-3
en	<strong>The beta-testing period can extend up to 21 days after the installation is finalized</strong>. The opening of your center to the public or the billing of the experiences in the catalog marks the end of your beta testing period.

en-us	vr.cat4.title-1
en	What types of games are available for the Octopod catalog ?

en-us	vr.cat4.title-2
en	Is there any help for the briefing of my clients for the games of the Octopod catalog ?

en-us	vr.cat4.title-3
en	I already have an operation and virtual reality equipment, is it possible to test the games in Octopod's catalog ?

en-us	vr.cat4.title-4
en	How to test game licenses from partner studios ? 

en-us	vr.cat4.title-5
en	What are beta tests ? Once the installation is done, can I start operating ?

en-us	vr.cat5.description-1-1
en	 is a software developed by Wanadev to simplify and optimize a leisure activity in virtual reality. This tool allows you to centralize the essential tools for your operation and to group your game catalog in a single interface.

en-us	vr.cat5.description-1-2
en	Octopod:Play aims to offer its users an accessible, ergonomic, scalable and complete tool integrating many features essential to a leisure operation in virtual reality.

en-us	vr.cat5.description-1-3
en	Octopod:Play is installed on a single master machine (launcher) and is accessible from any device (PC, tablet, mobile) remotely.

en-us	vr.cat5.description-1-4
en	More information on Octopod:Play features at 

en-us	vr.cat5.description-1-5
en	this link.

en-us	vr.cat5.description-2-1
en	The Octopod:Play launcher is very easy to use. Once installed, 3 clicks are needed to launch a game:

en-us	vr.cat5.description-2-2
en	create a game,

en-us	vr.cat5.description-2-3
en	select the machines on which to launch the game,

en-us	vr.cat5.description-2-4
en	launch the game and all players at the same time.

en-us	vr.cat5.description-2-5
en	Other essential features are also available: player name information, language management, game settings, players, launching a game master and many others... 

en-us	vr.cat5.description-2-6
en	More information on Octopod:Play features at 

en-us	vr.cat5.description-2-7
en	 this link.

en-us	vr.cat5.description-3-1
en	The installation of the Octopod ecosystem can be done remotely and/or autonomously in some cases.

en-us	vr.cat5.description-3-2
en	For the box spaces (or pod), the installation is possible remotely, easily and quickly, from a detailed documentation that our teams put at your disposal. It details each step and accompanies you until your first experience launch is provided.

en-us	vr.cat5.description-3-3
en	For free-roaming spaces (room and octo:gone), an onsite installation will have to be done most of the time. If you encounter any difficulties with the installation or use of Octopod:Insight, several documents are available to help you solve problems.

en-us	vr.cat5.description-3-4
en	Our support team is also at your disposal if you need special assistance.

en-us	vr.cat5.title-1
en	What is Octopod:Play actually for ?

en-us	vr.cat5.title-2
en	How do I launch a game with Octopod:Play ?

en-us	vr.cat5.title-3
en	Is it easy to install the Octopod Suite ?

en-us	vr.cat6.description-1-1
en	VR headsets

en-us	vr.cat6.description-1-10
en	RTX 1070 graphics card minimum

en-us	vr.cat6.description-1-11
en	500GB SS

en-us	vr.cat6.description-1-12
en	8GB RAM

en-us	vr.cat6.description-1-13
en	For free-roaming spaces such as room-scale or Octo:Gone, PC backpacks are required.

en-us	vr.cat6.description-1-14
en	Do not hesitate to contact our team to have our more precise recommendations. We will then put you in direct contact with our hardware partners who will be able to advise you more precisely.

en-us	vr.cat6.description-1-15
en	Contact the Octopod team

en-us	vr.cat6.description-1-2
en	Globally, the headsets that can be used to fully use the Octopod:Games are : 

en-us	vr.cat6.description-1-3
en	Box: HTC Vive Pro (1 and 2) and Valve Index wired and streaming wifi HTC Vive Focus 3 Oculus and Meta Quest 2 headsets.

en-us	vr.cat6.description-1-4
en	Room-scale: HTC Vive Pro (1 and 2) wired and wifi streaming HTC Vive Focus 3 headsets.

en-us	vr.cat6.description-1-5
en	Octo:Gone: HTC Vive Pro (1 and 2) wired and streaming wifi HTC Vive Focus 3 headsets.

en-us	vr.cat6.description-1-6
en	Computers

en-us	vr.cat6.description-1-7
en	We recommend 'VR Ready' fixed PCs powerful enough to use the full potential of the catalog licenses and last over time.

en-us	vr.cat6.description-1-8
en	Briefly, it is necessary to have at least for the player machines PCs with :

en-us	vr.cat6.description-1-9
en	i7 processor last generation

en-us	vr.cat6.description-2-1
en	A network partner will be required to perform a network audit, install the network equipment and configure it. Wanadev can only intervene after this installation.

en-us	vr.cat6.description-2-10
en	Contact the Octopod team

en-us	vr.cat6.description-2-2
en	Internet connection (VDSL2 at 50 Mbps minimum, fiber recommended).

en-us	vr.cat6.description-2-3
en	Gigabit ethernet network.

en-us	vr.cat6.description-2-4
en	Dedicated wifi 6, 6E router (different from the *box provided by the operator).

en-us	vr.cat6.description-2-5
en	Workstations must have internet access.

en-us	vr.cat6.description-2-6
en	Launcher and Server workstations must be connected to Ethernet.

en-us	vr.cat6.description-2-7
en	Player stations must be connected to Ethernet.

en-us	vr.cat6.description-2-8
en	Fixed IP for the Launcher.

en-us	vr.cat6.description-2-9
en	Do not hesitate to contact our team to have our more precise recommendations. We will then put you in direct contact with our network partners who will be able to advise you more precisely.

en-us	vr.cat6.description-3-1
en	Overall, the headsets that can be used to fully utilize the Octopod:Games are:

en-us	vr.cat6.description-3-2
en	<strong>Box</strong>: HTC Vive Pro (1 and 2) and Valve Index wired and streaming wifi HTC Vive Focus 3 Oculus and Meta Quest 2 headsets.

en-us	vr.cat6.description-3-3
en	<strong>Room-scale</strong>: HTC Vive Pro (1 and 2) wired and wifi streaming HTC Vive Focus 3 headsets.

en-us	vr.cat6.description-3-4
en	<strong>Octo:Gone</strong>: HTC Vive Pro (1 and 2) wired and streaming wifi HTC Vive Focus 3 headsets.

en-us	vr.cat6.description-4-1
en	Octopod is a software provider with a catalog of games dedicated to virtual reality entertainment.

en-us	vr.cat6.description-4-2
en	Our teams do not provide hardware to keep our expertise and leave the sale, distribution and maintenance to specialists. We put you directly in touch with our privileged hardware partners.

en-us	vr.cat6.description-4-3
en	We work with expert reseller partners such as 

en-us	vr.cat6.description-4-4
en	 or 

en-us	vr.cat6.description-4-5
en	 to advise you and provide you with all the necessary hardware while respecting our requirements.

en-us	vr.cat6.description-5-1
en	Our teams work with the company 

en-us	vr.cat6.description-5-2
en	 which offers customized signage products. This company provides the branding (floor, material) of Octo:Gone spaces.

en-us	vr.cat6.title-1
en	What are the hardware requirements to use Octopod ?

en-us	vr.cat6.title-2
en	What are the prerequisites of the network ?

en-us	vr.cat6.title-3
en	What headsets are compatible ?

en-us	vr.cat6.title-4
en	Does Octopod take care of the hardware part ?

en-us	vr.cat6.title-5
en	Does Octopod take care of accessories and decoration ?

en-us	vr.cat7.description-1-1
en	Each game comes with a communication pack.

en-us	vr.cat7.description-1-2
en	These packs, which are freely available 24/24 on the Octopod:Insight documentation space, are composed of various communication supports: images for your social networks, trailer videos, posters, etc...

en-us	vr.cat7.description-2-1
en	The different Octopod products are available in French and in English.

en-us	vr.cat7.description-2-2
en	The games of the Octopod:Games catalog are available in French and in English. 

en-us	vr.cat7.description-2-3
en	The entire WanadevStudio catalog is translated into English (box and room) and the majority of the games of partner studios are also available in English (see in other languages).

en-us	vr.cat7.description-2-4
en	For more details on the languages available in the catalog licenses, please contact our teams.

en-us	vr.cat7.description-3-1
en	A merchandise store is available at 

en-us	vr.cat7.description-3-2
en	 this link 

en-us	vr.cat7.description-3-3
en	for WanadevStudio games.

en-us	vr.cat7.title-1
en	How can I communicate on the games of the Octopod:games catalog ?

en-us	vr.cat7.title-2
en	What languages are available ?

en-us	vr.cat7.title-3
en	Are there any products derived from the experiences available on Octopod ?

en-us	vr.title.cat1
en	VR Playgrounds

en-us	vr.title.cat2
en	Pricing

en-us	vr.title.cat3
en	Know your performance and consumption

en-us	vr.title.cat4
en	VR games licenses

en-us	vr.title.cat5
en	The launcher: Octopod:Play

en-us	vr.title.cat6
en	Hardware

en-us	vr.title.cat7
en	The communication

en-us	yin.duration
en	20 minutes, configurable

en-us	yin.experience_required
en	Easy

en-us	yin.game_type
en	Party game

en-us	yin.info_block_1_content
en	Yin is a VR party game that takes players into the heart of the Chinese New Year, in an annual competition between villages in the valley. Each player takes the role of a master dragon who directs his animal in the sky with movements of the arms. To win, they have to catch paper lanterns and grow their dragon to be as long as possible.

en-us	yin.info_block_1_title
en	Let your visitors discover unique gameplay thanks to Yin, the dance of the dragons

en-us	yin.info_block_2_content
en	Groups (family, friends) looking for a competitive game come to challenge each other are the target audiences of this game. Thanks to an exotic setting and a magical atmosphere, audiences looking for a friendly moment appreciate the game. travel and discovery.

en-us	yin.info_block_2_title
en	With Yin, the dance of the dragons, offer a VR game inspired by tai chi in which players discover a rich and wonderful setting

en-us	yin.info_block_3_content
en	Yin, the dance of the dragons offers original gameplay, the entire body of the player is the controller controlling the dragon. The graphic universe is designed to take players on a journey and to immerse them in a festive village. The most competitive players can compare their scores thanks to the ranking visible throughout the game.

en-us	yin.info_block_3_title
en	Fun and competition for this multiplayer VR party game

en-us	yin.intro
en	Yin is a VR party game that takes players into the heart of the Chinese New Year, in an annual competition between villages in the valley. Each player takes the role of a master dragon who directs his animal in the sky with movements of the arms. To win, they have to catch paper lanterns and grow their dragon to be as long as possible.

en-us	yin.languages
en	French, English

en-us	yin.subtitle
en	Let your visitors discover unique gameplay thanks to Yin, the dance of the dragons

en-us	yin.title
en	Yin

en-us	yin.universe
en	Traditional Chinese party

en-us	yucatan.duration
en	45 minutes

en-us	yucatan.experience_required
en	Easy

en-us	yucatan.game_type
en	Collaboration

en-us	yucatan.info_block_1_content
en	Yucatan is a VR experience in the heart of the Mayan civilization that combines cooperation and adventure. Players evolve up to 4 pairs and complete several events in a limited time. At the end of the game, all pairs get together to fight the boss together and destroy the feathered serpent in a fight.

en-us	yucatan.info_block_1_title
en	Live a collaborative experience in virtual reality

en-us	yucatan.info_block_2_content
en	Yucatan is a mainstream family-friendly cooperative game for VR arcades. It is easy to access for all profiles: VR regulars or novices, young people or adults, gamers or not. All take pleasure in discovering the different colors and worked universes of Yucatan.

en-us	yucatan.info_block_2_title
en	Innovate and offer an adventure game to your customers!

en-us	yucatan.info_block_3_content
en	Yucatan is designed to use the physical playing space ensuring freedom of movement to allow 2 people to cooperate to complete the events for 40 minutes. The players are an integral part of the story told by the characters in the game. They are the actors and the success of the mission entrusted to them is entirely up to them.

en-us	yucatan.info_block_3_title
en	Increase operating comfort with a game for all audiences

en-us	yucatan.intro
en	Yucatan is a VR experience in the heart of the Mayan civilization that combines cooperation and adventure. Players evolve up to 4 pairs and complete several events in a limited time. At the end of the game, all pairs get together to fight the boss together and destroy the feathered serpent in a fight.

en-us	yucatan.languages
en	French

en-us	yucatan.subtitle
en	Live a collaborative experience in virtual reality

en-us	yucatan.title
en	Yucatan

en-us	yucatan.universe
en	Mayan

en-us	accordion.description
en	The gamer DNA of Wanadev's members inevitably led us to evolve and to complete our structure : Wanadev, still a web agency, and WanadevStudio as a game development studio, both sailing jointly to imagine and develop digital & innovative experiences. Including on-demand experiences.

en-us	accordion.item1.description
en	The studio develops VR experiences for the general public and broadcasting platforms including multiplayer experiences through various universes.

en-us	accordion.item1.title
en	Mainstream games

en-us	accordion.item2.description
en	For several years the team has been developing experiences dedicated to VR gaming venues offering games adapted to leisure professionals.

en-us	accordion.item2.title
en	Games for VR Venues

en-us	accordion.item3.description
en	We have always been developing tailor-made VR experiences in line with the specifications provided by our partners.

en-us	accordion.item3.title
en	Games on-demand

en-us	accordion.title
en	Our daily job

en-us	cookies.accept
en	Accept

en-us	cookies.refuse
en	Refuse

en-us	cookies.title
en	Accept cookies ?

en-us	description1.1
en	Under Article 6 of Law No. 2004-575 of June 21, 2004, on confidence in the digital economy, users of the site are informed www.wanadevstudio.com the identity of the various stakeholders in the context of its implementation and monitoring:

en-us	description1.2
en	Owner: Société Wanadev, 13 quai du commerce, 69009 Lyon, France - SIRET number: 511 500 811 00076, intra-community VAT number: FR 81511500811

en-us	description1.3
en	Creators:

en-us	description1.4
en	Wanadev's team

en-us	description1.5
en	Host: Wanadev.fr - Headquarters: 13 quai du commerce, 69009 Lyon, France

en-us	description2
en	The website www.wanadevstudio.com aims to provide information on all of the company's activities. Wanadev strives to provide on the site www.wanadevstudio.com information as precise as possible. However, it cannot be held responsible for omissions, inaccuracies, and deficiencies in the update, whether by itself or by the third party partners who provide it with this information. All information indicated on the site www.wanadevstudio.com are given for information only and are subject to change. In addition, the information on the site www.wanadevstudio.com are not exhaustive. They are given subject to modifications having been made since they were put online.

en-us	description3.1
en	Wanadev is the owner of the intellectual property rights or holds the rights of use on all the elements accessible on the site, in particular the texts, images, graphics, logos, software, with the exception of icons and images representing covers of work.

en-us	description3.2
en	Any reproduction, representation, modification, publication, adaptation of all or part of the elements of the site, whatever the means or process used, is prohibited without the prior written consent of Wanadev.

en-us	description3.3
en	Any unauthorized use of the site or any of the elements it contains will be considered as constituting an infringement and prosecuted in accordance with the provisions of Articles L.335-2 and following of the Intellectual Property Code.

en-us	description4.1
en	In France, personal data is protected in particular by law number° 78-87 of January 6, 1978, law number° 2004-801 of August 6, 2004, article L. 226-13 of the Penal Code and the European Directive of October 24, 1995.

en-us	description4.2
en	On the occasion of the use of the site www.wanadevstudio.com , can be collected: the URL of the links through which the user accessed the site www.wanadevstudio.com , the user's access provider, the user's Internet Protocol (IP) address.

en-us	description4.4
en	In accordance with the provisions of articles 38 and following of the law 78-17 of January 6, 1978, relating to data processing, files, and freedoms, any user has a right of access, rectification and opposition to personal data. concerning him, by making his written and signed request, accompanied by a copy of the identity document with the signature of the holder of the document, specifying the address to which the response must be sent.

en-us	description4.5
en	No personal information of the site user www.wanadevstudio.com is not published without the user's knowledge, exchanged, transferred, assigned or sold on any medium to third parties.

en-us	description4.6
en	The databases are protected by the provisions of the law of July 1, 1998, transposing directive 96/9 of March 11, 1996, on the legal protection of databases.

en-us	description5.1
en	The website www.wanadevstudio.com contains a number of hypertext links to other sites, set up with permission from Wanadev. However, Wanadev does not have the possibility to verify the content of the sites thus visited, and therefore assumes no responsibility for this fact.

en-us	description5.2
en	Website navigation www.wanadevstudio.com may cause the installation of cookie (s) on the user's computer. A cookie is a small file, which does not allow the user to be identified, but which records information relating to the navigation of a computer on a site. The data thus obtained are intended to facilitate subsequent navigation on the site, and are also intended to allow various measures of attendance.

en-us	description6
en	Any dispute in connection with the use of the site www.wanadevstudio.com is subject to French law. Exclusive jurisdiction is attributed to the competent courts of Lyon.

en-us	description7.1
en	Law number° 78-17 of January 6, 1978, in particular amended by law number ° 2004-801 of August 6, 2004, relating to data processing, files, and freedoms.

en-us	description7.2
en	Law No. 2004-575 of June 21, 2004, for confidence in the digital economy.

en-us	description8.1
en	User: Internet user connecting, using the aforementioned site.

en-us	description8.2
en	Personal information: "information which allows, in any form whatsoever, directly or indirectly, the identification of the natural persons to whom it applies" (article 4 of law n ° 78-17 of January 6, 1978).

en-us	example
en	Example

en-us	home.head.title
en	WanadevStudio - VR specialized Gaming Studio

en-us	home.title
en	WanadevStudio Welcome !

en-us	intro-duo.description
en	WanadevStudio’s team is made up of enthusiasts committed to developing immersive and fun VR games in Lyon, France. The entire Wanadev structure was created a decade ago as a web agency, focused on solving technical challenges, and our passion for new technology made us very early adopters of VR. With this passion, combined with our love for video games, we ended up developing plural games for LBVR locations, mainly in France and Europe.

en-us	intro-duo.job-subtitle
en	We're hiring a community manager

en-us	intro-duo.job-title
en	Job offer !

en-us	intro-duo.job2-subtitle
en	We're hiring a freelance character designer 3D

en-us	intro-duo.job2-title
en	Job offer !

en-us	intro-duo.title
en	About the team

en-us	nav.contact
en	Contact

en-us	nav.games
en	Games

en-us	nav.legal-notices
en	Legal notices

en-us	nav.legals-mentions
en	Legals mentions

en-us	nav.studio
en	Studio

en-us	notfound.description
en	The page you want to access does not exist.

en-us	notfound.head.title
en	Page not found.

en-us	notfound.link
en	Back to home page

en-us	notfound.title
en	Oops ! Page not found.

en-us	subtitle1
en	1. Website presentation

en-us	subtitle2
en	2. Description of the services provided.

en-us	subtitle4
en	4. Management of personal data.

en-us	subtitle5
en	5. Hypertext links and cookies.

en-us	subtitle6
en	6. Applicable law and attribution of jurisdiction.

en-us	subtitle7
en	7. The main laws concerned.

en-us	subtitle8
en	8. Lexicon.

en-us	title
en	Legal notices - WanadevStudio

en-us	trio.description
en	From writing a scenario to the gameplay phases, including animation and the development of interactions, we develop the experiences that we imagine or that are requested from us.

en-us	trio.title
en	skills